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Searched refs:displayable_dcc_dirty (Results 1 - 5 of 5) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/radeonsi/
H A Dsi_blit.c1292 if (tex->surface.display_dcc_offset && tex->displayable_dcc_dirty) { in si_flush_resource()
1294 tex->displayable_dcc_dirty = false; in si_flush_resource()
H A Dsi_texture.c516 tex->displayable_dcc_dirty = new_tex->displayable_dcc_dirty; in si_reallocate_texture_inplace()
H A Dsi_pipe.h424 bool displayable_dcc_dirty : 1; member
H A Dsi_descriptors.c867 /* Set displayable_dcc_dirty for non-compute stages conservatively (before draw calls). */ in si_set_shader_image()
869 tex->displayable_dcc_dirty = true; in si_set_shader_image()
H A Dsi_state.c2895 if (!tex->surface.display_dcc_offset || tex->displayable_dcc_dirty) in si_mark_display_dcc_dirty()
2906 tex->displayable_dcc_dirty = true; in si_mark_display_dcc_dirty()

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