Searched refs:divY (Results 1 - 5 of 5) sorted by relevance
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/ray_query/ |
H A D | vktRayQueryMiscTests.cpp | 482 const deUint32 divY, 675 std::vector<Vec3> HelperInvocationsInstance::createSurface (const Points points, const deUint32 divX, const deUint32 divY, const HelperInvocationsParams::func2D_t& f2D, bool clockWise) in createSurface() argument 679 const float dy = (points == Points::Vertices ? 2.0f : 1.0f) / float(divY); in createSurface() 684 const float y = float(m) / float(divY); in createSurface() 688 for (deUint32 j = 0; j < divY; ++j) in createSurface() 690 const float ny = ((j + 1) < divY) ? (y + dy) : 1.f; in createSurface()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/ray_query/ |
H A D | vktRayQueryMiscTests.cpp | 482 const deUint32 divY, 675 std::vector<Vec3> HelperInvocationsInstance::createSurface (const Points points, const deUint32 divX, const deUint32 divY, const HelperInvocationsParams::func2D_t& f2D, bool clockWise) in createSurface() argument 679 const float dy = (points == Points::Vertices ? 2.0f : 1.0f) / float(divY); in createSurface() 684 const float y = float(m) / float(divY); in createSurface() 688 for (deUint32 j = 0; j < divY; ++j) in createSurface() 690 const float ny = ((j + 1) < divY) ? (y + dy) : 1.f; in createSurface()
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/third_party/vk-gl-cts/external/openglcts/modules/common/ |
H A D | glcNearestEdgeTests.cpp | 276 const float divY = static_cast<float>(m_height - 1); in fillTexture() local 282 const float colorY = static_cast<float>(y) / divY; in fillTexture()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/ |
H A D | vktPipelineSamplerTests.cpp | 1555 const float divY = static_cast<float>(H - 1); in iterate() local 1572 const float colorY = static_cast<float>(y) / divY; in iterate()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/pipeline/ |
H A D | vktPipelineSamplerTests.cpp | 1536 const float divY = static_cast<float>(H - 1); in iterate() local 1553 const float colorY = static_cast<float>(y) / divY; in iterate()
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