/third_party/vk-gl-cts/modules/gles2/functional/ |
H A D | es2fVertexTextureTests.cpp | 363 void computeReference (const typename TexTypeTcuClass<TexType>::t& texture, float lod, const tcu::Sampler& sampler, const PosTexCoordQuadGrid<TexType>& grid, tcu::Surface& dst, const Rect& dstRegion) in computeReference() argument 377 setPixelColors(quadColors, dstRegion, grid, dst); in computeReference() 407 void computeReferenceCell (int textureNdx, float lod, const Grid& grid, tcu::Surface& dst, const Rect& dstRegion) const; 686 void Vertex2DTextureCase::computeReferenceCell (int textureNdx, float lod, const Grid& grid, tcu::Surface& dst, const Rect& dstRegion) const in computeReferenceCell() 688 computeReference(m_textures[textureNdx]->getRefTexture(), lod, glu::mapGLSampler(m_wrapS, m_wrapT, m_minFilter, m_magFilter), grid, dst, dstRegion); in computeReferenceCell() 710 void computeReferenceCell (int textureNdx, float lod, const Grid& grid, tcu::Surface& dst, const Rect& dstRegion) const; 1024 void VertexCubeTextureCase::computeReferenceCell (int textureNdx, float lod, const Grid& grid, tcu::Surface& dst, const Rect& dstRegion) const in computeReferenceCell() 1028 computeReference(m_textures[textureNdx]->getRefTexture(), lod, sampler, grid, dst, dstRegion); in computeReferenceCell()
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/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fVertexTextureTests.cpp | 460 void computeReference (const typename TexTypeTcuClass<TexType>::t& texture, float lod, const tcu::Sampler& sampler, const PosTexCoordQuadGrid<TexType>& grid, tcu::Surface& dst, const Rect& dstRegion) in computeReference() argument 474 setPixelColors(quadColors, dstRegion, grid, dst); in computeReference() 504 void computeReferenceCell (int textureNdx, float lod, const Grid& grid, tcu::Surface& dst, const Rect& dstRegion) const; 786 void Vertex2DTextureCase::computeReferenceCell (int textureNdx, float lod, const Grid& grid, tcu::Surface& dst, const Rect& dstRegion) const in computeReferenceCell() 788 computeReference(m_textures[textureNdx]->getRefTexture(), lod, glu::mapGLSampler(m_wrapS, m_wrapT, m_minFilter, m_magFilter), grid, dst, dstRegion); in computeReferenceCell() 810 void computeReferenceCell (int textureNdx, float lod, const Grid& grid, tcu::Surface& dst, const Rect& dstRegion) const; 1122 void VertexCubeTextureCase::computeReferenceCell (int textureNdx, float lod, const Grid& grid, tcu::Surface& dst, const Rect& dstRegion) const in computeReferenceCell() 1126 computeReference(m_textures[textureNdx]->getRefTexture(), lod, sampler, grid, dst, dstRegion); in computeReferenceCell() 1148 void computeReferenceCell (int textureNdx, float lod, const Grid& grid, tcu::Surface& dst, const Rect& dstRegion) const; 1462 void Vertex2DArrayTextureCase::computeReferenceCell (int textureNdx, float lod, const Grid& grid, tcu::Surface& dst, const Rect& dstRegion) cons [all...] |
/third_party/skia/src/gpu/vk/ |
H A D | vulkan_header_ext_huawei.h | 42 VkRect2D dstRegion; member
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H A D | GrVkCommandBuffer.cpp | 968 VkRect2D dstRegion; 969 dstRegion.offset = { blurArg.dstRect.fLeft , blurArg.dstRect.fTop }; 970 dstRegion.extent = { (uint32_t)blurArg.dstRect.width(), (uint32_t)blurArg.dstRect.height() }; 973 dstRegion.offset.y = colorAttachmentDimensions.height() - blurArg.dstRect.fBottom; 990 drawBlurImageInfo.dstRegion = dstRegion;
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H A D | GrVkGpu.cpp | 2704 VkRect2D dstRegion; in GetHpsDimension() local 2705 dstRegion.offset = { blurArg.dstRect.fLeft, blurArg.dstRect.fTop }; in GetHpsDimension() 2706 dstRegion.extent = { (uint32_t)blurArg.dstRect.width(), (uint32_t)blurArg.dstRect.height() }; in GetHpsDimension() 2713 drawBlurImageInfo.dstRegion = dstRegion; in GetHpsDimension()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/ |
H A D | UtilsVk.cpp | 3107 VkBufferImageCopy dstRegion = {}; in copyImageBits() local 3108 dstRegion.imageSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT; in copyImageBits() 3109 dstRegion.imageSubresource.mipLevel = dst->toVkLevel(params.dstLevel).get(); in copyImageBits() 3110 dstRegion.imageSubresource.baseArrayLayer = isDst3D ? 0 : params.dstOffset[2]; in copyImageBits() 3111 dstRegion.imageSubresource.layerCount = isDst3D ? 1 : params.copyExtents[2]; in copyImageBits() 3112 dstRegion.imageOffset.x = params.dstOffset[0]; in copyImageBits() 3113 dstRegion.imageOffset.y = params.dstOffset[1]; in copyImageBits() 3114 dstRegion.imageOffset.z = isDst3D ? params.dstOffset[2] : 0; in copyImageBits() 3115 dstRegion.imageExtent.width = params.copyExtents[0]; in copyImageBits() 3116 dstRegion in copyImageBits() [all...] |