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Searched refs:dgs (Results 1 - 3 of 3) sorted by relevance

/third_party/mesa3d/src/gallium/auxiliary/draw/
H A Ddraw_gs.c907 struct draw_geometry_shader *dgs) in draw_bind_geometry_shader()
911 if (dgs) { in draw_bind_geometry_shader()
912 draw->gs.geometry_shader = dgs; in draw_bind_geometry_shader()
913 draw->gs.num_gs_outputs = dgs->info.num_outputs; in draw_bind_geometry_shader()
914 draw->gs.position_output = dgs->position_output; in draw_bind_geometry_shader()
915 draw->gs.clipvertex_output = dgs->clipvertex_output; in draw_bind_geometry_shader()
916 draw_geometry_shader_prepare(dgs, draw); in draw_bind_geometry_shader()
925 struct draw_geometry_shader *dgs) in draw_delete_geometry_shader()
928 if (!dgs) { in draw_delete_geometry_shader()
933 struct llvm_geometry_shader *shader = llvm_geometry_shader(dgs); in draw_delete_geometry_shader()
906 draw_bind_geometry_shader(struct draw_context *draw, struct draw_geometry_shader *dgs) draw_bind_geometry_shader() argument
924 draw_delete_geometry_shader(struct draw_context *draw, struct draw_geometry_shader *dgs) draw_delete_geometry_shader() argument
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/third_party/mesa3d/src/gallium/drivers/llvmpipe/
H A Dlp_state_gs.c67 state->dgs = draw_create_geometry_shader(llvmpipe->draw, templ); in llvmpipe_create_gs_state()
68 if (state->dgs == NULL) { in llvmpipe_create_gs_state()
90 (llvmpipe->gs ? llvmpipe->gs->dgs : NULL)); in llvmpipe_bind_gs_state()
108 draw_delete_geometry_shader(llvmpipe->draw, state->dgs); in llvmpipe_delete_gs_state()
H A Dlp_state.h81 struct draw_geometry_shader *dgs; member

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