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Searched refs:detach (Results 1 - 25 of 225) sorted by relevance

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/third_party/skia/gm/
H A Dconvexpaths.cpp60 .detach()); in makePaths()
65 .detach()); in makePaths()
94 fPaths.push_back(b.detach()); in makePaths()
100 .detach()); in makePaths()
103 fPaths.push_back(b.cubicTo( 1, 1, 10, 90, 0, 100).detach()); in makePaths()
104 fPaths.push_back(b.cubicTo(100, 50, 20, 100, 0, 0).detach()); in makePaths()
112 .detach()); in makePaths()
119 .detach()); in makePaths()
126 .detach()); in makePaths()
131 .detach()); in makePaths()
[all...]
H A Dhairlines.cpp46 fPaths.push_back(lineAngles.detach());
51 .detach());
55 .detach());
59 .detach());
63 .detach());
67 .detach());
71 .detach());
75 .detach());
83 .detach());
94 .detach());
[all...]
H A Dcollapsepaths.cpp25 canvas->drawPath(path.detach(), paint); in test_collapse1()
37 canvas->drawPath(path.detach(), paint); in test_collapse2()
49 canvas->drawPath(path.detach(), paint); in test_collapse3()
61 canvas->drawPath(path.detach(), paint); in test_collapse4()
74 canvas->drawPath(path.detach(), paint); in test_collapse5()
87 canvas->drawPath(path.detach(), paint); in test_collapse6()
100 canvas->drawPath(path.detach(), paint); in test_collapse7()
113 canvas->drawPath(path.detach(), paint); in test_collapse8()
129 canvas->drawPath(path.detach(), paint); in test_collapse9()
141 canvas->drawPath(path.detach(), pain in test_collapse10()
[all...]
H A Dconcavepaths.cpp85 .detach(); in test_fast_forward()
96 .detach(); in test_hole()
157 .detach(); in test_partners()
176 canvas->drawPath(path.detach(), paint); in test_winding_merged_to_zero()
188 canvas->drawPath(path.detach(), paint); in test_monotone_1()
200 canvas->drawPath(path.detach(), paint); in test_monotone_2()
212 canvas->drawPath(path.detach(), paint); in test_monotone_3()
227 canvas->drawPath(path.detach(), paint); in test_monotone_4()
240 canvas->drawPath(path.detach(), paint); in test_monotone_5()
254 canvas->drawPath(path.detach(), pain in test_degenerate()
[all...]
H A Daaa.cpp56 canvas->drawPath(path.detach(), p); in DEF_SIMPLE_GM()
69 canvas->drawPath(path.detach(), p); in DEF_SIMPLE_GM()
80 canvas->drawPath(path.detach(), p); in DEF_SIMPLE_GM()
89 canvas->drawPath(path.detach(), p); in DEF_SIMPLE_GM()
108 SkPath path = builder.detach(); in DEF_SIMPLE_GM()
127 .detach(), p); in DEF_SIMPLE_GM()
132 .detach(), p); in DEF_SIMPLE_GM()
H A Darcto.cpp83 canvas->drawPath(svgArc.detach(), paint); in DEF_SIMPLE_GM()
88 canvas->drawPath(svgArc.detach(), paint); in DEF_SIMPLE_GM()
117 canvas->drawPath(path.detach(), paint); in DEF_SIMPLE_GM()
121 canvas->drawPath(path.detach(), paint); in DEF_SIMPLE_GM()
212 canvas->drawPath(p.detach(), paint); in DEF_SIMPLE_GM()
H A Demptypath.cpp133 return builder.detach(); in make_path_move()
141 return builder.detach(); in make_path_move_close()
149 return builder.detach(); in make_path_move_line()
156 .detach(); in make_path_move_mix()
H A Dpathfill.cpp49 .detach(), in make_triangle()
58 SkPathBuilder().addRect(r).offset(10, 0).detach(), in make_rect()
67 SkPathBuilder().addOval(r).offset(10, 0).detach(), in make_oval()
91 return {builder.detach(), 30}; in make_sawtooth()
131 return {builder.detach(), 30}; in make_house()
149 return {builder.detach(), r * 2 * 6 / 5}; in make_star()
165 .detach(), in make_line()
198 return path.detach(); in make_info()
231 return path.detach(); in make_accessibility()
281 return path.detach(); in make_visualizer()
[all...]
H A Dconicpaths.cpp36 fPaths.push_back(b.detach()); in append_path()
98 fGiantCircle = b.detach();
161 .detach(); in DEF_SIMPLE_GM()
219 canvas->drawPath(path.detach(), paint); in DEF_SIMPLE_GM()
H A Dsmallpaths.cpp39 .detach(), in make_triangle()
76 return { b.detach(), r * 2 * 6 / 5 }; in make_star()
98 return { b.detach(), 70 }; in make_three_line()
117 return { b.detach(), 70 }; in make_arrow()
129 return { b.detach(), 40 }; in make_curve()
156 return { b.detach(), 50 }; in make_battery()
180 return { b.detach(), 60 }; in make_battery2()
256 return { b.detach(), 15 }; in make_ring()
H A Ddaa.cpp38 .detach(); in DEF_SIMPLE_GM()
78 .detach(); in DEF_SIMPLE_GM()
97 .detach(); in DEF_SIMPLE_GM()
H A Dcrbug_1257515.cpp50 canvas->drawPath(b.detach(), p); in DEF_SIMPLE_GM()
81 canvas->drawPath(b.detach(), p); in DEF_SIMPLE_GM()
H A Daddarc.cpp58 canvas->drawPath(path.detach().setIsVolatile(true), paint);
101 SkPathMeasure meas(SkPathBuilder().addArc(oval, 0, deg).detach(), false); in DEF_SIMPLE_GM()
263 canvas->drawPath(path.detach().setIsVolatile(true), paint); in DEF_SIMPLE_GM()
302 canvas->drawPath(path.detach(), paint); in DEF_SIMPLE_GM()
H A Dbeziers.cpp41 return builder.detach(); in rnd_quad()
64 return builder.detach(); in rnd_cubic()
H A Ddashcircle.cpp83 canvas->drawPath(refPath.detach(), refPaint);
261 canvas->drawPath(path.detach(), p); in DEF_SIMPLE_GM()
271 canvas->drawPath(path.detach(), p); in DEF_SIMPLE_GM()
/third_party/skia/tests/
H A DIsClosedSingleContourTest.cpp12 REPORTER_ASSERT(reporter, !SkPathPriv::IsClosedSingleContour(p.detach())); in DEF_TEST()
15 REPORTER_ASSERT(reporter, !SkPathPriv::IsClosedSingleContour(p.detach())); in DEF_TEST()
19 REPORTER_ASSERT(reporter, SkPathPriv::IsClosedSingleContour(p.detach())); in DEF_TEST()
24 REPORTER_ASSERT(reporter, SkPathPriv::IsClosedSingleContour(p.detach())); in DEF_TEST()
32 REPORTER_ASSERT(reporter, SkPathPriv::IsClosedSingleContour(p.detach())); in DEF_TEST()
37 REPORTER_ASSERT(reporter, !SkPathPriv::IsClosedSingleContour(p.detach())); in DEF_TEST()
44 REPORTER_ASSERT(reporter, !SkPathPriv::IsClosedSingleContour(p.detach())); in DEF_TEST()
51 REPORTER_ASSERT(reporter, !SkPathPriv::IsClosedSingleContour(p.detach())); in DEF_TEST()
H A DPathBuilderTest.cpp22 is_empty(reporter, b.detach()); in DEF_TEST()
28 SkPath p2 = b.detach(); in DEF_TEST()
42 is_empty(reporter, b.detach()); in DEF_TEST()
54 for (const SkPath& path : { b.snapshot(), b.detach() }) { in DEF_TEST()
121 auto bp = b.detach(); in DEF_TEST()
186 auto bp = SkPathBuilder().addOval(r, dir, i).detach(); in DEF_TEST()
191 auto bp = SkPathBuilder().addOval(r, dir).detach(); in DEF_TEST()
197 bp = SkPathBuilder().addOval(r, dir).lineTo(10, 10).detach(); in DEF_TEST()
199 bp = SkPathBuilder().lineTo(10, 10).addOval(r, dir).detach(); in DEF_TEST()
211 auto bp = b.detach(); in DEF_TEST()
[all...]
/third_party/elfutils/libdwfl/
H A Dlinux-proc-maps.c401 bool detach = false; in dwfl_linux_proc_find_elf() local
413 detach = __libdwfl_ptrace_attach (pid, &tid_was_stopped); in dwfl_linux_proc_find_elf()
418 goto detach; in dwfl_linux_proc_find_elf()
423 goto detach; in dwfl_linux_proc_find_elf()
432 detach: in dwfl_linux_proc_find_elf()
433 if (detach) in dwfl_linux_proc_find_elf()
/third_party/typescript/tests/baselines/reference/
H A DrecursiveNamedLambdaCall.js14 // detach all dom ready events
15 detach();
33 // detach all dom ready events
34 detach();
/third_party/skia/src/gpu/
H A DGrTestUtils.cpp173 .detach(); in TestPath()
177 .detach(); in TestPath()
181 .detach(); in TestPath()
185 .detach(); in TestPath()
192 .detach(); in TestPath()
199 .detach(); in TestPath()
207 .detach(); in TestPath()
/third_party/python/Lib/multiprocessing/
H A Dreduction.py102 return conn.recv().detach()
121 def detach(self): member in dump.DupHandle
238 return ds.detach()
246 fd = df.detach()
H A Dconnection.py523 c1 = Connection(s1.detach())
524 c2 = Connection(s2.detach())
610 return Connection(s.detach())
630 return Connection(s.detach())
951 sock = ds.detach()
952 return Connection(sock.detach(), readable, writable)
961 handle = dh.detach()
970 fd = df.detach()
/third_party/FreeBSD/sys/dev/usb/net/
H A Dif_urndis.c232 goto detach; in urndis_attach()
246 goto detach; in urndis_attach()
258 goto detach; in urndis_attach()
262 goto detach; in urndis_attach()
276 goto detach; in urndis_attach()
287 goto detach; in urndis_attach()
293 goto detach; in urndis_attach()
303 detach: in urndis_attach()
/third_party/skia/example/
H A DHelloWorld.cpp37 fWindow->detach(); in ~HelloWorld()
116 fWindow->detach(); in onChar()
/third_party/skia/src/effects/
H A DSkLayerDrawLooper.cpp239 return builder.detach(); in CreateProc()
295 sk_sp<SkDrawLooper> SkLayerDrawLooper::Builder::detach() { in detach() function in SkLayerDrawLooper::Builder
335 return builder.detach(); in Make()

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