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Searched refs:dequeueBuffer (Results 1 - 4 of 4) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/src/Main/
H A DFrameBufferAndroid.cpp29 inline int dequeueBuffer(ANativeWindow* window, ANativeWindowBuffer** buffer) in dequeueBuffer() function
120 if(dequeueBuffer(nativeWindow, &buffer) != 0) in lock()
/third_party/mesa3d/src/egl/drivers/dri2/
H A Dplatform_android.h69 return window->dequeueBuffer(window, buffer, fenceFd); in ANativeWindow_dequeueBuffer()
/third_party/mesa3d/include/android_stub/system/
H A Dwindow.h455 * The window holds a reference to the buffer between dequeueBuffer and
464 * time for binary compatibility, but the new dequeueBuffer function that
473 * dequeueBuffer first.
488 * The window holds a reference to the buffer between dequeueBuffer and
537 * The window holds a reference to the buffer between dequeueBuffer and
555 * The window holds a reference to the buffer between dequeueBuffer and
570 int (*dequeueBuffer)(struct ANativeWindow* window, member
577 * The window holds a reference to the buffer between dequeueBuffer and
601 * The window holds a reference to the buffer between dequeueBuffer and
612 * from dequeueBuffer, tha
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/third_party/skia/platform_tools/android/apps/skottie/
H A Dskottie_metric.sql13 WHERE slice.name='dequeueBuffer' AND slice.dur >= 0

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