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Searched refs:dvdx (Results 1 - 12 of 12) sorted by relevance

/third_party/vk-gl-cts/framework/common/
H A DtcuTexLookupVerifier.hpp108 Vec2 computeLodBoundsFromDerivates (const float dudx, const float dvdx, const float dudy, const float dvdy, const LodPrecision& prec);
109 Vec2 computeLodBoundsFromDerivates (const float dudx, const float dvdx, const float dwdx, const float dudy, const float dvdy, const float dwdy, const LodPrecision& prec);
H A DtcuTexLookupVerifier.cpp2211 Vec2 computeLodBoundsFromDerivates (const float dudx, const float dvdx, const float dwdx, const float dudy, const float dvdy, const float dwdy, const LodPrecision& prec) in computeLodBoundsFromDerivates() argument
2214 const float mvx = deFloatAbs(dvdx); in computeLodBoundsFromDerivates()
2249 Vec2 computeLodBoundsFromDerivates (const float dudx, const float dvdx, const float dudy, const float dvdy, const LodPrecision& prec) in computeLodBoundsFromDerivates() argument
2251 return computeLodBoundsFromDerivates(dudx, dvdx, 0.0f, dudy, dvdy, 0.0f, prec); in computeLodBoundsFromDerivates()
2291 const float dvdx = float(faceSize) * 0.5f * (tcdx*ma - tc*madx) / (ma*ma); in computeCubeLodBoundsFromDerivates() local
2294 const Vec2 bounds = computeLodBoundsFromDerivates(dudx, dvdx, dudy, dvdy, prec); in computeCubeLodBoundsFromDerivates()
/third_party/vk-gl-cts/modules/gles2/functional/
H A Des2fTextureUnitTests.cpp224 float dvdx = derivateParts.z() * (float)textureSize.y() * screenDerivate.x(); in calculateLodMax() local
227 return deFloatLog2(de::max(de::abs(dudx), de::abs(dudy)) + de::max(de::abs(dvdx), de::abs(dvdy))); in calculateLodMax()
235 float dvdx = derivateParts.z() * (float)textureSize.y() * screenDerivate.x(); in calculateLodMin() local
238 return deFloatLog2(de::max(de::max(de::abs(dudx), de::abs(dudy)), de::max(de::abs(dvdx), de::abs(dvdy)))); in calculateLodMin()
/third_party/vk-gl-cts/framework/opengl/
H A DgluTextureTestUtil.hpp187 float computeLodFromDerivates (LodMode mode, float dudx, float dvdx, float dudy, float dvdy);
188 float computeLodFromDerivates (LodMode mode, float dudx, float dvdx, float dwdx, float dudy, float dvdy, float dwdy);
H A DgluTextureTestUtil.cpp210 float computeLodFromDerivates (LodMode mode, float dudx, float dvdx, float dudy, float dvdy) in computeLodFromDerivates() argument
216 p = de::max(deFloatSqrt(dudx*dudx + dvdx*dvdx), deFloatSqrt(dudy*dudy + dvdy*dvdy)); in computeLodFromDerivates()
223 float mv = de::max(deFloatAbs(dvdx), deFloatAbs(dvdy)); in computeLodFromDerivates()
250 float computeLodFromDerivates (LodMode mode, float dudx, float dvdx, float dwdx, float dudy, float dvdy, float dwdy) in computeLodFromDerivates() argument
256 p = de::max(deFloatSqrt(dudx*dudx + dvdx*dvdx + dwdx*dwdx), deFloatSqrt(dudy*dudy + dvdy*dvdy + dwdy*dwdy)); in computeLodFromDerivates()
263 float mv = de::max(deFloatAbs(dvdx), deFloatAbs(dvdy)); in computeLodFromDerivates()
323 float dvdx = triDerivateX(v, projection, wx, width, wy/height); in computeProjectedTriLod() local
327 return computeLodFromDerivates(mode, dudx, dvdx, dud in computeProjectedTriLod()
335 float dvdx = triDerivateX(v, projection, wx, width, wy/height); computeProjectedTriLod() local
645 const float dvdx = float(faceSize) * 0.5f * (tcdx*ma - tc*madx) / (ma*ma); computeCubeLodFromDerivates() local
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/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fVertexTextureTests.cpp1302 const float dvdx = (trans10.y() - trans00.y()) * (float)texHeight / dstSize.x(); in calculateLod() local
1305 return deFloatLog2(deFloatSqrt(de::max(dudx*dudx + dvdx*dvdx, dudy*dudy + dvdy*dvdy))); in calculateLod()
1643 const float dvdx = (trans10.y() - trans00.y()) * (float)srcHeight / dstSize.x(); in calculateLod() local
1648 return deFloatLog2(deFloatSqrt(de::max(dudx*dudx + dvdx*dvdx + dwdx*dwdx, dudy*dudy + dvdy*dvdy + dwdy*dwdy))); in calculateLod()
H A Des3fTextureUnitTests.cpp304 float dvdx = derivateParts[1].x() * (float)textureSize.y() * screenDerivate.x(); in calculateLodMax() local
310 const float mv = de::max(de::abs(dvdx), de::abs(dvdy)); in calculateLodMax()
320 float dvdx = derivateParts[1].x() * (float)textureSize.y() * screenDerivate.x(); in calculateLodMin() local
326 const float mv = de::max(de::abs(dvdx), de::abs(dvdy)); in calculateLodMin()
/third_party/mesa3d/src/gallium/drivers/softpipe/
H A Dsp_tex_sample.c2349 const float dudx, const float dvdx, in img_filter_2d_ewa()
2362 const float vx = dvdx * scaling; in img_filter_2d_ewa()
2568 const float dvdx = (t[QUAD_BOTTOM_RIGHT] - t[QUAD_BOTTOM_LEFT]) * t_to_v; in mip_filter_linear_aniso() local
2581 const float Px2 = dudx * dudx + dvdx * dvdx; in mip_filter_linear_aniso()
2652 level0, dudx, dvdx, dudy, dvdy, rgba); in mip_filter_linear_aniso()
2339 img_filter_2d_ewa(const struct sp_sampler_view *sp_sview, const struct sp_sampler *sp_samp, img_filter_func min_filter, img_filter_func mag_filter, const float s[TGSI_QUAD_SIZE], const float t[TGSI_QUAD_SIZE], const float p[TGSI_QUAD_SIZE], const uint faces[TGSI_QUAD_SIZE], const int8_t *offset, unsigned level, const float dudx, const float dvdx, const float dudy, const float dvdy, float rgba[TGSI_NUM_CHANNELS][TGSI_QUAD_SIZE]) img_filter_2d_ewa() argument
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/
H A DvktShaderRenderTextureFunctionTests.cpp298 float computeLodFromDerivates (LodMode mode, float dudx, float dvdx, float dudy, float dvdy) in computeLodFromDerivates() argument
304 p = de::max(deFloatSqrt(dudx*dudx + dvdx*dvdx), deFloatSqrt(dudy*dudy + dvdy*dvdy)); in computeLodFromDerivates()
311 float mv = de::max(deFloatAbs(dvdx), deFloatAbs(dvdy)); in computeLodFromDerivates()
326 float computeLodFromDerivates (LodMode mode, float dudx, float dvdx, float dwdx, float dudy, float dvdy, float dwdy) in computeLodFromDerivates() argument
332 p = de::max(deFloatSqrt(dudx*dudx + dvdx*dvdx + dwdx*dwdx), deFloatSqrt(dudy*dudy + dvdy*dvdy + dwdy*dwdy)); in computeLodFromDerivates()
339 float mv = de::max(deFloatAbs(dvdx), deFloatAbs(dvdy)); in computeLodFromDerivates()
4407 // \note Only one of dudx, dudy, dvdx, dvdy is non-zero since spec allows approximating p from derivates by various methods.
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderrender/
H A DvktShaderRenderTextureFunctionTests.cpp295 float computeLodFromDerivates (LodMode mode, float dudx, float dvdx, float dudy, float dvdy) in computeLodFromDerivates() argument
301 p = de::max(deFloatSqrt(dudx*dudx + dvdx*dvdx), deFloatSqrt(dudy*dudy + dvdy*dvdy)); in computeLodFromDerivates()
308 float mv = de::max(deFloatAbs(dvdx), deFloatAbs(dvdy)); in computeLodFromDerivates()
323 float computeLodFromDerivates (LodMode mode, float dudx, float dvdx, float dwdx, float dudy, float dvdy, float dwdy) in computeLodFromDerivates() argument
329 p = de::max(deFloatSqrt(dudx*dudx + dvdx*dvdx + dwdx*dwdx), deFloatSqrt(dudy*dudy + dvdy*dvdy + dwdy*dwdy)); in computeLodFromDerivates()
336 float mv = de::max(deFloatAbs(dvdx), deFloatAbs(dvdy)); in computeLodFromDerivates()
4252 // \note Only one of dudx, dudy, dvdx, dvdy is non-zero since spec allows approximating p from derivates by various methods.
/third_party/skia/third_party/externals/swiftshader/src/Pipeline/
H A DSamplerCore.cpp1144 Float4 dvdx = duvdxy.zzzz; in computeLod2D() local
1149 vDelta = As<Float4>((As<Int4>(dvdx) & mask) | ((As<Int4>(dvdy) & ~mask))); in computeLod2D()
/third_party/skia/third_party/externals/swiftshader/src/Shader/
H A DSamplerCore.cpp1414 Float4 dvdx = duvdxy.zzzz; in computeLod() local
1419 vDelta = As<Float4>((As<Int4>(dvdx) & mask) | ((As<Int4>(dvdy) & ~mask))); in computeLod()

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