Home
last modified time | relevance | path

Searched refs:depthClampMin (Results 1 - 1 of 1) sorted by relevance

/third_party/vk-gl-cts/framework/referencerenderer/
H A DrrRenderer.cpp1112 const float depthClampMin = de::min(state.viewport.zn, state.viewport.zf); in rasterizePrimitive() local
1164 buffers.fragmentDepthBuffer[sampleNdx] = de::clamp(buffers.fragmentDepthBuffer[sampleNdx], depthClampMin, depthClampMax); in rasterizePrimitive()
1180 const float depthClampMin = de::min(state.viewport.zn, state.viewport.zf); in rasterizePrimitive() local
1217 buffers.fragmentDepthBuffer[sampleNdx] = de::clamp(buffers.fragmentDepthBuffer[sampleNdx], depthClampMin, depthClampMax); in rasterizePrimitive()
1233 const float depthClampMin = de::min(state.viewport.zn, state.viewport.zf); in rasterizePrimitive() local
1282 buffers.fragmentDepthBuffer[sampleNdx] = de::clamp(buffers.fragmentDepthBuffer[sampleNdx], depthClampMin, depthClampMax); in rasterizePrimitive()

Completed in 4 milliseconds