/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fDitheringTests.cpp | 183 channelChoices.push_back(de::min(channelMax, (int)deFloatCeil(scaledInput))); in checkColor() 184 channelChoices.push_back(de::max(0, (int)deFloatCeil(scaledInput) - 1)); in checkColor() 188 channelChoices.push_back(de::max(0,(int)deFloatCeil(scaledInput) - 2)); in checkColor() 189 channelChoices.push_back(de::max(0,(int)deFloatCeil(scaledInput) + 1)); in checkColor() 196 channelChoices.push_back((int)deFloatCeil(scaledInput) - 2); in checkColor() 198 channelChoices.push_back((int)deFloatCeil(scaledInput) + 1); in checkColor()
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H A D | es3fShaderCommonFunctionTests.cpp | 1308 const float ref1 = deFloatCeil(in0); in compare() 1419 const float ref = deFloatCeil(in0); in compare() 1440 const int minRes = int(deFloatCeil(in0-eps)); in compare() 1441 const int maxRes = int(deFloatCeil(in0+eps)); in compare()
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H A D | es3fShaderConstExprTests.cpp | 121 {"ceil", "ceil(${T} (82.2))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, deFloatCeil(82.2f) }, in init()
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H A D | es3fStencilTests.cpp | 286 int gridSize = (int)deFloatCeil(deFloatSqrt((float)(numStencilValues+2))); in iterate()
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/third_party/vk-gl-cts/modules/gles2/functional/ |
H A D | es2fDitheringTests.cpp | 183 channelChoices.push_back(de::min(channelMax, (int)deFloatCeil(scaledInput))); in checkColor() 184 channelChoices.push_back(de::max(0, (int)deFloatCeil(scaledInput) - 1)); in checkColor() 190 channelChoices.push_back((int)deFloatCeil(scaledInput) - 2); in checkColor() 192 channelChoices.push_back((int)deFloatCeil(scaledInput) + 1); in checkColor()
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H A D | es2fShaderConstExprTests.cpp | 109 {"ceil", "ceil(${T} (82.2))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, deFloatCeil(82.2f) }, in init()
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H A D | es2fStencilTests.cpp | 283 int gridSize = (int)deFloatCeil(deFloatSqrt((float)(numStencilValues+2))); in iterate()
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/third_party/vk-gl-cts/framework/randomshaders/ |
H A D | rsgUtils.hpp | 63 float newMin = deFloatCeil(min*subdiv)/subdiv; in quantizeFloatRange()
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H A D | rsgExpression.cpp | 564 return (int)deFloatCeil(src); in convert() 580 dstMin = (int)deFloatCeil(srcMin); in convertValueRange()
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/third_party/vk-gl-cts/framework/delibs/debase/ |
H A D | deMath.h | 166 DE_INLINE float deFloatCeil (float a) { return (float)ceil(a); } in deFloatCeil() function 282 DE_INLINE deInt32 deCeilFloatToInt32 (float x) { return (deInt32)(deFloatCeil(x)); } in deCeilFloatToInt32()
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/tessellation_shader/ |
H A D | esextcTessellationShaderUtils.cpp | 891 level = (float)((int)(deFloatCeil(level) + 0.5f)); in getTessellationLevelAfterVertexSpacing() 918 int level_temp = (int)(deFloatCeil(level) + 0.5f); in getTessellationLevelAfterVertexSpacing() 950 int level_temp = (int)(deFloatCeil(level) + 0.5f); in getTessellationLevelAfterVertexSpacing()
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/third_party/vk-gl-cts/external/openglcts/modules/common/ |
H A D | glcShaderConstExprTests.cpp | 363 { "ceil", "ceil(${T} (82.2))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, { deFloatCeil(82.2f) } }, in init() 401 { "ceil", "ceil(${T} (2.2))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_INT, { deFloatCeil(2.2f) } }, in init()
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/third_party/vk-gl-cts/framework/common/ |
H A D | tcuRasterizationVerifier.cpp | 203 aabb.z() = (int)deFloatCeil (de::max(de::max(screenSpace[0].x(), screenSpace[1].x()), screenSpace[2].x())); in getTriangleAABB() 204 aabb.w() = (int)deFloatCeil (de::max(de::max(screenSpace[0].y(), screenSpace[1].y()), screenSpace[2].y())); in getTriangleAABB() 810 const tcu::IVec3 colorMax ((int)deFloatCeil (colorMaxF.x()), 811 (int)deFloatCeil (colorMaxF.y()), 812 (int)deFloatCeil (colorMaxF.z())); 1898 const tcu::IVec3 colorMax ((int)deFloatCeil (colorMaxF.x()), 1899 (int)deFloatCeil (colorMaxF.y()), 1900 (int)deFloatCeil (colorMaxF.z())); 2257 const tcu::IVec3 colorMax ((int)deFloatCeil (colorMaxF.x()), 2258 (int)deFloatCeil (colorMax [all...] |
H A D | tcuTexCompareVerifier.cpp | 861 const int minLevel = de::clamp((int)deFloatCeil(minLod + 0.5f) - 1, minTexLevel, maxTexLevel); 1460 const int minLevel = de::clamp((int)deFloatCeil(minLod + 0.5f) - 1, minTexLevel, maxTexLevel); 1534 const int minLevel = de::clamp((int)deFloatCeil(minLod + 0.5f) - 1, minTexLevel, maxTexLevel); 1606 const int minLevel = de::clamp((int)deFloatCeil(minLod + 0.5f) - 1, minTexLevel, maxTexLevel); 1685 const int minLevel = de::clamp((int)deFloatCeil(minLod + 0.5f) - 1, minTexLevel, maxTexLevel); 1763 const int minLevel = de::clamp((int)deFloatCeil(minLod + 0.5f) - 1, minTexLevel, maxTexLevel);
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H A D | tcuTexture.cpp | 2632 int level = deClamp32((int)deFloatCeil(lod + 0.5f) - 1, 0, maxLevel); in sampleLevelArray1DOffset() 2690 const int level0 = isLinearMipmapMode ? (int)deFloatFloor(minLodRelative) : deClamp32((int)deFloatCeil(minLodRelative + 0.5f) - 1, 0, maxLevel); in sampleLevelArray2DOffset() 2710 int level = deClamp32((int)deFloatCeil(lod + 0.5f) - 1, 0, maxLevel); in sampleLevelArray2DOffset() 2783 const int level0 = isLinearMipmapMode ? (int)deFloatFloor(minLodRelative) : deClamp32((int)deFloatCeil(minLodRelative + 0.5f) - 1, 0, maxLevel); in sampleLevelArray3DOffset() 2802 int level = deClamp32((int)deFloatCeil(lod + 0.5f) - 1, 0, maxLevel); in sampleLevelArray3DOffset() 2845 int level = deClamp32((int)deFloatCeil(lod + 0.5f) - 1, 0, maxLevel); in sampleLevelArray1DCompare() 2885 int level = deClamp32((int)deFloatCeil(lod + 0.5f) - 1, 0, maxLevel); in sampleLevelArray2DCompare() 3226 const int level0 = isLinearMipmapMode ? (int)deFloatFloor(minLodRelative) : deClamp32((int)deFloatCeil(minLodRelative + 0.5f) - 1, 0, maxLevel); 3241 const int index = cond ? (int)deFloatFloor(minLodRelative) : ((int)deFloatCeil(minLodRelative + 0.5f) - 1u); 3270 int level = deClamp32((int)deFloatCeil(lo [all...] |
H A D | tcuTexLookupVerifier.cpp | 1433 const int minLevel = de::clamp((int)deFloatCeil(minLod + 0.5f) - 1, minTexLevel, maxTexLevel); in isLookupResultValid() 1498 const int minLevel = de::clamp((int)deFloatCeil(minLod + 0.5f) - 1, minTexLevel, maxTexLevel); in isLookupResultValid() 1815 const int minLevel = de::clamp((int)deFloatCeil(minLod + 0.5f) - 1, minTexLevel, maxTexLevel); in isLookupResultValid() 1847 const int maxL = (int)deFloatCeil(layerCoord + err + 0.5f) - 1; // Round up in computeLayerRange() 1902 const int minLevel = de::clamp((int)deFloatCeil(minLod + 0.5f) - 1, minTexLevel, maxTexLevel); in isLookupResultValid() 1972 const int minLevel = de::clamp((int)deFloatCeil(minLod + 0.5f) - 1, minTexLevel, maxTexLevel); in isLookupResultValid() 2066 const int minLevel = de::clamp((int)deFloatCeil(minLod + 0.5f) - 1, minTexLevel, maxTexLevel); in isLookupResultValid() 2167 const int minLevel = de::clamp((int)deFloatCeil(minLod + 0.5f) - 1, minTexLevel, maxTexLevel); in isLookupResultValid()
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H A D | tcuVectorUtil.hpp | 481 TCU_DECLARE_VECTOR_UNARY_FUNC(ceil, deFloatCeil)
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/third_party/vk-gl-cts/modules/gles31/functional/ |
H A D | es31fSampleShadingTests.cpp | 336 DE_ASSERT(deFloatCeil(ratio * (float)m_numTargetSamples) == float(sampleCount));
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H A D | es31fShaderCommonFunctionTests.cpp | 1388 const float ref1 = deFloatCeil(in0); in compare() 1499 const float ref = deFloatCeil(in0); in compare() 1520 const int minRes = int(deFloatCeil(in0-eps)); in compare() 1521 const int maxRes = int(deFloatCeil(in0+eps)); in compare()
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H A D | es31fFboTestUtil.cpp | 608 const int error = int(deFloatCeil(255.0f * 2.0f / float(srcMaxValue))); in calculateU8ConversionError()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/tessellation/ |
H A D | vktTessellationUtil.cpp | 388 int result = (int)deFloatCeil(clampedTessLevel); in getRoundedTessLevel()
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/third_party/vk-gl-cts/modules/glshared/ |
H A D | glsStateQueryUtil.hpp | 77 return (T)(deFloatCeil(val - 0.5f)); in roundGLfloatToNearestIntegerHalfDown()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/tessellation/ |
H A D | vktTessellationUtil.cpp | 396 int result = (int)deFloatCeil(clampedTessLevel); in getRoundedTessLevel()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/rasterization/ |
H A D | vktRasterizationTests.cpp | 3016 const float totalOverestimateInSubPixels = deFloatCeil(totalOverestimate * float(subPixels)); 3819 const float totalOverestimateInSubPixels = deFloatCeil(totalOverestimate * float(subPixels)); 4410 const int renderEnd = int(deFloatCeil(pointEdgeEnd)) + int((deFloatFrac(pointEdgeEnd) > 0.0f) ? 0 : 1); 4429 const int renderStart = (m_renderSize / 2) + int(deFloatCeil(pointEdgeStart)); 4447 const int renderStart = (m_renderSize / 2) + int(deFloatCeil(pointEdgeStart)); 4464 const int renderStart = (m_renderSize / 2) + int(deFloatCeil(pointEdgeStart)) + 1;
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/rasterization/ |
H A D | vktRasterizationTests.cpp | 2764 const float totalOverestimateInSubPixels = deFloatCeil(totalOverestimate * float(subPixels)); 3567 const float totalOverestimateInSubPixels = deFloatCeil(totalOverestimate * float(subPixels)); 4158 const int renderEnd = int(deFloatCeil(pointEdgeEnd)) + int((deFloatFrac(pointEdgeEnd) > 0.0f) ? 0 : 1); 4177 const int renderStart = (m_renderSize / 2) + int(deFloatCeil(pointEdgeStart)); 4195 const int renderStart = (m_renderSize / 2) + int(deFloatCeil(pointEdgeStart)); 4212 const int renderStart = (m_renderSize / 2) + int(deFloatCeil(pointEdgeStart)) + 1;
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