Searched refs:depth_bits (Results 1 - 3 of 3) sorted by relevance
/third_party/mesa3d/src/gallium/frontends/dri/ |
H A D | dri_screen.c | 93 * For the most part, data is just copied from \c depth_bits, \c stencil_bits, 121 * \param depth_bits Array of depth buffer sizes to be exposed. 123 * \param num_depth_stencil_bits Number of entries in both \c depth_bits and 149 const uint8_t * depth_bits, const uint8_t * stencil_bits, in driCreateConfigs() 282 (depth_bits[k] || stencil_bits[k])) { in driCreateConfigs() 289 if ((depth_bits[k] + stencil_bits[k] == 16) != in driCreateConfigs() 321 modes->depthBits = depth_bits[k]; in driCreateConfigs() 148 driCreateConfigs(mesa_format format, const uint8_t * depth_bits, const uint8_t * stencil_bits, unsigned num_depth_stencil_bits, const GLenum * db_modes, unsigned num_db_modes, const uint8_t * msaa_samples, unsigned num_msaa_modes, GLboolean enable_accum, GLboolean color_depth_match) driCreateConfigs() argument
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/third_party/mesa3d/src/gallium/drivers/etnaviv/ |
H A D | etnaviv_state.c | 259 unsigned depth_bits = in etna_set_framebuffer_state() local 263 if (depth_bits == 16) in etna_set_framebuffer_state() 286 cs->PE_DEPTH_NORMALIZE = fui(exp2f(depth_bits) - 1.0f); in etna_set_framebuffer_state() 307 ts_mem_config |= COND(depth_bits == 16, VIVS_TS_MEM_CONFIG_DEPTH_16BPP); in etna_set_framebuffer_state()
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/third_party/mesa3d/src/util/format/ |
H A D | u_format.c | 355 int depth_bits; in util_get_depth_format_mrd() local 357 depth_bits = desc->channel[depth_channel].size; in util_get_depth_format_mrd() 358 mrd = 1.0 / ((1ULL << depth_bits) - 1); in util_get_depth_format_mrd()
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