Home
last modified time | relevance | path

Searched refs:emulate_point_sprite (Results 1 - 1 of 1) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/svga/
H A Dsvga_state_tgsi_transform.c221 * emulate_point_sprite searches the shader variants list to see it there is
231 emulate_point_sprite(struct svga_context *svga, in emulate_point_sprite() function
361 * calls emulate_point_sprite() to transform the geometry shader to
393 /* Call emulate_point_sprite to find or create a transformed in add_point_sprite_shader()
397 emulate_point_sprite(svga, &orig_gs->base, tokens); in add_point_sprite_shader()
463 new_gs = emulate_point_sprite(svga, orig_gs, orig_gs->tokens); in update_tgsi_transform()

Completed in 2 milliseconds