/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/ |
H A D | vktPipelineStencilTests.cpp | 570 VkPipelineDepthStencilStateCreateInfo depthStencilStateParams 635 VkStencilOpState& front = depthStencilStateParams.front; 636 VkStencilOpState& back = depthStencilStateParams.back; 656 .setupFragmentShaderState(m_pipelineLayout, *m_renderPass, 0u, m_fragmentShaderModule, &depthStencilStateParams)
|
H A D | vktPipelineDepthTests.cpp | 625 VkPipelineDepthStencilStateCreateInfo depthStencilStateParams 750 depthStencilStateParams.depthCompareOp = depthCompareOps[quadNdx]; 768 &depthStencilStateParams) 793 &depthStencilStateParams) 816 &depthStencilStateParams)
|
H A D | vktPipelineCreationFeedbackTests.cpp | 568 VkPipelineDepthStencilStateCreateInfo depthStencilStateParams in preparePipelineWrapper() 668 &depthStencilStateParams, in preparePipelineWrapper()
|
H A D | vktPipelineBlendOperationAdvancedTests.cpp | 1078 VkPipelineDepthStencilStateCreateInfo depthStencilStateParams = in buildPipeline() local 1129 .setupFragmentShaderState(m_pipelineLayout, *m_renderPass, 0u, m_shaderModules[1], &depthStencilStateParams, &multisampleStateParams) in buildPipeline() 1769 VkPipelineDepthStencilStateCreateInfo depthStencilStateParams = 1825 .setupFragmentShaderState(m_pipelineLayout, m_renderPasses[0].get(), 0u, m_shaderModules[1], &depthStencilStateParams, &multisampleStateParams) 1837 .setupFragmentShaderState(m_pipelineLayout, m_renderPasses[1].get(), 0u, m_shaderModules[1], &depthStencilStateParams, &multisampleStateParams)
|
H A D | vktPipelineExecutablePropertiesTests.cpp | 1019 VkPipelineDepthStencilStateCreateInfo depthStencilStateParams in preparePipelineWrapper() 1067 .setupFragmentShaderState(m_pipelineLayout, *m_renderPass, 0u, fragShaderModule, &depthStencilStateParams) in preparePipelineWrapper()
|
H A D | vktPipelineDepthRangeUnrestrictedTests.cpp | 593 VkPipelineDepthStencilStateCreateInfo depthStencilStateParams = in preparePipelineWrapper() local 653 .setupFragmentShaderState(m_pipelineLayout, renderpass, 0u, m_fragModule, &depthStencilStateParams) in preparePipelineWrapper()
|
H A D | vktPipelineInputAssemblyTests.cpp | 1374 VkPipelineDepthStencilStateCreateInfo depthStencilStateParams = in InputAssemblyInstance() local 1424 &depthStencilStateParams) in InputAssemblyInstance()
|
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/pipeline/ |
H A D | vktPipelineStencilTests.cpp | 565 VkPipelineDepthStencilStateCreateInfo depthStencilStateParams 630 VkStencilOpState& front = depthStencilStateParams.front; 631 VkStencilOpState& back = depthStencilStateParams.back; 651 .setupFragmentShaderState(*m_pipelineLayout, *m_renderPass, 0u, *m_fragmentShaderModule, &depthStencilStateParams)
|
H A D | vktPipelineDepthTests.cpp | 605 VkPipelineDepthStencilStateCreateInfo depthStencilStateParams 730 depthStencilStateParams.depthCompareOp = depthCompareOps[quadNdx]; 748 &depthStencilStateParams) 773 &depthStencilStateParams) 796 &depthStencilStateParams)
|
H A D | vktPipelineBlendOperationAdvancedTests.cpp | 1084 VkPipelineDepthStencilStateCreateInfo depthStencilStateParams = in buildPipeline() local 1135 .setupFragmentShaderState(*m_pipelineLayout, *m_renderPass, 0u, m_shaderModules[1].get(), &depthStencilStateParams, &multisampleStateParams) in buildPipeline() 1760 VkPipelineDepthStencilStateCreateInfo depthStencilStateParams = 1816 .setupFragmentShaderState(*m_pipelineLayout, m_renderPasses[0].get(), 0u, m_shaderModules[1].get(), &depthStencilStateParams, &multisampleStateParams) 1828 .setupFragmentShaderState(*m_pipelineLayout, m_renderPasses[1].get(), 0u, m_shaderModules[1].get(), &depthStencilStateParams, &multisampleStateParams)
|
H A D | vktPipelineCreationFeedbackTests.cpp | 579 VkPipelineDepthStencilStateCreateInfo depthStencilStateParams in preparePipelineWrapper() 682 &depthStencilStateParams, in preparePipelineWrapper()
|
H A D | vktPipelineExecutablePropertiesTests.cpp | 1046 VkPipelineDepthStencilStateCreateInfo depthStencilStateParams in preparePipelineWrapper() 1094 .setupFragmentShaderState(*m_pipelineLayout, *m_renderPass, 0u, fragShaderModule, &depthStencilStateParams) in preparePipelineWrapper()
|
H A D | vktPipelineDepthRangeUnrestrictedTests.cpp | 603 VkPipelineDepthStencilStateCreateInfo depthStencilStateParams = in preparePipelineWrapper() local 663 .setupFragmentShaderState(*m_pipelineLayout, renderpass, 0u, *m_fragModule, &depthStencilStateParams) in preparePipelineWrapper()
|
H A D | vktPipelineInputAssemblyTests.cpp | 1378 VkPipelineDepthStencilStateCreateInfo depthStencilStateParams = in InputAssemblyInstance() local 1428 &depthStencilStateParams) in InputAssemblyInstance()
|
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/fragment_shading_rate/ |
H A D | vktFragmentShadingRatePixelConsistency.cpp | 865 VkPipelineDepthStencilStateCreateInfo depthStencilStateParams = in iterate() local 974 &depthStencilStateParams, // const VkPipelineDepthStencilStateCreateInfo* pDepthStencilState; in iterate() 1118 &depthStencilStateParams, // const VkPipelineDepthStencilStateCreateInfo* pDepthStencilState; in iterate()
|
H A D | vktFragmentShadingRateBasic.cpp | 2363 VkPipelineDepthStencilStateCreateInfo depthStencilStateParams in iterate() 2433 &depthStencilStateParams, &multisampleStateCreateInfo, &shadingRateStateCreateInfo, in iterate() 2463 &depthStencilStateParams, &multisampleStateCreateInfo, &shadingRateStateCreateInfo, in iterate() 2500 &depthStencilStateParams, &multisampleStateCreateInfo, &shadingRateStateCreateInfo, in iterate() 2507 &rasterizationStateCreateInfo, &depthStencilStateParams, &multisampleStateCreateInfo, in iterate()
|
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/fragment_shading_rate/ |
H A D | vktFragmentShadingRatePixelConsistency.cpp | 865 VkPipelineDepthStencilStateCreateInfo depthStencilStateParams = in iterate() local 974 &depthStencilStateParams, // const VkPipelineDepthStencilStateCreateInfo* pDepthStencilState; in iterate() 1118 &depthStencilStateParams, // const VkPipelineDepthStencilStateCreateInfo* pDepthStencilState; in iterate()
|
H A D | vktFragmentShadingRateBasic.cpp | 2046 VkPipelineDepthStencilStateCreateInfo depthStencilStateParams in iterate() 2115 &depthStencilStateParams, &multisampleStateCreateInfo, &shadingRateStateCreateInfo, in iterate() 2145 &depthStencilStateParams, &multisampleStateCreateInfo, &shadingRateStateCreateInfo, in iterate() 2159 &depthStencilStateParams, &multisampleStateCreateInfo, &shadingRateStateCreateInfo, in iterate()
|
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/spirv_assembly/ |
H A D | vktSpvAsmCrossStageInterfaceTests.cpp | 468 VkPipelineDepthStencilStateCreateInfo depthStencilStateParams = in makeGraphicsPipeline() local 525 &depthStencilStateParams); // const VkPipelineDepthStencilStateCreateInfo* depthStencilStateCreateInfo in makeGraphicsPipeline()
|
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/spirv_assembly/ |
H A D | vktSpvAsmCrossStageInterfaceTests.cpp | 468 VkPipelineDepthStencilStateCreateInfo depthStencilStateParams = in makeGraphicsPipeline() local 525 &depthStencilStateParams); // const VkPipelineDepthStencilStateCreateInfo* depthStencilStateCreateInfo in makeGraphicsPipeline()
|
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/renderpass/ |
H A D | vktRenderPassDitheringTests.cpp | 788 const VkPipelineDepthStencilStateCreateInfo depthStencilStateParams = in createDrawResources() local 875 &depthStencilStateParams, // const VkPipelineDepthStencilStateCreateInfo* depthStencilStateCreateInfo in createDrawResources()
|
H A D | vktRenderPassLoadStoreOpNoneTests.cpp | 1224 const VkPipelineDepthStencilStateCreateInfo depthStencilStateParams = in iterate() local 1323 &depthStencilStateParams, // const VkPipelineDepthStencilStateCreateInfo* depthStencilStateCreateInfo in iterate()
|
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/renderpass/ |
H A D | vktRenderPassDitheringTests.cpp | 790 const VkPipelineDepthStencilStateCreateInfo depthStencilStateParams = in createDrawResources() local 877 &depthStencilStateParams, // const VkPipelineDepthStencilStateCreateInfo* depthStencilStateCreateInfo in createDrawResources()
|
H A D | vktRenderPassLoadStoreOpNoneTests.cpp | 1219 const VkPipelineDepthStencilStateCreateInfo depthStencilStateParams = in iterate() local 1316 &depthStencilStateParams, // const VkPipelineDepthStencilStateCreateInfo* depthStencilStateCreateInfo in iterate()
|
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/multiview/ |
H A D | vktMultiViewRenderTests.cpp | 1113 VkPipelineDepthStencilStateCreateInfo depthStencilStateParams = in makeGraphicsPipeline() local 1214 &depthStencilStateParams, // const VkPipelineDepthStencilStateCreateInfo* pDepthStencilState; in makeGraphicsPipeline()
|