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Searched refs:debug_enabled (Results 1 - 21 of 21) sorted by relevance

/third_party/mesa3d/src/intel/compiler/
H A Dbrw_vec4_gs_visitor.cpp47 bool debug_enabled) in vec4_gs_visitor()
50 no_spills, debug_enabled), in vec4_gs_visitor()
597 const bool debug_enabled = INTEL_DEBUG(DEBUG_GS); in brw_compile_gs() local
619 brw_postprocess_nir(nir, compiler, is_scalar, debug_enabled, in brw_compile_gs()
814 if (unlikely(debug_enabled)) { in brw_compile_gs()
823 debug_enabled); in brw_compile_gs()
830 if (unlikely(debug_enabled)) { in brw_compile_gs()
859 debug_enabled); in brw_compile_gs()
878 params->stats, debug_enabled); in brw_compile_gs()
929 debug_enabled); in brw_compile_gs()
40 vec4_gs_visitor(const struct brw_compiler *compiler, void *log_data, struct brw_gs_compile *c, struct brw_gs_prog_data *prog_data, const nir_shader *shader, void *mem_ctx, bool no_spills, bool debug_enabled) vec4_gs_visitor() argument
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H A Dbrw_vec4_tcs.cpp43 bool debug_enabled) in vec4_tcs_visitor()
45 nir, mem_ctx, false, debug_enabled), in vec4_tcs_visitor()
365 const bool debug_enabled = INTEL_DEBUG(DEBUG_TCS); in brw_compile_tcs() local
389 brw_postprocess_nir(nir, compiler, is_scalar, debug_enabled, in brw_compile_tcs()
449 if (unlikely(debug_enabled)) { in brw_compile_tcs()
458 &prog_data->base.base, nir, 8, debug_enabled); in brw_compile_tcs()
468 if (unlikely(debug_enabled)) { in brw_compile_tcs()
484 nir, mem_ctx, debug_enabled); in brw_compile_tcs()
497 params->stats, debug_enabled); in brw_compile_tcs()
37 vec4_tcs_visitor(const struct brw_compiler *compiler, void *log_data, const struct brw_tcs_prog_key *key, struct brw_tcs_prog_data *prog_data, const nir_shader *nir, void *mem_ctx, bool debug_enabled) vec4_tcs_visitor() argument
H A Dbrw_shader.cpp726 bool debug_enabled) in backend_shader()
735 debug_enabled(debug_enabled) in backend_shader()
1333 const bool debug_enabled = INTEL_DEBUG(DEBUG_TES); in brw_compile_tes() local
1345 brw_postprocess_nir(nir, compiler, is_scalar, debug_enabled, in brw_compile_tes()
1408 if (unlikely(debug_enabled)) { in brw_compile_tes()
1419 debug_enabled); in brw_compile_tes()
1430 if (unlikely(debug_enabled)) { in brw_compile_tes()
1446 nir, mem_ctx, debug_enabled); in brw_compile_tes()
1452 if (unlikely(debug_enabled)) in brw_compile_tes()
721 backend_shader(const struct brw_compiler *compiler, void *log_data, void *mem_ctx, const nir_shader *shader, struct brw_stage_prog_data *stage_prog_data, bool debug_enabled) backend_shader() argument
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H A Dgfx6_gs_visitor.h45 bool debug_enabled) : in gfx6_gs_visitor()
47 debug_enabled) in gfx6_gs_visitor()
38 gfx6_gs_visitor(const struct brw_compiler *comp, void *log_data, struct brw_gs_compile *c, struct brw_gs_prog_data *prog_data, const nir_shader *shader, void *mem_ctx, bool no_spills, bool debug_enabled) gfx6_gs_visitor() argument
H A Dbrw_vec4_vs_visitor.cpp100 bool debug_enabled) in vec4_vs_visitor()
102 shader, mem_ctx, false /* no_spills */, debug_enabled), in vec4_vs_visitor()
94 vec4_vs_visitor(const struct brw_compiler *compiler, void *log_data, const struct brw_vs_prog_key *key, struct brw_vs_prog_data *vs_prog_data, const nir_shader *shader, void *mem_ctx, bool debug_enabled) vec4_vs_visitor() argument
H A Dbrw_shader.h54 bool debug_enabled);
79 bool debug_enabled; member
H A Dbrw_mesh.cpp204 const bool debug_enabled = INTEL_DEBUG(DEBUG_TASK); in brw_compile_task() local
238 brw_postprocess_nir(shader, compiler, true /* is_scalar */, debug_enabled, in brw_compile_task()
245 debug_enabled); in brw_compile_task()
270 if (unlikely(debug_enabled)) { in brw_compile_task()
277 if (unlikely(debug_enabled)) { in brw_compile_task()
693 const bool debug_enabled = INTEL_DEBUG(DEBUG_MESH); in brw_compile_mesh() local
751 brw_postprocess_nir(shader, compiler, true /* is_scalar */, debug_enabled, in brw_compile_mesh()
758 debug_enabled); in brw_compile_mesh()
783 if (unlikely(debug_enabled)) { in brw_compile_mesh()
794 if (unlikely(debug_enabled)) { in brw_compile_mesh()
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H A Dbrw_vec4_tes.cpp42 bool debug_enabled) in vec4_tes_visitor()
44 shader, mem_ctx, false, debug_enabled) in vec4_tes_visitor()
36 vec4_tes_visitor(const struct brw_compiler *compiler, void *log_data, const struct brw_tes_prog_key *key, struct brw_tes_prog_data *prog_data, const nir_shader *shader, void *mem_ctx, bool debug_enabled) vec4_tes_visitor() argument
H A Dbrw_vec4_tes.h47 bool debug_enabled);
H A Dbrw_vec4_vs.h40 bool debug_enabled);
H A Dbrw_vec4_gs_visitor.h50 bool debug_enabled);
H A Dbrw_vec4_tcs.h48 bool debug_enabled);
H A Dbrw_vec4.h53 bool debug_enabled);
75 bool debug_enabled);
H A Dbrw_nir.h135 bool debug_enabled,
H A Dbrw_vec4.cpp2541 const bool debug_enabled = in brw_compile_vs() local
2558 brw_postprocess_nir(nir, compiler, is_scalar, debug_enabled, in brw_compile_vs()
2629 if (unlikely(debug_enabled)) { in brw_compile_vs()
2639 debug_enabled); in brw_compile_vs()
2650 if (unlikely(debug_enabled)) { in brw_compile_vs()
2670 debug_enabled); in brw_compile_vs()
2680 params->stats, debug_enabled); in brw_compile_vs()
H A Dbrw_fs_visitor.cpp1139 bool debug_enabled) in fs_visitor()
1141 debug_enabled), in fs_visitor()
1156 bool debug_enabled) in fs_visitor()
1158 &prog_data->base.base, debug_enabled), in fs_visitor()
1133 fs_visitor(const struct brw_compiler *compiler, void *log_data, void *mem_ctx, const brw_base_prog_key *key, struct brw_stage_prog_data *prog_data, const nir_shader *shader, unsigned dispatch_width, bool debug_enabled) fs_visitor() argument
1151 fs_visitor(const struct brw_compiler *compiler, void *log_data, void *mem_ctx, struct brw_gs_compile *c, struct brw_gs_prog_data *prog_data, const nir_shader *shader, bool debug_enabled) fs_visitor() argument
H A Dbrw_vec4_generator.cpp1522 bool debug_enabled) in generate_code()
1540 if (unlikely(debug_enabled)) in generate_code()
2212 if (unlikely(debug_enabled)) in generate_code()
2222 if (unlikely(debug_enabled)) { in generate_code()
2278 bool debug_enabled) in brw_vec4_generate_assembly()
2285 debug_enabled); in brw_vec4_generate_assembly()
1514 generate_code(struct brw_codegen *p, const struct brw_compiler *compiler, void *log_data, const nir_shader *nir, struct brw_vue_prog_data *prog_data, const struct cfg_t *cfg, const performance &perf, struct brw_compile_stats *stats, bool debug_enabled) generate_code() argument
2270 brw_vec4_generate_assembly(const struct brw_compiler *compiler, void *log_data, void *mem_ctx, const nir_shader *nir, struct brw_vue_prog_data *prog_data, const struct cfg_t *cfg, const performance &perf, struct brw_compile_stats *stats, bool debug_enabled) brw_vec4_generate_assembly() argument
H A Dbrw_fs.h102 bool debug_enabled);
108 bool debug_enabled);
H A Dbrw_nir.c1142 bool is_scalar, bool debug_enabled, in brw_postprocess_nir()
1280 if (unlikely(debug_enabled)) { in brw_postprocess_nir()
1316 if (unlikely(debug_enabled)) { in brw_postprocess_nir()
1141 brw_postprocess_nir(nir_shader *nir, const struct brw_compiler *compiler, bool is_scalar, bool debug_enabled, bool robust_buffer_access) brw_postprocess_nir() argument
H A Dbrw_vec4_visitor.cpp1356 bool debug_enabled) in vec4_visitor()
1358 debug_enabled), in vec4_visitor()
1405 if (unlikely(debug_enabled)) { in fail()
1349 vec4_visitor(const struct brw_compiler *compiler, void *log_data, const struct brw_sampler_prog_key_data *key_tex, struct brw_vue_prog_data *prog_data, const nir_shader *shader, void *mem_ctx, bool no_spills, bool debug_enabled) vec4_visitor() argument
H A Dbrw_fs.cpp595 if (unlikely(debug_enabled)) { in vfail()
7404 const bool debug_enabled =
7435 brw_postprocess_nir(nir, compiler, true, debug_enabled,
7448 debug_enabled);
7491 debug_enabled);
7518 debug_enabled);
7596 if (unlikely(debug_enabled)) {
7775 const bool debug_enabled =
7812 brw_postprocess_nir(shader, compiler, true, debug_enabled,
7817 debug_enabled);
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