H A D | u_blitter.c | 2380 struct pipe_surface *dstsurf, in util_blitter_clear_render_target() 2391 assert(dstsurf->texture); in util_blitter_clear_render_target() 2392 if (!dstsurf->texture) in util_blitter_clear_render_target() 2408 fb_state.width = dstsurf->width; in util_blitter_clear_render_target() 2409 fb_state.height = dstsurf->height; in util_blitter_clear_render_target() 2411 fb_state.cbufs[0] = dstsurf; in util_blitter_clear_render_target() 2419 blitter_set_dst_dimensions(ctx, dstsurf->width, dstsurf->height); in util_blitter_clear_render_target() 2424 num_layers = dstsurf->u.tex.last_layer - dstsurf in util_blitter_clear_render_target() 2379 util_blitter_clear_render_target(struct blitter_context *blitter, struct pipe_surface *dstsurf, const union pipe_color_union *color, unsigned dstx, unsigned dsty, unsigned width, unsigned height) util_blitter_clear_render_target() argument 2446 util_blitter_clear_depth_stencil(struct blitter_context *blitter, struct pipe_surface *dstsurf, unsigned clear_flags, double depth, unsigned stencil, unsigned dstx, unsigned dsty, unsigned width, unsigned height) util_blitter_clear_depth_stencil() argument 2671 struct pipe_surface *srcsurf, *dstsurf, surf_tmpl; util_blitter_custom_resolve_color() local 2725 util_blitter_custom_color(struct blitter_context *blitter, struct pipe_surface *dstsurf, void *custom_blend) util_blitter_custom_color() argument 2788 util_blitter_custom_shader(struct blitter_context *blitter, struct pipe_surface *dstsurf, void *custom_vs, void *custom_fs) util_blitter_custom_shader() argument [all...] |