Searched refs:directMatch (Results 1 - 1 of 1) sorted by relevance
/third_party/vk-gl-cts/modules/glshared/ |
H A D | glsDrawTest.cpp | 3546 const bool directMatch = colorsEqual(refPixel, screenPixel, compareThreshold); in edgeRelaxedImageCompare() local 3547 const bool isOkReferencePixel = directMatch || pixelNeighborhoodContainsColor(result, x, y, refPixel, compareThreshold); // screen image has a matching pixel nearby (~= If something is drawn on reference, it must be drawn to screen too.) in edgeRelaxedImageCompare() 3548 const bool isOkScreenPixel = directMatch || pixelNeighborhoodContainsColor(reference, x, y, screenPixel, compareThreshold); // reference image has a matching pixel nearby (~= If something is drawn on screen, it must be drawn to reference too.) in edgeRelaxedImageCompare() 3641 const bool directMatch = colorsEqual(refPixel, screenPixel, compareThreshold); in intersectionRelaxedLineImageCompare() local 3642 const bool isOkScreenPixel = directMatch || pixelNeighborhoodContainsColor(reference, x, y, screenPixel, compareThreshold); // reference image has a matching pixel nearby (~= If something is drawn on screen, it must be drawn to reference too.) in intersectionRelaxedLineImageCompare() 3643 const bool isOkReferencePixel = directMatch || pixelNeighborhoodContainsColor(result, x, y, refPixel, compareThreshold); // screen image has a matching pixel nearby (~= If something is drawn on reference, it must be drawn to screen too.) in intersectionRelaxedLineImageCompare()
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