/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
H A D | WebGLFramebufferTest.cpp | 38 void testUsingIncompleteFramebuffer(GLenum depthFormat, GLenum depthAttachment); 490 GLenum *depthFormat, in tryDepth() 500 *depthFormat = try_format; in tryDepth() 503 glRenderbufferStorage(GL_RENDERBUFFER, *depthFormat, 16, 16); in tryDepth() 508 bool checkValidColorDepthCombination(GLenum *depthFormat, GLenum *depthAttachment) in checkValidColorDepthCombination() argument 520 return tryDepth(&depthBuffer, depthFormat, depthAttachment, GL_DEPTH_COMPONENT16, in checkValidColorDepthCombination() 522 tryDepth(&depthBuffer, depthFormat, depthAttachment, GL_DEPTH_STENCIL, in checkValidColorDepthCombination() 567 void WebGLFramebufferTest::testUsingIncompleteFramebuffer(GLenum depthFormat, in testUsingIncompleteFramebuffer() argument 583 glRenderbufferStorage(GL_RENDERBUFFER, depthFormat, 16, 16); in testUsingIncompleteFramebuffer() 589 glRenderbufferStorage(GL_RENDERBUFFER, depthFormat, 3 in testUsingIncompleteFramebuffer() 489 tryDepth(GLRenderbuffer *depthBuffer, GLenum *depthFormat, GLenum *depthAttachment, GLenum try_format, GLenum try_attachment) tryDepth() argument 614 testFramebufferIncompleteAttachment(GLenum depthFormat) testFramebufferIncompleteAttachment() argument 659 testFramebufferIncompleteDimensions(GLenum depthFormat, GLenum depthAttachment) testFramebufferIncompleteDimensions() argument 794 GLenum depthFormat = GL_NONE; TEST_P() local [all...] |
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/draw/ |
H A D | vktDrawMultipleClearsWithinRenderPass.cpp | 84 VkFormat depthFormat; member 172 VkFormat depthFormat; member 222 const bool hasDepth = m_params.depthFormat != VK_FORMAT_UNDEFINED; in MultipleClearsTest() 259 const ImageCreateInfo depthImageCreateInfo (VK_IMAGE_TYPE_2D, m_params.depthFormat, { WIDTH, HEIGHT, 1u }, 1u, 1u, VK_SAMPLE_COUNT_1_BIT, VK_IMAGE_TILING_OPTIMAL, depthImageUsageFlags); in MultipleClearsTest() 261 const ImageViewCreateInfo depthTargetViewInfo (m_depthTargetImage->object(), VK_IMAGE_VIEW_TYPE_2D, m_params.depthFormat); in MultipleClearsTest() 284 m_params.depthFormat, // format in MultipleClearsTest() 378 m_params.depthFormat, in MultipleClearsTest() 394 if (m_params.depthFormat) in preRenderCommands() 456 if (m_params.depthFormat != VK_FORMAT_UNDEFINED) in drawCommands() 492 m_params.depthFormat, // VkForma in beginSecondaryCmdBuffer() [all...] |
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/draw/ |
H A D | vktDrawMultipleClearsWithinRenderPass.cpp | 84 VkFormat depthFormat; member 172 VkFormat depthFormat; member 222 const bool hasDepth = m_params.depthFormat != VK_FORMAT_UNDEFINED; in MultipleClearsTest() 259 const ImageCreateInfo depthImageCreateInfo (VK_IMAGE_TYPE_2D, m_params.depthFormat, { WIDTH, HEIGHT, 1u }, 1u, 1u, VK_SAMPLE_COUNT_1_BIT, VK_IMAGE_TILING_OPTIMAL, depthImageUsageFlags); in MultipleClearsTest() 261 const ImageViewCreateInfo depthTargetViewInfo (m_depthTargetImage->object(), VK_IMAGE_VIEW_TYPE_2D, m_params.depthFormat); in MultipleClearsTest() 284 m_params.depthFormat, // format in MultipleClearsTest() 378 m_params.depthFormat, in MultipleClearsTest() 394 if (m_params.depthFormat) in preRenderCommands() 456 if (m_params.depthFormat != VK_FORMAT_UNDEFINED) in drawCommands() 492 m_params.depthFormat, // VkForma in beginSecondaryCmdBuffer() [all...] |
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/ |
H A D | vktPipelineDepthRangeUnrestrictedTests.cpp | 72 VkFormat depthFormat; member 101 result << getFormatCaseName(param.depthFormat).c_str(); in generateTestName() 730 if (!isSupportedDepthStencilFormat(m_context.getInstanceInterface(), m_context.getPhysicalDevice(), param.depthFormat)) in DepthRangeUnrestrictedTestInstance() 756 m_renderPass = makeRenderPass(vk, vkDevice, m_param.pipelineConstructionType, m_colorFormat, m_param.depthFormat, VK_ATTACHMENT_LOAD_OP_CLEAR, VK_ATTACHMENT_LOAD_OP_CLEAR); in DepthRangeUnrestrictedTestInstance() 773 m_param.depthFormat, in DepthRangeUnrestrictedTestInstance() 782 if (depthFormatHasStencilComponent(param.depthFormat)) in DepthRangeUnrestrictedTestInstance() 845 m_param.depthFormat, // VkFormat format; in DepthRangeUnrestrictedTestInstance() 942 if (isFloatingPointDepthFormat(m_param.depthFormat) == VK_FALSE) in verifyTestResult() 965 if (isFloatingPointDepthFormat(m_param.depthFormat) == VK_FALSE) in verifyTestResult() 1001 de::MovePtr<tcu::TextureLevel> depthResult = readDepthAttachment(vk, vkDevice, queue, queueFamilyIndex, allocator, *m_depthImage, m_param.depthFormat, m_renderSiz in verifyTestResult() [all...] |
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/pipeline/ |
H A D | vktPipelineDepthRangeUnrestrictedTests.cpp | 70 VkFormat depthFormat; member 99 result << getFormatCaseName(param.depthFormat).c_str(); in generateTestName() 729 if (!isSupportedDepthStencilFormat(m_context.getInstanceInterface(), m_context.getPhysicalDevice(), param.depthFormat)) in DepthRangeUnrestrictedTestInstance() 755 m_renderPass = makeRenderPass(vk, vkDevice, m_colorFormat, m_param.depthFormat, VK_ATTACHMENT_LOAD_OP_CLEAR, VK_ATTACHMENT_LOAD_OP_CLEAR); in DepthRangeUnrestrictedTestInstance() 772 m_param.depthFormat, in DepthRangeUnrestrictedTestInstance() 781 if (depthFormatHasStencilComponent(param.depthFormat)) in DepthRangeUnrestrictedTestInstance() 844 m_param.depthFormat, // VkFormat format; in DepthRangeUnrestrictedTestInstance() 937 if (isFloatingPointDepthFormat(m_param.depthFormat) == VK_FALSE) in verifyTestResult() 960 if (isFloatingPointDepthFormat(m_param.depthFormat) == VK_FALSE) in verifyTestResult() 996 de::MovePtr<tcu::TextureLevel> depthResult = readDepthAttachment(vk, vkDevice, queue, queueFamilyIndex, allocator, *m_depthImage, m_param.depthFormat, m_renderSiz in verifyTestResult() [all...] |
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/conditional_rendering/ |
H A D | vktConditionalIgnoreTests.cpp | 133 const auto depthFormat = VK_FORMAT_D16_UNORM; in iterate() local 185 depthFormat, // VkFormat format; in iterate() 200 auto depthAttachmentView = makeImageView(vkd, device, depthAttachment->get(), VK_IMAGE_VIEW_TYPE_2D, depthFormat, depthSubresourceRange); in iterate() 207 const auto outDepthBuffer = makeBufferForImage(vkd, device, alloc, depthFormat, imageExtent); in iterate() 309 tcu::ConstPixelBufferAccess outDepth(mapVkFormat(depthFormat), imageDim, outDepthBufferData); in iterate()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/conditional_rendering/ |
H A D | vktConditionalIgnoreTests.cpp | 131 const auto depthFormat = VK_FORMAT_D16_UNORM; in iterate() local 183 depthFormat, // VkFormat format; in iterate() 198 auto depthAttachmentView = makeImageView(vkd, device, depthAttachment->get(), VK_IMAGE_VIEW_TYPE_2D, depthFormat, depthSubresourceRange); in iterate() 205 const auto outDepthBuffer = makeBufferForImage(vkd, device, alloc, depthFormat, imageExtent); in iterate() 307 tcu::ConstPixelBufferAccess outDepth(mapVkFormat(depthFormat), imageDim, outDepthBufferData); in iterate()
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/third_party/skia/third_party/externals/dawn/src/tests/end2end/ |
H A D | DepthBiasTests.cpp | 28 void RunDepthBiasTest(wgpu::TextureFormat depthFormat, in RunDepthBiasTest() argument 79 descriptor.format = depthFormat; in RunDepthBiasTest() 102 wgpu::DepthStencilState* depthStencil = renderPipelineDesc.EnableDepthStencil(depthFormat); in RunDepthBiasTest() 108 if (depthFormat != wgpu::TextureFormat::Depth32Float) { in RunDepthBiasTest()
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H A D | ReadOnlyDepthStencilAttachmentTests.cpp | 206 wgpu::TextureFormat depthFormat = GetParam().mTextureFormat; in TEST_P() local 210 DoTest(wgpu::TextureAspect::DepthOnly, depthFormat, colorTexture, &values); in TEST_P()
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/third_party/skia/third_party/externals/swiftshader/src/Device/ |
H A D | PixelProcessor.cpp | 102 state.depthFormat = attachments.depthFormat(); in update() 117 state.depthClamp = pipelineDepthClamp || !state.depthFormat.isFloatFormat() || !pipelineState.hasDepthRangeUnrestricted(); in update()
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H A D | PixelProcessor.hpp | 98 vk::Format depthFormat; member
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/ |
H A D | vktShaderRenderInvarianceTests.cpp | 264 VkFormat depthFormat = VK_FORMAT_UNDEFINED; in iterate() local 272 depthFormat = df; in iterate() 276 if(depthFormat == VK_FORMAT_UNDEFINED) in iterate() 280 frameBufferState.depthFormat = depthFormat; in iterate()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderrender/ |
H A D | vktShaderRenderInvarianceTests.cpp | 264 VkFormat depthFormat = VK_FORMAT_UNDEFINED; in iterate() local 272 depthFormat = df; in iterate() 276 if(depthFormat == VK_FORMAT_UNDEFINED) in iterate() 280 frameBufferState.depthFormat = depthFormat; in iterate()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shader_object/ |
H A D | vktShaderObjectRenderingTests.cpp | 71 vk::VkFormat depthFormat; member 567 if (m_params.useDepthAttachment && tcu::hasStencilComponent(mapVkFormat(m_params.depthFormat).order)) in iterate() 599 m_params.depthFormat, // VkFormat format in iterate() 626 m_depthImageView = vk::makeImageView(vk, device, **depthImage, vk::VK_IMAGE_VIEW_TYPE_2D, m_params.depthFormat, depthSubresourceRange); in iterate() 765 const auto depthBuffer = readDepthAttachment(vk, device, queue, queueFamilyIndex, alloc, **depthImage, m_params.depthFormat, tcu::UVec2(m_renderArea.extent.width, m_renderArea.extent.height), vk::VK_IMAGE_LAYOUT_GENERAL); in iterate() 831 const auto depthResult = vki.getPhysicalDeviceImageFormatProperties(physicalDevice, m_params.depthFormat, vk::VK_IMAGE_TYPE_2D, vk::VK_IMAGE_TILING_OPTIMAL, (vk::VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT | vk::VK_IMAGE_USAGE_TRANSFER_SRC_BIT), 0, &depthImageFormatProperties); in checkSupport() 1017 params.depthFormat = vk::VK_FORMAT_UNDEFINED; in createShaderObjectRenderingTests() 1031 const auto depthFormat = depthStencilFormats[j]; in createShaderObjectRenderingTests() local 1033 params.depthFormat = depthFormat; in createShaderObjectRenderingTests() [all...] |
/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fFramebufferBlitTests.cpp | 462 BlitDepthStencilCase (Context& context, const char* name, const char* desc, deUint32 depthFormat, deUint32 stencilFormat, deUint32 srcBuffers, const IVec2& srcSize, const IVec4& srcRect, deUint32 dstBuffers, const IVec2& dstSize, const IVec4& dstRect, deUint32 copyBuffers) in BlitDepthStencilCase() argument 464 , m_depthFormat (depthFormat) in BlitDepthStencilCase() 1078 deUint32 depthFormat = depthStencilFormats[dFmtNdx]; 1084 if (depthFormat != GL_NONE) 1086 tcu::TextureFormat info = glu::mapGLInternalFormat(depthFormat); 1088 fmtName += getFormatName(depthFormat); 1101 if (depthFormat != GL_NONE) 1112 depthStencilGroup->addChild(new BlitDepthStencilCase(m_context, (fmtName + "_basic").c_str(), "", depthFormat, stencilFormat, buffers, IVec2(128, 128), IVec4(0, 0, 128, 128), buffers, IVec2(128, 128), IVec4(0, 0, 128, 128), buffers)); 1113 depthStencilGroup->addChild(new BlitDepthStencilCase(m_context, (fmtName + "_scale").c_str(), "", depthFormat, stencilFormat, buffers, IVec2(127, 119), IVec4(10, 30, 100, 70), buffers, IVec2(111, 130), IVec4(20, 5, 80, 130), buffers)); 1117 depthStencilGroup->addChild(new BlitDepthStencilCase(m_context, (fmtName + "_depth_only").c_str(), "", depthFormat, stencilForma [all...] |
H A D | es3fFboCompletenessTests.cpp | 261 ImageFormat depthFormat = attPoint == GL_DEPTH_ATTACHMENT ? image->internalFormat : m_depthStencilFormat; in check() local 263 if (m_formats.getFormatInfo(depthFormat) & STENCIL_RENDERABLE) in check()
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/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
H A D | gl4cClipControlTests.cpp | 700 tcu::TextureFormat depthFormat(tcu::TextureFormat::D, tcu::TextureFormat::FLOAT); in ValidateFramebuffer() 701 tcu::TextureLevel renderedDepthFrame(depthFormat, viewportW, viewportH); in ValidateFramebuffer() 702 tcu::TextureLevel referenceDepthFrame(depthFormat, viewportW, viewportH); in ValidateFramebuffer() 703 tcu::TextureLevel importanceMaskFrame(depthFormat, viewportW, viewportH); in ValidateFramebuffer() 889 tcu::TextureFormat depthFormat(tcu::TextureFormat::D, tcu::TextureFormat::FLOAT); in ValidateFramebuffer() 890 tcu::TextureLevel renderedDepthFrame(depthFormat, viewportW, viewportH); in ValidateFramebuffer() 891 tcu::TextureLevel referenceDepthFrame(depthFormat, viewportW, viewportH); in ValidateFramebuffer()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/rasterization/ |
H A D | vktRasterizationDepthBiasControlTests.cpp | 351 const auto depthFormat = m_params.attachmentFormat; in iterate() local 358 const auto tcuDepthFormat = getDepthCopyFormat(depthFormat); in iterate() 364 const auto depthCreateInfo = getImageCreateInfo(depthFormat, vkExtent, depthUsage); in iterate() 371 ImageWithBuffer depthBuffer(ctx.vkd, ctx.device, ctx.allocator, vkExtent, depthFormat, depthUsage, depthCreateInfo.imageType, depthSRR, in iterate() 411 const auto renderPass = makeRenderPass(ctx.vkd, ctx.device, colorFormat, depthFormat); in iterate()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/fragment_shading_rate/ |
H A D | vktFragmentShadingRateMiscTests.cpp | 512 const auto depthFormat = VK_FORMAT_D16_UNORM; in testNoFrag() local 523 vk::ImageWithBuffer depthBuffer (ctx.vkd, ctx.device, ctx.allocator, vkExtent, depthFormat, depthUsage, imageType, depthSRR); in testNoFrag() 526 const auto renderPass = makeRenderPass(ctx.vkd, ctx.device, colorFormat, depthFormat); in testNoFrag() 668 const auto depthTcuFormat = mapVkFormat(depthFormat); in testNoFrag()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/util/ |
H A D | vktDrawUtil.cpp | 240 // Depth buffer - create image when user didn't deliver its own, but configured depthFormat in VulkanDrawContext() 242 if (!m_framebufferState.depthImageView && m_framebufferState.depthFormat != VK_FORMAT_UNDEFINED) in VulkanDrawContext() 253 m_framebufferState.depthFormat, // VkFormat format in VulkanDrawContext() 267 m_depthImageView = makeImageView(vk, device, **m_depthImage, VK_IMAGE_VIEW_TYPE_2D, m_framebufferState.depthFormat, depthSubresourceRange); in VulkanDrawContext() 289 m_framebufferState.depthFormat, // VkFormat format in VulkanDrawContext()
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H A D | vktDrawUtil.hpp | 50 vk::VkFormat depthFormat = vk::VK_FORMAT_UNDEFINED; member
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/util/ |
H A D | vktDrawUtil.cpp | 240 // Depth buffer - create image when user didn't deliver its own, but configured depthFormat in VulkanDrawContext() 242 if (!m_framebufferState.depthImageView && m_framebufferState.depthFormat != VK_FORMAT_UNDEFINED) in VulkanDrawContext() 253 m_framebufferState.depthFormat, // VkFormat format in VulkanDrawContext() 267 m_depthImageView = makeImageView(vk, device, **m_depthImage, VK_IMAGE_VIEW_TYPE_2D, m_framebufferState.depthFormat, depthSubresourceRange); in VulkanDrawContext() 289 m_framebufferState.depthFormat, // VkFormat format in VulkanDrawContext()
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H A D | vktDrawUtil.hpp | 50 vk::VkFormat depthFormat = vk::VK_FORMAT_UNDEFINED; member
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/third_party/vk-gl-cts/modules/gles2/functional/ |
H A D | es2fClipControlTests.cpp | 1237 tcu::TextureFormat depthFormat(tcu::TextureFormat::D, tcu::TextureFormat::UNORM_INT16); in ValidateFramebuffer() 1239 tcu::TextureLevel referenceDepthFrame(depthFormat, viewportW, viewportH); in ValidateFramebuffer() 1240 tcu::TextureLevel importanceMaskFrame(depthFormat, viewportW, viewportH); in ValidateFramebuffer() 1425 tcu::TextureFormat depthFormat(tcu::TextureFormat::D, tcu::TextureFormat::UNORM_INT16); in ValidateFramebuffer() 1427 tcu::TextureLevel referenceDepthFrame(depthFormat, viewportW, viewportH); in ValidateFramebuffer()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/query_pool/ |
H A D | vktQueryPoolConcurrentTests.cpp | 96 vk::VkFormat depthFormat = vk::VK_FORMAT_D16_UNORM; in StateObjects() local 116 ImageCreateInfo depthImageCreateInfo(vk::VK_IMAGE_TYPE_2D, depthFormat, imageExtent, 1, 1, vk::VK_SAMPLE_COUNT_1_BIT, vk::VK_IMAGE_TILING_OPTIMAL, in StateObjects() 122 const ImageViewCreateInfo depthViewInfo(m_DepthImage->object(), vk::VK_IMAGE_VIEW_TYPE_2D, depthFormat); in StateObjects() 139 renderPassCreateInfo.addAttachment(AttachmentDescription(depthFormat, // format in StateObjects()
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