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Searched refs:dist4 (Results 1 - 5 of 5) sorted by relevance

/third_party/ffmpeg/libavcodec/
H A Dtexturedspenc.c502 int dist, bias, dist4, dist2; in compress_alpha() local
535 dist4 = dist * 4; in compress_alpha()
549 tmp = (alp >= dist4) ? -1 : 0; in compress_alpha()
551 alp -= dist4 & tmp; in compress_alpha()
/third_party/skia/third_party/externals/swiftshader/src/Shader/
H A DShaderCore.hpp274 void dist4(Float4 &dst, const Vector4f &src0, const Vector4f &src1, bool pp = false);
H A DVertexProgram.cpp276 case Shader::OPCODE_DIST4: dist4(d.x, s0, s1, pp); break; in program()
H A DPixelProgram.cpp256 case Shader::OPCODE_DIST4: dist4(d.x, s0, s1, pp); break; in applyShader()
H A DShaderCore.cpp995 void ShaderCore::dist4(Float4 &dst, const Vector4f &src0, const Vector4f &src1, bool pp) in dist4() function in sw::ShaderCore

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