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Searched refs:discard_only (Results 1 - 3 of 3) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/zink/
H A Dzink_clear.h125 zink_fb_clears_apply_or_discard(struct zink_context *ctx, struct pipe_resource *pres, struct u_rect region, bool discard_only);
H A Dzink_clear.c704 fb_clears_apply_or_discard_internal(struct zink_context *ctx, struct pipe_resource *pres, struct u_rect region, bool discard_only, bool invert, int i) in fb_clears_apply_or_discard_internal() argument
722 if (!discard_only) in fb_clears_apply_or_discard_internal()
734 zink_fb_clears_apply_or_discard(struct zink_context *ctx, struct pipe_resource *pres, struct u_rect region, bool discard_only) in zink_fb_clears_apply_or_discard() argument
739 fb_clears_apply_or_discard_internal(ctx, pres, region, discard_only, false, i); in zink_fb_clears_apply_or_discard()
744 fb_clears_apply_or_discard_internal(ctx, pres, region, discard_only, false, PIPE_MAX_COLOR_BUFS); in zink_fb_clears_apply_or_discard()
H A Dzink_blit.c14 apply_dst_clears(struct zink_context *ctx, const struct pipe_blit_info *info, bool discard_only) in apply_dst_clears() argument
19 zink_fb_clears_apply_or_discard(ctx, info->dst.resource, rect, discard_only); in apply_dst_clears()
21 zink_fb_clears_apply_or_discard(ctx, info->dst.resource, zink_rect_from_box(&info->dst.box), discard_only); in apply_dst_clears()
348 /* this is discard_only because we're about to start a renderpass that will in zink_blit()

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