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Searched refs:depthBiasExact (Results 1 - 6 of 6) sorted by relevance

/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/rasterization/
H A DvktRasterizationDepthBiasControlTests.cpp59 info.depthBiasExact = (exact ? VK_TRUE : VK_FALSE); in makeDepthBiasRepresentationInfo()
289 if (reprInfo.depthBiasExact && !dbcFeatures.depthBiasExact) in checkSupport()
290 TCU_THROW(NotSupportedError, "depthBiasExact not supported"); in checkSupport()
436 const bool exactRepr = (m_params.reprInfo ? m_params.reprInfo->depthBiasExact : false); in iterate()
/third_party/vk-gl-cts/external/vulkancts/framework/vulkan/
H A DvkPipelineConstructionUtil.cpp1848 VkBool32 depthBiasExact = VK_FALSE; member
3613 state->depthBiasExact = depthBiasRepresentationInfo->depthBiasExact; in buildPipeline()
3942 depthBiasRepresentationInfo.depthBiasExact = state->depthBiasExact; in setShaderObjectDynamicStates()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/
H A DvktPipelineExtendedDynamicStateTests.cpp3382 if (reprInfo.depthBiasExact && !dbcFeatures.depthBiasExact) in checkSupport()
3383 TCU_THROW(NotSupportedError, "depthBiasExact not supported"); in checkSupport()
5270 pDepthBiasReprInfo->depthBiasExact = reprInfo.depthBiasExact; in iterate()
8432 depthBiasReprInfo.depthBiasExact = VK_TRUE; in createExtendedDynamicStateTests()
8471 depthBiasReprInfo.depthBiasExact = VK_FALSE; in createExtendedDynamicStateTests()
/third_party/vulkan-headers/include/vulkan/
H A Dvulkan_core.h15384 VkBool32 depthBiasExact; member
15399 VkBool32 depthBiasExact; member
H A Dvulkan_hash.hpp3207 VULKAN_HPP_HASH_COMBINE( seed, depthBiasRepresentationInfoEXT.depthBiasExact );
7939 VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceDepthBiasControlFeaturesEXT.depthBiasExact );
H A Dvulkan_structs.hpp23416 , depthBiasExact( depthBiasExact_ ) in depthBiasExact() function
23452 depthBiasExact = depthBiasExact_;
23478 return std::tie( sType, pNext, depthBiasRepresentation, depthBiasExact );
23491 ( depthBiasExact == rhs.depthBiasExact );
23505 VULKAN_HPP_NAMESPACE::Bool32 depthBiasExact = {}; member
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