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Searched refs:depth_stride (Results 1 - 11 of 11) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/llvmpipe/
H A Dlp_bld_depth.h80 LLVMValueRef depth_stride,
95 LLVMValueRef depth_stride,
H A Dlp_state_fs_fastpath.c58 unsigned depth_stride, in no_op()
156 unsigned depth_stride, in red()
183 unsigned depth_stride, in green()
46 no_op(const struct lp_jit_context *context, uint32_t x, uint32_t y, uint32_t facing, const void *a0, const void *dadx, const void *dady, uint8_t **cbufs, uint8_t *depth, uint64_t mask, struct lp_jit_thread_data *thread_data, unsigned *strides, unsigned depth_stride, unsigned *color_sample_stride, unsigned depth_sample_stride) no_op() argument
144 red(const struct lp_jit_context *context, uint32_t x, uint32_t y, uint32_t facing, const void *a0, const void *dadx, const void *dady, uint8_t **cbufs, uint8_t *depth, uint64_t int_mask, struct lp_jit_thread_data *thread_data, unsigned *strides, unsigned depth_stride, unsigned *sample_stride, unsigned depth_sample_stride) red() argument
171 green(const struct lp_jit_context *context, uint32_t x, uint32_t y, uint32_t facing, const void *a0, const void *dadx, const void *dady, uint8_t **cbufs, uint8_t *depth, uint64_t int_mask, struct lp_jit_thread_data *thread_data, unsigned *strides, unsigned depth_stride, unsigned *sample_stride, unsigned depth_sample_stride) green() argument
H A Dlp_rast_priv.h236 unsigned depth_stride = 0; in lp_rast_shade_quads_all() local
257 depth_stride = scene->zsbuf.stride; in lp_rast_shade_quads_all()
286 depth_stride, in lp_rast_shade_quads_all()
H A Dlp_bld_depth.c529 * \param depth_stride stride of the depth/stencil buffer
539 LLVMValueRef depth_stride, in lp_build_depth_stencil_load_swizzled()
561 depth_stride, ""); in lp_build_depth_stencil_load_swizzled()
576 depth_offset1 = LLVMBuildMul(builder, loopx2, depth_stride, ""); in lp_build_depth_stencil_load_swizzled()
586 depth_offset2 = LLVMBuildAdd(builder, depth_offset1, depth_stride, ""); in lp_build_depth_stencil_load_swizzled()
668 * \param depth_stride stride of the depth/stencil buffer
682 LLVMValueRef depth_stride, in lp_build_depth_stencil_write_swizzled()
715 depth_stride, ""); in lp_build_depth_stencil_write_swizzled()
724 depth_offset1 = LLVMBuildMul(builder, loopx2, depth_stride, ""); in lp_build_depth_stencil_write_swizzled()
734 depth_offset2 = LLVMBuildAdd(builder, depth_offset1, depth_stride, ""); in lp_build_depth_stencil_write_swizzled()
534 lp_build_depth_stencil_load_swizzled(struct gallivm_state *gallivm, struct lp_type z_src_type, const struct util_format_description *format_desc, boolean is_1d, LLVMValueRef depth_ptr, LLVMValueRef depth_stride, LLVMValueRef *z_fb, LLVMValueRef *s_fb, LLVMValueRef loop_counter) lp_build_depth_stencil_load_swizzled() argument
673 lp_build_depth_stencil_write_swizzled(struct gallivm_state *gallivm, struct lp_type z_src_type, const struct util_format_description *format_desc, boolean is_1d, LLVMValueRef mask_value, LLVMValueRef z_fb, LLVMValueRef s_fb, LLVMValueRef loop_counter, LLVMValueRef depth_ptr, LLVMValueRef depth_stride, LLVMValueRef z_value, LLVMValueRef s_value) lp_build_depth_stencil_write_swizzled() argument
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H A Dlp_rast.c344 unsigned depth_stride = 0; in lp_rast_shade_tile() local
350 depth_stride = scene->zsbuf.stride; in lp_rast_shade_tile()
375 depth_stride, in lp_rast_shade_tile()
451 unsigned depth_stride = 0; in lp_rast_shade_quads_mask_sample() local
454 depth_stride = scene->zsbuf.stride; in lp_rast_shade_quads_mask_sample()
483 depth_stride, in lp_rast_shade_quads_mask_sample()
H A Dlp_jit.h311 * @param depth_stride depth buffer row stride in bytes
326 unsigned depth_stride,
H A Dlp_state_fs.c632 LLVMValueRef depth_stride, in generate_fs_loop()
887 depth_ptr, depth_stride, in generate_fs_loop()
907 depth_ptr, depth_stride, in generate_fs_loop()
1015 .zs_stride = depth_stride, in generate_fs_loop()
1283 depth_ptr, depth_stride, in generate_fs_loop()
1304 depth_ptr, depth_stride, in generate_fs_loop()
1324 depth_ptr, depth_stride, in generate_fs_loop()
3075 LLVMValueRef depth_stride; in generate_fragment() local
3152 arg_types[12] = int32_type; /* depth_stride */ in generate_fragment()
3186 depth_stride in generate_fragment()
618 generate_fs_loop(struct gallivm_state *gallivm, struct lp_fragment_shader *shader, const struct lp_fragment_shader_variant_key *key, LLVMBuilderRef builder, struct lp_type type, LLVMValueRef context_ptr, LLVMValueRef sample_pos_array, LLVMValueRef num_loop, struct lp_build_interp_soa_context *interp, const struct lp_build_sampler_soa *sampler, const struct lp_build_image_soa *image, LLVMValueRef mask_store, LLVMValueRef (*out_color)[4], LLVMValueRef depth_base_ptr, LLVMValueRef depth_stride, LLVMValueRef depth_sample_stride, LLVMValueRef color_ptr_ptr, LLVMValueRef color_stride_ptr, LLVMValueRef color_sample_stride_ptr, LLVMValueRef facing, LLVMValueRef thread_data_ptr) generate_fs_loop() argument
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/third_party/mesa3d/src/imagination/vulkan/
H A Dpvr_job_render.h65 uint32_t depth_stride; member
H A Dpvr_job_render.c1412 value.x = job->depth_stride - 1; in pvr_render_job_ws_fragment_state_init()
H A Dpvr_cmd_buffer.c989 job->depth_stride = in pvr_sub_cmd_gfx_job_init()
1012 job->depth_stride = 0; in pvr_sub_cmd_gfx_job_init()
1034 job->depth_stride = 0; in pvr_sub_cmd_gfx_job_init()
/third_party/mesa3d/src/gallium/drivers/i915/
H A Di915_resource.h67 unsigned depth_stride; /* per-image on i945? */ member

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