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Searched refs:debugResultId (Results 1 - 1 of 1) sorted by relevance

/third_party/glslang/SPIRV/
H A DSpvBuilder.cpp195 auto const debugResultId = makeBoolDebugType(32); in makeBoolType() local
196 debugId[type->getResultId()] = debugResultId; in makeBoolType()
219 auto const debugResultId = makeCompositeDebugType({}, "type.sampler", NonSemanticShaderDebugInfo100Structure, true); in makeSamplerType() local
220 debugId[type->getResultId()] = debugResultId; in makeSamplerType()
316 auto const debugResultId = makeIntegerDebugType(width, hasSign); in makeIntegerType() local
317 debugId[type->getResultId()] = debugResultId; in makeIntegerType()
354 auto const debugResultId = makeFloatDebugType(width); in makeFloatType() local
355 debugId[type->getResultId()] = debugResultId; in makeFloatType()
381 auto const debugResultId = makeCompositeDebugType(members, name, NonSemanticShaderDebugInfo100Structure); in makeStructType() local
382 debugId[type->getResultId()] = debugResultId; in makeStructType()
433 auto const debugResultId = makeVectorDebugType(component, size); makeVectorType() local
465 auto const debugResultId = makeMatrixDebugType(column, cols); makeMatrixType() local
594 auto const debugResultId = makeArrayDebugType(element, sizeId); makeArrayType() local
610 auto const debugResultId = makeArrayDebugType(element, makeUintConstant(0)); makeRuntimeArray() local
782 auto const debugResultId = makeCompositeDebugType({}, TypeName(), NonSemanticShaderDebugInfo100Class, true); makeImageType() local
809 auto const debugResultId = makeCompositeDebugType({}, "type.sampled.image", NonSemanticShaderDebugInfo100Class, true); makeSampledImageType() local
2373 auto const debugResultId = createDebugGlobalVariable(debugId[type], name, inst->getResultId()); createVariable() local
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