/third_party/mesa3d/src/gallium/drivers/llvmpipe/ |
H A D | lp_bld_depth.h | 80 LLVMValueRef depth_stride, 95 LLVMValueRef depth_stride,
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H A D | lp_state_fs_fastpath.c | 58 unsigned depth_stride, in no_op() 156 unsigned depth_stride, in red() 183 unsigned depth_stride, in green() 46 no_op(const struct lp_jit_context *context, uint32_t x, uint32_t y, uint32_t facing, const void *a0, const void *dadx, const void *dady, uint8_t **cbufs, uint8_t *depth, uint64_t mask, struct lp_jit_thread_data *thread_data, unsigned *strides, unsigned depth_stride, unsigned *color_sample_stride, unsigned depth_sample_stride) no_op() argument 144 red(const struct lp_jit_context *context, uint32_t x, uint32_t y, uint32_t facing, const void *a0, const void *dadx, const void *dady, uint8_t **cbufs, uint8_t *depth, uint64_t int_mask, struct lp_jit_thread_data *thread_data, unsigned *strides, unsigned depth_stride, unsigned *sample_stride, unsigned depth_sample_stride) red() argument 171 green(const struct lp_jit_context *context, uint32_t x, uint32_t y, uint32_t facing, const void *a0, const void *dadx, const void *dady, uint8_t **cbufs, uint8_t *depth, uint64_t int_mask, struct lp_jit_thread_data *thread_data, unsigned *strides, unsigned depth_stride, unsigned *sample_stride, unsigned depth_sample_stride) green() argument
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H A D | lp_rast_priv.h | 236 unsigned depth_stride = 0; in lp_rast_shade_quads_all() local 257 depth_stride = scene->zsbuf.stride; in lp_rast_shade_quads_all() 286 depth_stride, in lp_rast_shade_quads_all()
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H A D | lp_bld_depth.c | 529 * \param depth_stride stride of the depth/stencil buffer 539 LLVMValueRef depth_stride, in lp_build_depth_stencil_load_swizzled() 561 depth_stride, ""); in lp_build_depth_stencil_load_swizzled() 576 depth_offset1 = LLVMBuildMul(builder, loopx2, depth_stride, ""); in lp_build_depth_stencil_load_swizzled() 586 depth_offset2 = LLVMBuildAdd(builder, depth_offset1, depth_stride, ""); in lp_build_depth_stencil_load_swizzled() 668 * \param depth_stride stride of the depth/stencil buffer 682 LLVMValueRef depth_stride, in lp_build_depth_stencil_write_swizzled() 715 depth_stride, ""); in lp_build_depth_stencil_write_swizzled() 724 depth_offset1 = LLVMBuildMul(builder, loopx2, depth_stride, ""); in lp_build_depth_stencil_write_swizzled() 734 depth_offset2 = LLVMBuildAdd(builder, depth_offset1, depth_stride, ""); in lp_build_depth_stencil_write_swizzled() 534 lp_build_depth_stencil_load_swizzled(struct gallivm_state *gallivm, struct lp_type z_src_type, const struct util_format_description *format_desc, boolean is_1d, LLVMValueRef depth_ptr, LLVMValueRef depth_stride, LLVMValueRef *z_fb, LLVMValueRef *s_fb, LLVMValueRef loop_counter) lp_build_depth_stencil_load_swizzled() argument 673 lp_build_depth_stencil_write_swizzled(struct gallivm_state *gallivm, struct lp_type z_src_type, const struct util_format_description *format_desc, boolean is_1d, LLVMValueRef mask_value, LLVMValueRef z_fb, LLVMValueRef s_fb, LLVMValueRef loop_counter, LLVMValueRef depth_ptr, LLVMValueRef depth_stride, LLVMValueRef z_value, LLVMValueRef s_value) lp_build_depth_stencil_write_swizzled() argument [all...] |
H A D | lp_rast.c | 344 unsigned depth_stride = 0; in lp_rast_shade_tile() local 350 depth_stride = scene->zsbuf.stride; in lp_rast_shade_tile() 375 depth_stride, in lp_rast_shade_tile() 451 unsigned depth_stride = 0; in lp_rast_shade_quads_mask_sample() local 454 depth_stride = scene->zsbuf.stride; in lp_rast_shade_quads_mask_sample() 483 depth_stride, in lp_rast_shade_quads_mask_sample()
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H A D | lp_jit.h | 311 * @param depth_stride depth buffer row stride in bytes 326 unsigned depth_stride,
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H A D | lp_state_fs.c | 632 LLVMValueRef depth_stride, in generate_fs_loop() 887 depth_ptr, depth_stride, in generate_fs_loop() 907 depth_ptr, depth_stride, in generate_fs_loop() 1015 .zs_stride = depth_stride, in generate_fs_loop() 1283 depth_ptr, depth_stride, in generate_fs_loop() 1304 depth_ptr, depth_stride, in generate_fs_loop() 1324 depth_ptr, depth_stride, in generate_fs_loop() 3075 LLVMValueRef depth_stride; in generate_fragment() local 3152 arg_types[12] = int32_type; /* depth_stride */ in generate_fragment() 3186 depth_stride in generate_fragment() 618 generate_fs_loop(struct gallivm_state *gallivm, struct lp_fragment_shader *shader, const struct lp_fragment_shader_variant_key *key, LLVMBuilderRef builder, struct lp_type type, LLVMValueRef context_ptr, LLVMValueRef sample_pos_array, LLVMValueRef num_loop, struct lp_build_interp_soa_context *interp, const struct lp_build_sampler_soa *sampler, const struct lp_build_image_soa *image, LLVMValueRef mask_store, LLVMValueRef (*out_color)[4], LLVMValueRef depth_base_ptr, LLVMValueRef depth_stride, LLVMValueRef depth_sample_stride, LLVMValueRef color_ptr_ptr, LLVMValueRef color_stride_ptr, LLVMValueRef color_sample_stride_ptr, LLVMValueRef facing, LLVMValueRef thread_data_ptr) generate_fs_loop() argument [all...] |
/third_party/mesa3d/src/imagination/vulkan/ |
H A D | pvr_job_render.h | 65 uint32_t depth_stride; member
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H A D | pvr_job_render.c | 1412 value.x = job->depth_stride - 1; in pvr_render_job_ws_fragment_state_init()
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H A D | pvr_cmd_buffer.c | 989 job->depth_stride = in pvr_sub_cmd_gfx_job_init() 1012 job->depth_stride = 0; in pvr_sub_cmd_gfx_job_init() 1034 job->depth_stride = 0; in pvr_sub_cmd_gfx_job_init()
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/third_party/mesa3d/src/gallium/drivers/i915/ |
H A D | i915_resource.h | 67 unsigned depth_stride; /* per-image on i945? */ member
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