H A D | dd_draw.c | 151 dd_num_active_viewports(struct dd_draw_state *dstate) in dd_num_active_viewports() argument 156 if (dstate->shaders[PIPE_SHADER_GEOMETRY]) in dd_num_active_viewports() 157 tokens = dstate->shaders[PIPE_SHADER_GEOMETRY]->state.shader.tokens; in dd_num_active_viewports() 158 else if (dstate->shaders[PIPE_SHADER_TESS_EVAL]) in dd_num_active_viewports() 159 tokens = dstate->shaders[PIPE_SHADER_TESS_EVAL]->state.shader.tokens; in dd_num_active_viewports() 160 else if (dstate->shaders[PIPE_SHADER_VERTEX]) in dd_num_active_viewports() 161 tokens = dstate->shaders[PIPE_SHADER_VERTEX]->state.shader.tokens; in dd_num_active_viewports() 248 dd_dump_render_condition(struct dd_draw_state *dstate, FILE *f) in dd_dump_render_condition() argument 250 if (dstate->render_cond.query) { in dd_dump_render_condition() 252 DUMP_M(query_type, &dstate in dd_dump_render_condition() 260 dd_dump_shader(struct dd_draw_state *dstate, enum pipe_shader_type sh, FILE *f) dd_dump_shader() argument 347 dd_dump_flush(struct dd_draw_state *dstate, struct call_flush *info, FILE *f) dd_dump_flush() argument 354 dd_dump_draw_vbo(struct dd_draw_state *dstate, struct pipe_draw_info *info, unsigned drawid_offset, const struct pipe_draw_indirect_info *indirect, const struct pipe_draw_start_count_bias *draw, FILE *f) dd_dump_draw_vbo() argument 441 dd_dump_launch_grid(struct dd_draw_state *dstate, struct pipe_grid_info *info, FILE *f) dd_dump_launch_grid() argument 452 dd_dump_resource_copy_region(struct dd_draw_state *dstate, struct call_resource_copy_region *info, FILE *f) dd_dump_resource_copy_region() argument 468 dd_dump_blit(struct dd_draw_state *dstate, struct pipe_blit_info *info, FILE *f) dd_dump_blit() argument 492 dd_dump_generate_mipmap(struct dd_draw_state *dstate, FILE *f) dd_dump_generate_mipmap() argument 511 dd_dump_flush_resource(struct dd_draw_state *dstate, struct pipe_resource *res, FILE *f) dd_dump_flush_resource() argument 519 dd_dump_clear(struct dd_draw_state *dstate, struct call_clear *info, FILE *f) dd_dump_clear() argument 532 dd_dump_clear_buffer(struct dd_draw_state *dstate, struct call_clear_buffer *info, FILE *f) dd_dump_clear_buffer() argument 601 dd_dump_clear_texture(struct dd_draw_state *dstate, FILE *f) dd_dump_clear_texture() argument 608 dd_dump_clear_render_target(struct dd_draw_state *dstate, FILE *f) dd_dump_clear_render_target() argument 615 dd_dump_clear_depth_stencil(struct dd_draw_state *dstate, FILE *f) dd_dump_clear_depth_stencil() argument [all...] |