/third_party/weex-loader/deps/weex-styler/lib/ |
H A D | validator.js | 1418 directions: ["to", "bottom"], 1439 result.directions = tempResult.value.split(/\s+/) 1787 let directions = [] 1792 directions.push(checkDirection(value)) 1799 directions.push('horizon') 1801 directions.push('vertical') 1809 if (directions.length === 2 && directions[0] === directions[1]) { 1929 let directions [all...] |
/third_party/ffmpeg/libavfilter/ |
H A D | vf_edgedetect.c | 55 char *directions; member 136 plane->directions = av_malloc(plane->width * plane->height); in config_props() 137 if (!plane->tmpbuf || !plane->gradients || !plane->directions) in config_props() 181 int8_t *directions = plane->directions; in filter_frame() local 198 /* compute the 16-bits gradients and directions for the next step */ in filter_frame() 201 directions,width, in filter_frame() 209 directions,width, in filter_frame() 239 av_freep(&plane->directions); in uninit()
|
H A D | vf_blurdetect.c | 65 int8_t *directions; member 113 s->directions = av_malloc(bufsize); in blurdetect_config_input() 117 if (!s->tmpbuf || !s->filterbuf || !s->gradients || !s->directions || !s->blks) in blurdetect_config_input() 183 // for 45 degree directions approximate edge width in pixel units: 0.7 ~= sqrt(2)/2 in edge_width() 267 int8_t *directions = s->directions; in blurdetect_filter_frame() local 290 // compute the 16-bits gradients and directions for the next step in blurdetect_filter_frame() 291 ff_sobel(w, h, gradients, w, directions, w, filterbuf, w); in blurdetect_filter_frame() 296 ff_non_maximum_suppression(w, h, tmpbuf, w, directions, w, gradients, w); in blurdetect_filter_frame() 303 blur += calculate_blur(s, w, h, hsub, vsub, directions, in blurdetect_filter_frame() [all...] |
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/ray_query/ |
H A D | vktRayQueryBarycentricCoordinatesTests.cpp | 116 << "} directions;\n" in initPrograms() 125 << " const vec3 direction = directions.values[gl_LocalInvocationID.x].xyz;\n" in initPrograms() 218 // Uniform buffer for directions. in iterate() 226 std::vector<tcu::Vec4> directions; in iterate() local 228 directions.reserve(kNumRays); in iterate() 233 directions.push_back(extendToV4(calcCoordinates(triangle, barycentricABC.x(), barycentricABC.y()))); in iterate() 234 directions.push_back(extendToV4(calcCoordinates(triangle, barycentricABC.y(), barycentricABC.x()))); in iterate() 235 directions.push_back(extendToV4(calcCoordinates(triangle, barycentricABC.y(), barycentricABC.z()))); in iterate() 242 while (directions.size() < kNumRays) in iterate() 253 directions in iterate() [all...] |
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/ray_query/ |
H A D | vktRayQueryBarycentricCoordinatesTests.cpp | 116 << "} directions;\n" in initPrograms() 125 << " const vec3 direction = directions.values[gl_LocalInvocationID.x].xyz;\n" in initPrograms() 218 // Uniform buffer for directions. in iterate() 226 std::vector<tcu::Vec4> directions; in iterate() local 228 directions.reserve(kNumRays); in iterate() 233 directions.push_back(extendToV4(calcCoordinates(triangle, barycentricABC.x(), barycentricABC.y()))); in iterate() 234 directions.push_back(extendToV4(calcCoordinates(triangle, barycentricABC.y(), barycentricABC.x()))); in iterate() 235 directions.push_back(extendToV4(calcCoordinates(triangle, barycentricABC.y(), barycentricABC.z()))); in iterate() 242 while (directions.size() < kNumRays) in iterate() 253 directions in iterate() [all...] |
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/ray_tracing/ |
H A D | vktRayTracingBarycentricCoordinatesTests.cpp | 117 << "} directions;\n" in initPrograms() 137 << " const vec3 direction = directions.values[gl_LaunchIDEXT.x].xyz;\n" in initPrograms() 259 // Uniform buffer for directions. in iterate() 267 std::vector<tcu::Vec4> directions; in iterate() local 269 directions.reserve(kNumRays); in iterate() 274 directions.push_back(extendToV4(calcCoordinates(triangle, barycentricABC.x(), barycentricABC.y()))); in iterate() 275 directions.push_back(extendToV4(calcCoordinates(triangle, barycentricABC.y(), barycentricABC.x()))); in iterate() 276 directions.push_back(extendToV4(calcCoordinates(triangle, barycentricABC.y(), barycentricABC.z()))); in iterate() 283 while (directions.size() < kNumRays) in iterate() 294 directions in iterate() [all...] |
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/ray_tracing/ |
H A D | vktRayTracingBarycentricCoordinatesTests.cpp | 132 << "} directions;\n" in initPrograms() 152 << " const vec3 direction = directions.values[gl_LaunchIDEXT.x].xyz;\n" in initPrograms() 298 // Uniform buffer for directions. in iterate() 306 std::vector<tcu::Vec4> directions; in iterate() local 308 directions.reserve(kNumRays); in iterate() 313 directions.push_back(extendToV4(calcCoordinates(triangle, barycentricABC.x(), barycentricABC.y()))); in iterate() 314 directions.push_back(extendToV4(calcCoordinates(triangle, barycentricABC.y(), barycentricABC.x()))); in iterate() 315 directions.push_back(extendToV4(calcCoordinates(triangle, barycentricABC.y(), barycentricABC.z()))); in iterate() 327 while (directions.size() < kNumRays) in iterate() 336 directions in iterate() [all...] |
/third_party/skia/src/pathops/ |
H A D | SkPathOpsAsWinding.cpp | 61 Contour::Direction directions[3]; in contains_edge() local 88 directions[index] = to_direction((*CurveSlopeAtT[verb])(pts, weight, tVals[index]).fY); in contains_edge() 92 if (zero_or_one(tVals[index]) && Contour::Direction::kCCW != directions[index]) { in contains_edge() 95 winding += (int) directions[index]; in contains_edge()
|
H A D | SkPathOpsDebug.cpp | 2892 SkTDArray<SkPathDirection> directions; in ShowOnePath() local 2894 directions.setCount(rectCount); in ShowOnePath() 2895 path.rectContours(rects.begin(), directions.begin()); in ShowOnePath() 2899 rect.fRight, rect.fBottom, directions[contour] == SkPathDirection::kCCW in ShowOnePath()
|
/third_party/skia/src/core/ |
H A D | SkPath.cpp | 433 must travel in opposite directions. 439 directions values: 443 two directions are opposites iff (dirA ^ dirB) == 0x2 444 two directions are perpendicular iff (dirA ^ dirB) == 0x1 3514 signed char directions[] = {-1, -1, -1, -1, -1}; // -1 to 3; -1 is uninitialized in IsRectContour() local 3544 directions[0] = nextDirection; in IsRectContour() 3553 if (autoClose && nextDirection == directions[0]) { in IsRectContour() 3557 if (directions[corners - 1] == nextDirection) { in IsRectContour() 3564 directions[corners++] = nextDirection; in IsRectContour() 3565 // opposite lines must point in opposite directions; xorin in IsRectContour() [all...] |
/third_party/libinput/tools/ |
H A D | libinput-analyze-per-slot-delta.py | 85 directions = ["↖↑", "↖←", "↙←", "↙↓", "↓↘", "→↘", "→↗", "↑↗"] 86 direction = directions[int(t / 45)]
|
/third_party/libinput/src/ |
H A D | evdev-mt-touchpad.c | 978 int directions = 0; in tp_palm_detect_move_out_of_edge() local 984 directions = NE|E|SE|SW|W|NW; in tp_palm_detect_move_out_of_edge() 986 directions = S|SE|SW; in tp_palm_detect_move_out_of_edge() 988 if (directions) { in tp_palm_detect_move_out_of_edge() 991 if ((dirs & directions) && !(dirs & ~directions)) in tp_palm_detect_move_out_of_edge()
|
H A D | libinput-private.h | 883 enum directions { enum
|
/third_party/glslang/gtests/ |
H A D | HexFloat.cpp | 845 std::vector<spvutils::round_direction> directions; member 869 for (auto round : GetParam().directions) { in TEST_P()
|
/third_party/skia/third_party/externals/spirv-tools/test/ |
H A D | hex_float_test.cpp | 889 std::vector<round_direction> directions; member 913 for (auto round : GetParam().directions) { in TEST_P()
|
/third_party/skia/third_party/externals/swiftshader/third_party/SPIRV-Tools/test/ |
H A D | hex_float_test.cpp | 889 std::vector<round_direction> directions; member 913 for (auto round : GetParam().directions) { in TEST_P()
|
/third_party/spirv-tools/test/ |
H A D | hex_float_test.cpp | 889 std::vector<round_direction> directions; member 913 for (auto round : GetParam().directions) { in TEST_P()
|
/third_party/node/deps/ada/ |
H A D | ada.cpp | 8218 struct directions { 8224 static directions dir_table[] = { 8956 [](const directions& d, uint32_t c) { return d.final_code < c; }); 8983 size_t directions = 0; 8985 directions |= 1u << find_direction(label[i]); 8987 return (directions & mask) != 0;
|