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Searched refs:diffuse (Results 1 - 15 of 15) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/src/Shader/
H A DPixelPipeline.hpp26 PixelRoutine(state, shader), current(rs[0]), diffuse(vs[0]), specular(vs[1]), perturbate(false), luminance(false), previousScaling(false) {} in PixelPipeline()
37 Vector4s &diffuse; member in sw::PixelPipeline
H A DPixelPipeline.cpp25 if(state.color[0].component & 0x1) diffuse.x = convertFixed12(v[0].x); else diffuse.x = Short4(0x1000); in setBuiltins()
26 if(state.color[0].component & 0x2) diffuse.y = convertFixed12(v[0].y); else diffuse.y = Short4(0x1000); in setBuiltins()
27 if(state.color[0].component & 0x4) diffuse.z = convertFixed12(v[0].z); else diffuse.z = Short4(0x1000); in setBuiltins()
28 if(state.color[0].component & 0x8) diffuse.w = convertFixed12(v[0].w); else diffuse.w = Short4(0x1000); in setBuiltins()
38 current = diffuse; in fixedFunction()
448 case TextureStage::SOURCE_DIFFUSE: arg1 = &diffuse; brea
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H A DVertexPipeline.cpp197 Vector4f diffuse = v[Color0]; in pipeline() local
199 o[C0].x = diffuse.x; in pipeline()
200 o[C0].y = diffuse.y; in pipeline()
201 o[C0].z = diffuse.z; in pipeline()
202 o[C0].w = diffuse.w; in pipeline()
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/gles1/
H A DLightsTest.cpp250 const GLColor32F diffuse(rng.randomFloat(), rng.randomFloat(), rng.randomFloat(), in TEST_P()
269 glLightfv(GL_LIGHT0 + i, GL_DIFFUSE, &diffuse.R); in TEST_P()
272 EXPECT_EQ(diffuse, actualColor); in TEST_P()
/third_party/skia/third_party/externals/angle2/src/libANGLE/
H A DGLES1State.h44 ColorF diffuse; member
65 ColorF diffuse = {0.0f, 0.0f, 0.0f, 1.0f}; member
H A DGLES1State.cpp138 mMaterial.diffuse = {0.8f, 0.8f, 0.8f, 1.0f}; in initialize()
150 mLights[0].diffuse = {1.0f, 1.0f, 1.0f, 1.0f}; in initialize()
H A DGLES1Renderer.cpp340 setUniform4fv(programObject, programState.materialDiffuseLoc, 1, material.diffuse.data()); in prepareForDraw()
359 memcpy(uniformBuffers.lightDiffuses.data() + i, light.diffuse.data(), in prepareForDraw()
H A Dqueryutils.cpp2327 lightParams.diffuse = ColorF::fromData(params); in SetLightParameters()
2387 lightParams.diffuse.writeData(params); in GetLightParameters()
2430 material.diffuse = ColorF::fromData(params); in SetMaterialParameters()
2434 material.diffuse = ColorF::fromData(params); in SetMaterialParameters()
2478 material.diffuse.writeData(params); in GetMaterialParameters()
/third_party/mesa3d/src/gallium/drivers/svga/svgadump/
H A Dsvga_dump.c466 _debug_printf("\t\t.material.diffuse[0] = %f\n", (*cmd).material.diffuse[0]); in dump_SVGA3dCmdSetMaterial()
467 _debug_printf("\t\t.material.diffuse[1] = %f\n", (*cmd).material.diffuse[1]); in dump_SVGA3dCmdSetMaterial()
468 _debug_printf("\t\t.material.diffuse[2] = %f\n", (*cmd).material.diffuse[2]); in dump_SVGA3dCmdSetMaterial()
469 _debug_printf("\t\t.material.diffuse[3] = %f\n", (*cmd).material.diffuse[3]); in dump_SVGA3dCmdSetMaterial()
514 _debug_printf("\t\t.data.diffuse[0] = %f\n", (*cmd).data.diffuse[ in dump_SVGA3dCmdSetLightData()
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/third_party/skia/gm/
H A Dimagemakewithfilter.cpp148 // Combine both specular and diffuse into a single DAG since they use separate internal filter in lighting_factory()
160 sk_sp<SkImageFilter> diffuse = SkImageFilters::PointLitDiffuse( in lighting_factory() local
165 return SkImageFilters::Merge(std::move(diffuse), std::move(specular), cropRect); in lighting_factory()
/third_party/mesa3d/src/mesa/main/
H A Dffvertex_prog.c1252 struct ureg diffuse = lightprod_front[i][1]; in build_lighting() local
1295 emit_op3(p, OPCODE_MAD, res0, mask0, swizzle1(lit,Y), diffuse, _col0); in build_lighting()
1299 release_temp(p, diffuse); in build_lighting()
1319 struct ureg diffuse = lightprod_back[i][1]; in build_lighting() local
1366 emit_op3(p, OPCODE_MAD, res0, mask0, swizzle1(lit,Y), diffuse, _bfc0); in build_lighting()
1374 release_temp(p, diffuse); in build_lighting()
/third_party/mesa3d/src/gallium/drivers/svga/include/
H A Dsvga3d_cmd.h483 float diffuse[4]; member
992 float diffuse[4]; member
/third_party/skia/src/effects/imagefilters/
H A DSkLightingImageFilter.cpp1886 const DiffuseLightingEffect& diffuse = proc.cast<DiffuseLightingEffect>(); in onSetData() local
1887 pdman.set1f(fKDUni, diffuse.fKD); in onSetData()
/third_party/glslang/glslang/HLSL/
H A DhlslParseHelper.cpp5182 TIntermAggregate* diffuse = new TIntermAggregate(EOpMax); in decomposeIntrinsic() local
5183 diffuse->getSequence().push_back(n_dot_l); in decomposeIntrinsic()
5184 diffuse->getSequence().push_back(zero); in decomposeIntrinsic()
5185 diffuse->setLoc(loc); in decomposeIntrinsic()
5186 diffuse->setType(TType(EbtFloat)); in decomposeIntrinsic()
5187 dst->getSequence().push_back(diffuse); in decomposeIntrinsic()
/third_party/rust/crates/libc/src/
H A Dpsp.rs3570 pub fn sceGuModelColor(emissive: u32, ambient: u32, diffuse: u32, specular: u32); in sceGuModelColor()

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