Home
last modified time | relevance | path

Searched refs:deleteVertexArrays (Results 1 - 25 of 135) sorted by relevance

123456

/third_party/vk-gl-cts/external/openglcts/modules/gl/
H A Dgl3cGLSLnoperspectiveTests.cpp561 gl.deleteVertexArrays(1, &vao_id); in iterate()
598 gl.deleteVertexArrays(1, &vao_id); in iterate()
657 gl.deleteVertexArrays(1, &vao_id); in iterate()
H A Dgl4cDirectStateAccessVertexArraysTests.cpp152 gl.deleteVertexArrays(1, &vertex_arrays_legacy[i]); in iterate()
159 gl.deleteVertexArrays(1, &vertex_arrays_dsa[i]); in iterate()
715 gl.deleteVertexArrays(1, &m_vao); in Clean()
1181 gl.deleteVertexArrays(1, &m_vao); in Clean()
1715 gl.deleteVertexArrays(1, &m_vao); in Clean()
2457 gl.deleteVertexArrays(1, &m_vao); in CleanVAO()
2938 gl.deleteVertexArrays(1, &m_vao); in Clean()
3453 gl.deleteVertexArrays(1, &m_vao); in Clean()
3580 gl.deleteVertexArrays(1, &vao); in iterate()
3710 gl.deleteVertexArrays( in iterate()
[all...]
H A Dgl4cClipControlTests.cpp422 gl.deleteVertexArrays(1, &m_vao); in deinit()
610 gl.deleteVertexArrays(1, &m_vao); in deinit()
800 gl.deleteVertexArrays(1, &m_vao); in deinit()
981 gl.deleteVertexArrays(1, &m_vao); in deinit()
1172 gl.deleteVertexArrays(1, &m_vao); in deinit()
H A Dgl4cIndirectParametersTests.cpp401 gl.deleteVertexArrays(1, &m_vao); in deinit()
595 gl.deleteVertexArrays(1, &m_vao); in deinit()
/third_party/vk-gl-cts/external/openglcts/modules/glesext/geometry_shader/
H A DesextcGeometryShaderInput.cpp509 gl.deleteVertexArrays(1, &m_vertex_array_object_id); in deinit()
735 gl.deleteVertexArrays(1, &m_vertex_array_object_id); in deinit()
1119 gl.deleteVertexArrays(1, &m_vertex_array_object_id); in deinit()
1344 gl.deleteVertexArrays(1, &m_vertex_array_object_id); in deinit()
H A DesextcGeometryShaderClipping.cpp147 gl.deleteVertexArrays(1, &m_vao_id); in deinit()
H A DesextcGeometryShaderAPI.cpp183 gl.deleteVertexArrays(1, &m_vao_id); in deinit()
1247 gl.deleteVertexArrays(1, &m_vao_id); in deinit()
1370 gl.deleteVertexArrays(1, &m_vao_id); in iterate()
1455 gl.deleteVertexArrays(1, &m_vao_id); in deinit()
1808 gl.deleteVertexArrays(1, &m_vao_id); in deinit()
2196 gl.deleteVertexArrays(1, &m_vao_id); in deinit()
2507 gl.deleteVertexArrays(1, &m_vao_id); in deinit()
2831 gl.deleteVertexArrays(1, &m_vao_id); in deinit()
3013 gl.deleteVertexArrays(1, &m_vao_id); in deinit()
3436 gl.deleteVertexArrays( in deinit()
[all...]
H A DesextcGeometryShaderQualifiers.cpp90 gl.deleteVertexArrays(1, &m_vao_id); in deinit()
H A DesextcGeometryShaderPrimitiveQueries.cpp317 gl.deleteVertexArrays(1, &m_vao_id); in deinit()
H A DesextcGeometryShaderBlitting.cpp253 gl.deleteVertexArrays(1, &m_vao_id); in deinit()
H A DesextcGeometryShaderLayeredRenderingFBONoAttachment.cpp185 gl.deleteVertexArrays(1, &m_vao_id); in deinit()
H A DesextcGeometryShaderNonarrayInput.cpp492 gl.deleteVertexArrays(1, &m_vao_id); in deinit()
H A DesextcGeometryShaderOutput.cpp459 gl.deleteVertexArrays(1, &m_vao_id); in deinit()
/third_party/vk-gl-cts/framework/opengl/
H A DgluObjectWrapper.cpp78 { "vertex array", &glw::Functions::genVertexArrays, &glw::Functions::deleteVertexArrays },
/third_party/vk-gl-cts/modules/gles2/functional/
H A Des2fClipControlTests.cpp416 gl.deleteVertexArrays(1, &m_vao);
611 gl.deleteVertexArrays(1, &m_vao); in deinit()
800 gl.deleteVertexArrays(1, &m_vao);
1148 gl.deleteVertexArrays(1, &m_vao);
1337 gl.deleteVertexArrays(1, &m_vao);
/third_party/vk-gl-cts/framework/opengl/simplereference/
H A DsglrContextUtil.cpp111 ctx.deleteVertexArrays(1, &vaoID); in drawQuadWithVaoBuffers()
/third_party/vk-gl-cts/external/openglcts/modules/common/
H A DglcPolygonOffsetClampTests.cpp431 gl.deleteVertexArrays(1, &arrayBuffer); in test()
434 gl.deleteVertexArrays(1, &vao); in test()
/third_party/vk-gl-cts/external/openglcts/modules/glesext/tessellation_shader/
H A DesextcTessellationShaderTriangles.cpp129 gl.deleteVertexArrays(1, &m_vao_id); in deinit()
554 gl.deleteVertexArrays(1, &m_vao_id); in deinit()
811 gl.deleteVertexArrays(1, &m_vao_id); in deinit()
H A DesextcTessellationShaderWinding.cpp288 gl.deleteVertexArrays(1, &vaoGL); in iterate()
H A DesextcTessellationShaderPoints.cpp156 gl.deleteVertexArrays(1, &m_vao_id); in deinit()
649 gl.deleteVertexArrays(1, &m_vao_id); in deinit()
H A DesextcTessellationShaderQuads.cpp93 gl.deleteVertexArrays(1, &m_vao_id); in deinit()
347 gl.deleteVertexArrays(1, &m_vao_id); in deinit()
/third_party/vk-gl-cts/external/openglcts/modules/glesext/gpu_shader5/
H A DesextcGPUShader5UniformBlocksArrayIndexing.cpp350 gl.deleteVertexArrays(1, &m_vao_id); in deinit()
H A DesextcGPUShader5FmaAccuracy.cpp295 gl.deleteVertexArrays(1, &m_vertex_array_object_id); in deinit()
H A DesextcGPUShader5PreciseQualifier.cpp257 gl.deleteVertexArrays(1, &m_vao_id); in deinit()
/third_party/vk-gl-cts/modules/gles31/functional/
H A Des31fFboNoAttachmentTests.cpp164 gl.deleteVertexArrays(1, &vertexArray); in checkFramebufferSize()
244 gl.deleteVertexArrays(1, &vertexArray); in checkFramebufferRenderable()

Completed in 41 milliseconds

123456