Searched refs:dstComp (Results 1 - 3 of 3) sorted by relevance
/third_party/vk-gl-cts/framework/randomshaders/ |
H A D | rsgProgramExecutor.cpp | 138 void interpolateVertexInput (StridedValueAccess<Stride> dst, int dstComp, const ConstValueRangeAccess valueRange, float x, float y) in interpolateVertexInput() argument 146 dst.component(elementNdx).asFloat(dstComp) = interpolateVertex(valueRange.getMin().component(elementNdx).asFloat(), valueRange.getMax().component(elementNdx).asFloat(), xd, yd); in interpolateVertexInput() 151 void interpolateFragmentInput (StridedValueAccess<Stride> dst, int dstComp, ConstValueAccess vtx0, ConstValueAccess vtx1, ConstValueAccess vtx2, ConstValueAccess vtx3, float x, float y) in interpolateFragmentInput() argument 156 dst.component(ndx).asFloat(dstComp) = interpolateFragment(tcu::Vec4(vtx0.component(ndx).asFloat(), vtx1.component(ndx).asFloat(), vtx2.component(ndx).asFloat(), vtx3.component(ndx).asFloat()), x, y); in interpolateFragmentInput()
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H A D | rsgBuiltinFunctions.hpp | 113 ExecValueAccess dstComp = dstValue.component(elemNdx); in evaluate() local 116 dstComp.asFloat(compNdx) = Evaluate()(srcComp.asFloat(compNdx)); in evaluate()
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H A D | rsgBinaryOps.cpp | 99 ExecValueAccess dstComp = dstValue.component(elemNdx); in evaluate() local 102 dstComp.asFloat(compNdx) = deFloatAbs(srcComp.asFloat(compNdx)); in evaluate()
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