Home
last modified time | relevance | path

Searched refs:deFloatCeil (Results 1 - 25 of 39) sorted by relevance

12

/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fDitheringTests.cpp183 channelChoices.push_back(de::min(channelMax, (int)deFloatCeil(scaledInput))); in checkColor()
184 channelChoices.push_back(de::max(0, (int)deFloatCeil(scaledInput) - 1)); in checkColor()
188 channelChoices.push_back(de::max(0,(int)deFloatCeil(scaledInput) - 2)); in checkColor()
189 channelChoices.push_back(de::max(0,(int)deFloatCeil(scaledInput) + 1)); in checkColor()
196 channelChoices.push_back((int)deFloatCeil(scaledInput) - 2); in checkColor()
198 channelChoices.push_back((int)deFloatCeil(scaledInput) + 1); in checkColor()
H A Des3fShaderCommonFunctionTests.cpp1308 const float ref1 = deFloatCeil(in0); in compare()
1419 const float ref = deFloatCeil(in0); in compare()
1440 const int minRes = int(deFloatCeil(in0-eps)); in compare()
1441 const int maxRes = int(deFloatCeil(in0+eps)); in compare()
H A Des3fShaderConstExprTests.cpp121 {"ceil", "ceil(${T} (82.2))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, deFloatCeil(82.2f) }, in init()
H A Des3fStencilTests.cpp286 int gridSize = (int)deFloatCeil(deFloatSqrt((float)(numStencilValues+2))); in iterate()
/third_party/vk-gl-cts/modules/gles2/functional/
H A Des2fDitheringTests.cpp183 channelChoices.push_back(de::min(channelMax, (int)deFloatCeil(scaledInput))); in checkColor()
184 channelChoices.push_back(de::max(0, (int)deFloatCeil(scaledInput) - 1)); in checkColor()
190 channelChoices.push_back((int)deFloatCeil(scaledInput) - 2); in checkColor()
192 channelChoices.push_back((int)deFloatCeil(scaledInput) + 1); in checkColor()
H A Des2fShaderConstExprTests.cpp109 {"ceil", "ceil(${T} (82.2))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, deFloatCeil(82.2f) }, in init()
H A Des2fStencilTests.cpp283 int gridSize = (int)deFloatCeil(deFloatSqrt((float)(numStencilValues+2))); in iterate()
/third_party/vk-gl-cts/framework/randomshaders/
H A DrsgUtils.hpp63 float newMin = deFloatCeil(min*subdiv)/subdiv; in quantizeFloatRange()
H A DrsgExpression.cpp564 return (int)deFloatCeil(src); in convert()
580 dstMin = (int)deFloatCeil(srcMin); in convertValueRange()
/third_party/vk-gl-cts/framework/delibs/debase/
H A DdeMath.h166 DE_INLINE float deFloatCeil (float a) { return (float)ceil(a); } in deFloatCeil() function
282 DE_INLINE deInt32 deCeilFloatToInt32 (float x) { return (deInt32)(deFloatCeil(x)); } in deCeilFloatToInt32()
/third_party/vk-gl-cts/external/openglcts/modules/glesext/tessellation_shader/
H A DesextcTessellationShaderUtils.cpp891 level = (float)((int)(deFloatCeil(level) + 0.5f)); in getTessellationLevelAfterVertexSpacing()
918 int level_temp = (int)(deFloatCeil(level) + 0.5f); in getTessellationLevelAfterVertexSpacing()
950 int level_temp = (int)(deFloatCeil(level) + 0.5f); in getTessellationLevelAfterVertexSpacing()
/third_party/vk-gl-cts/external/openglcts/modules/common/
H A DglcShaderConstExprTests.cpp363 { "ceil", "ceil(${T} (82.2))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, { deFloatCeil(82.2f) } }, in init()
401 { "ceil", "ceil(${T} (2.2))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_INT, { deFloatCeil(2.2f) } }, in init()
/third_party/vk-gl-cts/framework/common/
H A DtcuRasterizationVerifier.cpp203 aabb.z() = (int)deFloatCeil (de::max(de::max(screenSpace[0].x(), screenSpace[1].x()), screenSpace[2].x())); in getTriangleAABB()
204 aabb.w() = (int)deFloatCeil (de::max(de::max(screenSpace[0].y(), screenSpace[1].y()), screenSpace[2].y())); in getTriangleAABB()
810 const tcu::IVec3 colorMax ((int)deFloatCeil (colorMaxF.x()),
811 (int)deFloatCeil (colorMaxF.y()),
812 (int)deFloatCeil (colorMaxF.z()));
1898 const tcu::IVec3 colorMax ((int)deFloatCeil (colorMaxF.x()),
1899 (int)deFloatCeil (colorMaxF.y()),
1900 (int)deFloatCeil (colorMaxF.z()));
2257 const tcu::IVec3 colorMax ((int)deFloatCeil (colorMaxF.x()),
2258 (int)deFloatCeil (colorMax
[all...]
H A DtcuTexCompareVerifier.cpp861 const int minLevel = de::clamp((int)deFloatCeil(minLod + 0.5f) - 1, minTexLevel, maxTexLevel);
1460 const int minLevel = de::clamp((int)deFloatCeil(minLod + 0.5f) - 1, minTexLevel, maxTexLevel);
1534 const int minLevel = de::clamp((int)deFloatCeil(minLod + 0.5f) - 1, minTexLevel, maxTexLevel);
1606 const int minLevel = de::clamp((int)deFloatCeil(minLod + 0.5f) - 1, minTexLevel, maxTexLevel);
1685 const int minLevel = de::clamp((int)deFloatCeil(minLod + 0.5f) - 1, minTexLevel, maxTexLevel);
1763 const int minLevel = de::clamp((int)deFloatCeil(minLod + 0.5f) - 1, minTexLevel, maxTexLevel);
H A DtcuTexture.cpp2632 int level = deClamp32((int)deFloatCeil(lod + 0.5f) - 1, 0, maxLevel); in sampleLevelArray1DOffset()
2690 const int level0 = isLinearMipmapMode ? (int)deFloatFloor(minLodRelative) : deClamp32((int)deFloatCeil(minLodRelative + 0.5f) - 1, 0, maxLevel); in sampleLevelArray2DOffset()
2710 int level = deClamp32((int)deFloatCeil(lod + 0.5f) - 1, 0, maxLevel); in sampleLevelArray2DOffset()
2783 const int level0 = isLinearMipmapMode ? (int)deFloatFloor(minLodRelative) : deClamp32((int)deFloatCeil(minLodRelative + 0.5f) - 1, 0, maxLevel); in sampleLevelArray3DOffset()
2802 int level = deClamp32((int)deFloatCeil(lod + 0.5f) - 1, 0, maxLevel); in sampleLevelArray3DOffset()
2845 int level = deClamp32((int)deFloatCeil(lod + 0.5f) - 1, 0, maxLevel); in sampleLevelArray1DCompare()
2885 int level = deClamp32((int)deFloatCeil(lod + 0.5f) - 1, 0, maxLevel); in sampleLevelArray2DCompare()
3226 const int level0 = isLinearMipmapMode ? (int)deFloatFloor(minLodRelative) : deClamp32((int)deFloatCeil(minLodRelative + 0.5f) - 1, 0, maxLevel);
3241 const int index = cond ? (int)deFloatFloor(minLodRelative) : ((int)deFloatCeil(minLodRelative + 0.5f) - 1u);
3270 int level = deClamp32((int)deFloatCeil(lo
[all...]
H A DtcuTexLookupVerifier.cpp1433 const int minLevel = de::clamp((int)deFloatCeil(minLod + 0.5f) - 1, minTexLevel, maxTexLevel); in isLookupResultValid()
1498 const int minLevel = de::clamp((int)deFloatCeil(minLod + 0.5f) - 1, minTexLevel, maxTexLevel); in isLookupResultValid()
1815 const int minLevel = de::clamp((int)deFloatCeil(minLod + 0.5f) - 1, minTexLevel, maxTexLevel); in isLookupResultValid()
1847 const int maxL = (int)deFloatCeil(layerCoord + err + 0.5f) - 1; // Round up in computeLayerRange()
1902 const int minLevel = de::clamp((int)deFloatCeil(minLod + 0.5f) - 1, minTexLevel, maxTexLevel); in isLookupResultValid()
1972 const int minLevel = de::clamp((int)deFloatCeil(minLod + 0.5f) - 1, minTexLevel, maxTexLevel); in isLookupResultValid()
2066 const int minLevel = de::clamp((int)deFloatCeil(minLod + 0.5f) - 1, minTexLevel, maxTexLevel); in isLookupResultValid()
2167 const int minLevel = de::clamp((int)deFloatCeil(minLod + 0.5f) - 1, minTexLevel, maxTexLevel); in isLookupResultValid()
H A DtcuVectorUtil.hpp481 TCU_DECLARE_VECTOR_UNARY_FUNC(ceil, deFloatCeil)
/third_party/vk-gl-cts/modules/gles31/functional/
H A Des31fSampleShadingTests.cpp336 DE_ASSERT(deFloatCeil(ratio * (float)m_numTargetSamples) == float(sampleCount));
H A Des31fShaderCommonFunctionTests.cpp1388 const float ref1 = deFloatCeil(in0); in compare()
1499 const float ref = deFloatCeil(in0); in compare()
1520 const int minRes = int(deFloatCeil(in0-eps)); in compare()
1521 const int maxRes = int(deFloatCeil(in0+eps)); in compare()
H A Des31fFboTestUtil.cpp608 const int error = int(deFloatCeil(255.0f * 2.0f / float(srcMaxValue))); in calculateU8ConversionError()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/tessellation/
H A DvktTessellationUtil.cpp388 int result = (int)deFloatCeil(clampedTessLevel); in getRoundedTessLevel()
/third_party/vk-gl-cts/modules/glshared/
H A DglsStateQueryUtil.hpp77 return (T)(deFloatCeil(val - 0.5f)); in roundGLfloatToNearestIntegerHalfDown()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/tessellation/
H A DvktTessellationUtil.cpp396 int result = (int)deFloatCeil(clampedTessLevel); in getRoundedTessLevel()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/rasterization/
H A DvktRasterizationTests.cpp3016 const float totalOverestimateInSubPixels = deFloatCeil(totalOverestimate * float(subPixels));
3819 const float totalOverestimateInSubPixels = deFloatCeil(totalOverestimate * float(subPixels));
4410 const int renderEnd = int(deFloatCeil(pointEdgeEnd)) + int((deFloatFrac(pointEdgeEnd) > 0.0f) ? 0 : 1);
4429 const int renderStart = (m_renderSize / 2) + int(deFloatCeil(pointEdgeStart));
4447 const int renderStart = (m_renderSize / 2) + int(deFloatCeil(pointEdgeStart));
4464 const int renderStart = (m_renderSize / 2) + int(deFloatCeil(pointEdgeStart)) + 1;
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/rasterization/
H A DvktRasterizationTests.cpp2764 const float totalOverestimateInSubPixels = deFloatCeil(totalOverestimate * float(subPixels));
3567 const float totalOverestimateInSubPixels = deFloatCeil(totalOverestimate * float(subPixels));
4158 const int renderEnd = int(deFloatCeil(pointEdgeEnd)) + int((deFloatFrac(pointEdgeEnd) > 0.0f) ? 0 : 1);
4177 const int renderStart = (m_renderSize / 2) + int(deFloatCeil(pointEdgeStart));
4195 const int renderStart = (m_renderSize / 2) + int(deFloatCeil(pointEdgeStart));
4212 const int renderStart = (m_renderSize / 2) + int(deFloatCeil(pointEdgeStart)) + 1;

Completed in 67 milliseconds

12