/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/draw/ |
H A D | vktDrawInvertedDepthRangesTests.cpp | 66 VkBool32 depthBiasEnable; member 298 m_params.depthBiasEnable, // depthBiasEnable in InvertedDepthRangesTestInstance() 300 m_params.depthBiasEnable ? m_params.depthBiasClamp : 0.0f, // depthBiasClamp in InvertedDepthRangesTestInstance() 301 m_params.depthBiasEnable ? 1.0f : 0.0f, // depthBiasSlopeFactor in InvertedDepthRangesTestInstance() 396 if (m_params.depthBiasEnable) in generateReferenceImage() 718 if (m_params.depthBiasEnable && m_params.depthBiasClamp != 0.0f) in checkSupport() 753 VkBool32 depthBiasEnable; in populateTestGroup() member 783 cDepthParams.depthBiasEnable, in populateTestGroup()
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H A D | vktDrawCreateInfoUtil.hpp | 352 vk::VkBool32 depthBiasEnable = true,
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H A D | vktDrawCreateInfoUtil.cpp | 833 depthBiasEnable = _depthBiasEnable; in RasterizerState()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/draw/ |
H A D | vktDrawInvertedDepthRangesTests.cpp | 66 VkBool32 depthBiasEnable; member 298 m_params.depthBiasEnable, // depthBiasEnable in InvertedDepthRangesTestInstance() 300 m_params.depthBiasEnable ? m_params.depthBiasClamp : 0.0f, // depthBiasClamp in InvertedDepthRangesTestInstance() 301 m_params.depthBiasEnable ? 1.0f : 0.0f, // depthBiasSlopeFactor in InvertedDepthRangesTestInstance() 396 if (m_params.depthBiasEnable) in generateReferenceImage() 718 if (m_params.depthBiasEnable && m_params.depthBiasClamp != 0.0f) in checkSupport() 753 VkBool32 depthBiasEnable; in populateTestGroup() member 783 cDepthParams.depthBiasEnable, in populateTestGroup()
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H A D | vktDrawCreateInfoUtil.hpp | 352 vk::VkBool32 depthBiasEnable = true,
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H A D | vktDrawCreateInfoUtil.cpp | 833 depthBiasEnable = _depthBiasEnable; in RasterizerState()
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/third_party/skia/third_party/externals/swiftshader/src/Device/ |
H A D | Context.cpp | 333 constantDepthBias = (rasterizationState->depthBiasEnable != VK_FALSE) ? rasterizationState->depthBiasConstantFactor : 0.0f; in GraphicsState() 334 slopeDepthBias = (rasterizationState->depthBiasEnable != VK_FALSE) ? rasterizationState->depthBiasSlopeFactor : 0.0f; in GraphicsState() 335 depthBiasClamp = (rasterizationState->depthBiasEnable != VK_FALSE) ? rasterizationState->depthBiasClamp : 0.0f; in GraphicsState()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shader_object/ |
H A D | vktShaderObjectMiscTests.cpp | 578 bool depthBiasEnable; 608 depthBiasEnable = false; 720 if (m_params.depthBiasEnable) 943 if ((!m_params.pipeline && !m_params.rasterizerDiscardEnable && m_params.depthBiasEnable)) 983 vk.cmdSetDepthBiasEnable(cmdBuffer, m_params.depthBiasEnable ? VK_TRUE : VK_FALSE); 1303 m_params.depthBiasEnable ? VK_TRUE : VK_FALSE, // VkBool32 depthBiasEnable; 1688 if (m_params.depthBiasEnable) 2810 bool depthBiasEnable; 3000 params.depthBiasEnable [all...] |
/third_party/mesa3d/src/broadcom/vulkan/ |
H A D | v3dvx_pipeline.c | 168 config.enable_depth_offset = rs_info ? rs_info->depthBiasEnable: false; in pack_cfg_bits()
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H A D | v3dv_meta_clear.c | 507 .depthBiasEnable = false, in create_pipeline()
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H A D | v3dv_pipeline.c | 2738 if (pRasterizationState->depthBiasEnable && in pipeline_init_dynamic_state() 2774 if (!rs_info || !rs_info->depthBiasEnable) in enable_depth_bias()
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/third_party/mesa3d/src/gallium/drivers/zink/ |
H A D | zink_pipeline.c | 179 rast_state.depthBiasEnable = VK_TRUE; in zink_create_gfx_pipeline()
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/third_party/mesa3d/src/vulkan/runtime/ |
H A D | vk_graphics_state.c | 458 rs->depth_bias.enable = rs_info->depthBiasEnable; in vk_rasterization_state_init() 459 if ((rs_info->depthBiasEnable || IS_DYNAMIC(RS_DEPTH_BIAS_ENABLE)) && in vk_rasterization_state_init() 1848 VkBool32 depthBiasEnable) in vk_common_CmdSetDepthBiasEnable() 1854 rs.depth_bias.enable, depthBiasEnable); in vk_common_CmdSetDepthBiasEnable() 1847 vk_common_CmdSetDepthBiasEnable(VkCommandBuffer commandBuffer, VkBool32 depthBiasEnable) vk_common_CmdSetDepthBiasEnable() argument
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/third_party/skia/src/gpu/vk/ |
H A D | GrVkPipeline.cpp | 438 rasterInfo->depthBiasEnable = VK_FALSE;
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/third_party/skia/third_party/externals/swiftshader/tests/VulkanWrapper/ |
H A D | DrawTester.cpp | 238 rasterizationState.depthBiasEnable = VK_FALSE; in createGraphicsPipeline()
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/third_party/skia/third_party/externals/dawn/src/dawn_native/vulkan/ |
H A D | RenderPipelineVk.cpp | 431 rasterization.depthBiasEnable = IsDepthBiasEnabled(); in Initialize()
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/third_party/mesa3d/src/virtio/venus-protocol/ |
H A D | vn_protocol_driver_command_buffer.h | 7187 static inline size_t vn_sizeof_vkCmdSetDepthBiasEnable(VkCommandBuffer commandBuffer, VkBool32 depthBiasEnable) in vn_sizeof_vkCmdSetDepthBiasEnable() argument 7194 cmd_size += vn_sizeof_VkBool32(&depthBiasEnable); in vn_sizeof_vkCmdSetDepthBiasEnable() 7199 static inline void vn_encode_vkCmdSetDepthBiasEnable(struct vn_cs_encoder *enc, VkCommandFlagsEXT cmd_flags, VkCommandBuffer commandBuffer, VkBool32 depthBiasEnable) in vn_encode_vkCmdSetDepthBiasEnable() argument 7207 vn_encode_VkBool32(enc, &depthBiasEnable); in vn_encode_vkCmdSetDepthBiasEnable() 7210 static inline size_t vn_sizeof_vkCmdSetDepthBiasEnable_reply(VkCommandBuffer commandBuffer, VkBool32 depthBiasEnable) in vn_sizeof_vkCmdSetDepthBiasEnable_reply() argument 7216 /* skip depthBiasEnable */ in vn_sizeof_vkCmdSetDepthBiasEnable_reply() 7221 static inline void vn_decode_vkCmdSetDepthBiasEnable_reply(struct vn_cs_decoder *dec, VkCommandBuffer commandBuffer, VkBool32 depthBiasEnable) in vn_decode_vkCmdSetDepthBiasEnable_reply() argument 7228 /* skip depthBiasEnable */ in vn_decode_vkCmdSetDepthBiasEnable_reply() 9621 static inline void vn_submit_vkCmdSetDepthBiasEnable(struct vn_instance *vn_instance, VkCommandFlagsEXT cmd_flags, VkCommandBuffer commandBuffer, VkBool32 depthBiasEnable, struct vn_instance_submit_command *submit) in vn_submit_vkCmdSetDepthBiasEnable() argument 9625 size_t cmd_size = vn_sizeof_vkCmdSetDepthBiasEnable(commandBuffer, depthBiasEnable); in vn_submit_vkCmdSetDepthBiasEnable() 11470 vn_call_vkCmdSetDepthBiasEnable(struct vn_instance *vn_instance, VkCommandBuffer commandBuffer, VkBool32 depthBiasEnable) vn_call_vkCmdSetDepthBiasEnable() argument 11483 vn_async_vkCmdSetDepthBiasEnable(struct vn_instance *vn_instance, VkCommandBuffer commandBuffer, VkBool32 depthBiasEnable) vn_async_vkCmdSetDepthBiasEnable() argument [all...] |
H A D | vn_protocol_driver_pipeline.h | 1126 size += vn_sizeof_VkBool32(&val->depthBiasEnable); in vn_sizeof_VkPipelineRasterizationStateCreateInfo_self() 1213 vn_encode_VkBool32(enc, &val->depthBiasEnable); in vn_encode_VkPipelineRasterizationStateCreateInfo_self()
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/third_party/vk-gl-cts/external/amber/src/src/vulkan/ |
H A D | graphics_pipeline.cc | 681 rasterization_info.depthBiasEnable = pipeline_data->GetEnableDepthBias(); in CreateVkGraphicsPipeline()
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/third_party/vk-gl-cts/external/vulkancts/framework/vulkan/ |
H A D | vkPipelineConstructionUtil.cpp | 1867 deBool depthBiasEnable = VK_FALSE; member 1958 VK_FALSE, // VkBool32 depthBiasEnable 3579 state->depthBiasEnable = pointerToCreateInfo->pRasterizationState->depthBiasEnable; in buildPipeline() 3899 const bool depthBiasEnabled = !isShaderObjectDynamic(vk::VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE) || state->depthBiasEnable; in setShaderObjectDynamicStates() 4025 vk.cmdSetDepthBiasEnable(cmdBuffer, state->depthBiasEnable); in setShaderObjectDynamicStates()
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/third_party/mesa3d/src/virtio/vulkan/ |
H A D | vn_command_buffer.c | 1728 VkBool32 depthBiasEnable) in vn_CmdSetDepthBiasEnable() 1730 VN_CMD_ENQUEUE(vkCmdSetDepthBiasEnable, commandBuffer, depthBiasEnable); in vn_CmdSetDepthBiasEnable() 1727 vn_CmdSetDepthBiasEnable(VkCommandBuffer commandBuffer, VkBool32 depthBiasEnable) vn_CmdSetDepthBiasEnable() argument
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/ |
H A D | vk_cache_utils.cpp | 1620 mRasterizationAndMultisampleStateInfo.bits.depthBiasEnable = 0; 1929 rasterState.depthBiasEnable = static_cast<VkBool32>(rasterAndMS.bits.depthBiasEnable); 2603 mRasterizationAndMultisampleStateInfo.bits.depthBiasEnable = enabled;
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/third_party/mesa3d/src/amd/compiler/tests/ |
H A D | helpers.cpp | 780 rasterization_state.depthBiasEnable = false; in create_graphics_pipeline()
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/third_party/mesa3d/src/panfrost/vulkan/ |
H A D | panvk_vX_pipeline.c | 688 pipeline->rast.depth_bias.enable = builder->create_info.gfx->pRasterizationState->depthBiasEnable; in panvk_pipeline_builder_parse_rast()
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/third_party/mesa3d/src/imagination/vulkan/ |
H A D | pvr_pipeline.c | 1779 /* TODO: Do we need the depthBiasEnable check? */ in pvr_graphics_pipeline_init_dynamic_state() 1871 pCreateInfo->pRasterizationState->depthBiasEnable; in pvr_graphics_pipeline_init()
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