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Help
Searched
refs:debug_layer_name
(Results
1 - 1
of
1
) sorted by relevance
/third_party/vulkan-loader/loader/
H
A
D
loader.c
3021
char *
debug_layer_name
= loader_secure_getenv("debug.graphic.debug_layer", inst); // squid squidsubcapture
in read_data_files_in_search_paths()
local
3026
if (NULL !=
debug_layer_name
&& '\0' !=
debug_layer_name
[0] && InitBundleInfo(debug_hap_name)) {
in read_data_files_in_search_paths()
3032
size_t debug_layer_json_path_len = strlen(default_json_path) + sizeof(
debug_layer_name
) + sizeof(json_suffix) +1;
in read_data_files_in_search_paths()
3039
strncat(debug_layer_json_path,
debug_layer_name
,debug_layer_json_path_len);
in read_data_files_in_search_paths()
3333
loader_free_getenv(
debug_layer_name
, inst);
4157
char *
debug_layer_name
= loader_secure_getenv("debug.graphic.debug_layer", inst);
4161
if (NULL !=
debug_layer_name
&& '\0' !=
debug_layer_name
[0] && InitBundleInfo(debug_hap_name)) {
4164
size_t totalLen = strlen(
debug_layer_name
)
[all...]
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