/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
H A D | Context_gles_3_1_autogen.h | 25 void drawArraysIndirect(PrimitiveMode modePacked, const void *indirect); \
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/ |
H A D | ContextImpl.h | 110 virtual angle::Result drawArraysIndirect(const gl::Context *context,
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H A D | renderer_utils.cpp | 1073 ANGLE_TRY(contextImpl->drawArraysIndirect( in MultiDrawArraysIndirectGeneral()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
H A D | ContextGL.h | 163 angle::Result drawArraysIndirect(const gl::Context *context,
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H A D | ContextGL.cpp | 709 angle::Result ContextGL::drawArraysIndirect(const gl::Context *context, in drawArraysIndirect() function in rx::ContextGL 713 ANGLE_GL_TRY(context, getFunctions()->drawArraysIndirect(ToGLenum(mode), indirect)); in drawArraysIndirect()
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H A D | DispatchTableGL_autogen.cpp | 243 ASSIGN("glDrawArraysIndirect", drawArraysIndirect); in initProcsDesktopGL() 1586 ASSIGN("glDrawArraysIndirect", drawArraysIndirect); in initProcsDesktopGL() 2529 ASSIGN("glDrawArraysIndirect", drawArraysIndirect); in initProcsGLES() 3031 drawArraysIndirect = &glDrawArraysIndirectNULL; in initProcsDesktopGLNULL() 4373 drawArraysIndirect = &glDrawArraysIndirectNULL; in initProcsDesktopGLNULL() 5315 drawArraysIndirect = &glDrawArraysIndirectNULL; in initProcsGLESNULL()
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H A D | DispatchTableGL_autogen.h | 415 PFNGLDRAWARRAYSINDIRECTPROC drawArraysIndirect = nullptr; member in rx::DispatchTableGL
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/ |
H A D | Context9.cpp | 270 angle::Result Context9::drawArraysIndirect(const gl::Context *context, in drawArraysIndirect() function in rx::Context9
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H A D | Context9.h | 141 angle::Result drawArraysIndirect(const gl::Context *context,
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/ |
H A D | Context11.h | 142 angle::Result drawArraysIndirect(const gl::Context *context,
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H A D | Context11.cpp | 414 angle::Result Context11::drawArraysIndirect(const gl::Context *context, in drawArraysIndirect() function in rx::Context11 433 return mRenderer->drawArraysIndirect(context, indirect); in drawArraysIndirect()
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H A D | Renderer11.h | 400 angle::Result drawArraysIndirect(const gl::Context *context, const void *indirect);
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/null/ |
H A D | ContextNULL.cpp | 233 angle::Result ContextNULL::drawArraysIndirect(const gl::Context *context, in drawArraysIndirect() function in rx::ContextNULL
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H A D | ContextNULL.h | 111 angle::Result drawArraysIndirect(const gl::Context *context,
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/third_party/vk-gl-cts/framework/opengl/simplereference/ |
H A D | sglrContext.hpp | 185 virtual void drawArraysIndirect (deUint32 mode, const void *indirect) = DE_NULL;
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H A D | sglrGLContext.hpp | 197 virtual void drawArraysIndirect (deUint32 mode, const void *indirect);
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H A D | sglrGLContext.cpp | 825 void GLContext::drawArraysIndirect (deUint32 mode, const void *indirect) in drawArraysIndirect() function in sglr::GLContext
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H A D | sglrReferenceContext.hpp | 750 virtual void drawArraysIndirect (deUint32 mode, const void *indirect);
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/metal/ |
H A D | ContextMtl.h | 113 angle::Result drawArraysIndirect(const gl::Context *context,
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/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
H A D | gl4cShaderDrawParametersTests.cpp | 452 gl.drawArraysIndirect(GL_TRIANGLE_STRIP, (GLvoid*)0); in drawCommand()
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H A D | gl4cPipelineStatisticsQueryTests.cpp | 1063 result = (gl.drawArraysIndirect != DE_NULL); in isDrawCallSupported() 2286 gl.drawArraysIndirect(primitive_type, in queryCallbackDrawCallHandler()
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H A D | gl4cSparseBufferTests.cpp | 5459 m_gl.drawArraysIndirect(GL_POINTS, (glw::GLvoid*)(intptr_t)m_data_bo_regular_indirect_arg_offset);
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/third_party/vk-gl-cts/modules/gles31/functional/ |
H A D | es31fDrawTests.cpp | 921 ctx.drawArraysIndirect(GL_TRIANGLES, DE_NULL); in renderTo() 1537 gl.drawArraysIndirect(GL_TRIANGLES, offset); 2704 gl.drawArraysIndirect(mode, DE_NULL);
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/ |
H A D | ContextVk.h | 150 angle::Result drawArraysIndirect(const gl::Context *context,
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/third_party/skia/third_party/externals/angle2/src/libGLESv2/ |
H A D | entry_points_gles_3_1_autogen.cpp | 271 context->drawArraysIndirect(modePacked, indirect); in GL_DrawArraysIndirect()
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