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/third_party/skia/src/gpu/effects/
H A DGrDistanceFieldGeoProc.cpp347 const GrDistanceFieldPathGeoProc& dfPathEffect = variable
357 varyingHandler->emitAttributes(dfPathEffect);
368 dfPathEffect.numTextureSamplers(),
369 dfPathEffect.fInTextureCoords.name(),
377 varyingHandler->addPassThroughAttribute(dfPathEffect.fInColor.asShaderVar(),
380 if (dfPathEffect.fMatrix.hasPerspective()) {
386 dfPathEffect.fInPosition.name(),
387 dfPathEffect.fMatrix,
389 gpArgs->fLocalCoordVar = dfPathEffect.fInPosition.asShaderVar();
392 WriteOutputPosition(vertBuilder, gpArgs, dfPathEffect
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