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Searched refs:depth_ptr (Results 1 - 4 of 4) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/llvmpipe/
H A Dlp_bld_depth.h79 LLVMValueRef depth_ptr,
94 LLVMValueRef depth_ptr,
H A Dlp_bld_depth.c528 * \param depth_ptr pointer to the depth/stencil values of this 4x4 block
538 LLVMValueRef depth_ptr, in lp_build_depth_stencil_load_swizzled()
591 LLVMBuildGEP(builder, depth_ptr, &depth_offset1, 1, ""); in lp_build_depth_stencil_load_swizzled()
599 zs_dst_ptr = LLVMBuildGEP(builder, depth_ptr, &depth_offset2, 1, ""); in lp_build_depth_stencil_load_swizzled()
667 * \param depth_ptr pointer to the depth/stencil values of this 4x4 block
681 LLVMValueRef depth_ptr, in lp_build_depth_stencil_write_swizzled()
736 zs_dst_ptr1 = LLVMBuildGEP(builder, depth_ptr, &depth_offset1, 1, ""); in lp_build_depth_stencil_write_swizzled()
738 zs_dst_ptr2 = LLVMBuildGEP(builder, depth_ptr, &depth_offset2, 1, ""); in lp_build_depth_stencil_write_swizzled()
534 lp_build_depth_stencil_load_swizzled(struct gallivm_state *gallivm, struct lp_type z_src_type, const struct util_format_description *format_desc, boolean is_1d, LLVMValueRef depth_ptr, LLVMValueRef depth_stride, LLVMValueRef *z_fb, LLVMValueRef *s_fb, LLVMValueRef loop_counter) lp_build_depth_stencil_load_swizzled() argument
673 lp_build_depth_stencil_write_swizzled(struct gallivm_state *gallivm, struct lp_type z_src_type, const struct util_format_description *format_desc, boolean is_1d, LLVMValueRef mask_value, LLVMValueRef z_fb, LLVMValueRef s_fb, LLVMValueRef loop_counter, LLVMValueRef depth_ptr, LLVMValueRef depth_stride, LLVMValueRef z_value, LLVMValueRef s_value) lp_build_depth_stencil_write_swizzled() argument
H A Dlp_state_fs.c872 LLVMValueRef depth_ptr = depth_base_ptr; in generate_fs_loop() local
877 depth_ptr = LLVMBuildGEP(builder, depth_ptr, &sample_offset, 1, ""); in generate_fs_loop()
887 depth_ptr, depth_stride, in generate_fs_loop()
907 depth_ptr, depth_stride, in generate_fs_loop()
1238 depth_ptr = depth_base_ptr; in generate_fs_loop()
1241 depth_ptr = LLVMBuildGEP(builder, depth_ptr, &sample_offset, 1, ""); in generate_fs_loop()
1283 depth_ptr, depth_stride, in generate_fs_loop()
1304 depth_ptr, depth_strid in generate_fs_loop()
3074 LLVMValueRef depth_ptr; generate_fragment() local
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/third_party/mesa3d/src/gallium/drivers/d3d12/
H A Dd3d12_resource.cpp1406 uint8_t *depth_ptr = (uint8_t *)depth_buffer.map(); in read_zs_surface() local
1407 if (!depth_ptr) { in read_zs_surface()
1427 depth_ptr += trans->base.b.box.y * trans->base.b.stride + trans->base.b.box.x * 4; in read_zs_surface()
1431 (uint32_t *)depth_ptr, trans->base.b.stride, in read_zs_surface()
1437 depth_ptr += trans->base.b.box.y * trans->base.b.stride + trans->base.b.box.x * 4; in read_zs_surface()
1441 (float *)depth_ptr, trans->base.b.stride, in read_zs_surface()
1498 uint8_t *depth_ptr = (uint8_t *)depth_buffer.map(); in write_zs_surface() local
1499 if (!depth_ptr) { in write_zs_surface()
1513 depth_ptr += trans->base.b.box.y * trans->base.b.stride + trans->base.b.box.x * 4; in write_zs_surface()
1516 util_format_z32_unorm_unpack_z_32unorm((uint32_t *)depth_ptr, tran in write_zs_surface()
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