Searched refs:drawSpecial (Results 1 - 10 of 10) sorted by relevance
/third_party/skia/src/core/ |
H A D | SkDevice.cpp | 315 void SkBaseDevice::drawSpecial(SkSpecialImage*, const SkMatrix&, const SkSamplingOptions&, in drawSpecial() function in SkBaseDevice 328 this->drawSpecial(deviceImage.get(), device->getRelativeTransform(*this), sampling, paint); in drawDevice() 359 this->drawSpecial(result.get(), deviceMatrixWithOffset, sampling, paint); in drawFilteredImage()
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H A D | SkBitmapDevice.h | 105 void drawSpecial(SkSpecialImage*, const SkMatrix&, const SkSamplingOptions&,
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H A D | SkDevice.h | 309 * The default implementation calls snapSpecial() and drawSpecial() with the relative transform 319 virtual void drawSpecial(SkSpecialImage*, const SkMatrix& localToDevice, 327 * local-to-device matrix (i.e. just like drawSpecial and drawDevice).
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H A D | SkCanvas.cpp | 937 intermediateDevice->drawSpecial(srcImage.get(), offsetLocalToDevice, in internalDrawDeviceWithFilter() 953 dst->drawSpecial(filterInput.get(), mapping.deviceMatrix(), sampling, paint); in internalDrawDeviceWithFilter() 1219 this->topDevice()->drawSpecial(backImage->fImage.get(), in internalRestore()
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H A D | SkBitmapDevice.cpp | 590 void SkBitmapDevice::drawSpecial(SkSpecialImage* src, in drawSpecial() function in SkBitmapDevice
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/third_party/skia/src/pdf/ |
H A D | SkPDFDevice.h | 112 void drawSpecial(SkSpecialImage*, const SkMatrix&, const SkSamplingOptions&,
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H A D | SkPDFDevice.cpp | 1691 // from createDevice (an image filter would go through drawSpecial, but createDevice uses in drawDevice() 1722 void SkPDFDevice::drawSpecial(SkSpecialImage* srcImg, const SkMatrix& localToDevice, in drawSpecial() function in SkPDFDevice
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/third_party/skia/experimental/graphite/src/ |
H A D | Device.h | 108 void drawSpecial(SkSpecialImage*, const SkMatrix& localToDevice,
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/third_party/skia/src/gpu/v1/ |
H A D | Device_v1.h | 131 void drawSpecial(SkSpecialImage*, const SkMatrix& localToDevice, const SkSamplingOptions&,
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H A D | Device_drawTexture.cpp | 708 void Device::drawSpecial(SkSpecialImage* special, in drawSpecial() function in skgpu::v1::Device
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