Searched refs:eliminate (Results 1 - 8 of 8) sorted by relevance
/third_party/mesa3d/src/gallium/drivers/r600/sb/ |
H A D | sb_psi_ops.cpp | 45 // TODO eliminate predication until there is full support in all passes in visit() 47 eliminate(n); in visit() 138 bool psi_ops::eliminate(node& n) { in eliminate() function in r600_sb::psi_ops
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H A D | sb_pass.h | 446 bool eliminate(node &n);
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/third_party/skia/third_party/externals/spirv-cross/ |
H A D | test_shaders.py | 505 def cross_compile(shader, vulkan, spirv, invalid_spirv, eliminate, is_legacy, flatten_ubo, sso, flatten_dim, opt, push_ubo, iterations, paths): 532 if eliminate: 714 eliminate = shader_is_eliminate_dead_variables(shader[1]) 725 spirv, glsl, vulkan_glsl = cross_compile(joined_path, vulkan, is_spirv, invalid_spirv, eliminate, is_legacy, flatten_ubo, sso, flatten_dim, args.opt and (not noopt), push_ubo, args.iterations, paths)
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/third_party/ffmpeg/libavfilter/x86/ |
H A D | vf_hqdn3d.asm | 90 shr t0d, 16-%1 ; could eliminate this by storing from t0h, but only with some contraints on register allocation
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H A D | yadif-16.asm | 118 ; code should make it possible to eliminate the move instruction at the end. It
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/third_party/gn/src/gn/ |
H A D | functions_target.cc | 585 # you can use get_target_outputs() to get the input file which can eliminate
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/third_party/ffmpeg/libavutil/x86/ |
H A D | x86inc.asm | 120 ; Macros to eliminate most code duplication between x86_32 and x86_64:
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/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
H A D | gl4cGPUShaderFP64Tests.cpp | 12163 static tcu::Matrix<glw::GLdouble, Size - 1, Size - 1> eliminate(const tcu::Matrix<glw::GLdouble, Size, Size>& matrix, 12352 static tcu::Matrix<glw::GLdouble, Size - 1, Size - 1> eliminate(const tcu::Matrix<glw::GLdouble, Size, Size>& matrix, in eliminate() function 12501 tcu::Matrix<glw::GLdouble, Size - 1, Size - 1> eliminated = eliminate(matrix, column, row); in minor_impl()
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