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Searched refs:deChopFloatToInt32 (Results 1 - 6 of 6) sorted by relevance

/third_party/vk-gl-cts/framework/delibs/debase/
H A DdeMath.h280 DE_INLINE deInt32 deChopFloatToInt32 (float x) { return (deInt32)x; } in deChopFloatToInt32() function
/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fShaderTextureFunctionTests.cpp405 int x = deChopFloatToInt32(c.in[0].x())+p.offset.x(); in evalTexelFetch2D()
406 int y = deChopFloatToInt32(c.in[0].y())+p.offset.y(); in evalTexelFetch2D()
407 int lod = deChopFloatToInt32(c.in[1].x()); in evalTexelFetch2D()
413 int x = deChopFloatToInt32(c.in[0].x())+p.offset.x(); in evalTexelFetch2DArray()
414 int y = deChopFloatToInt32(c.in[0].y())+p.offset.y(); in evalTexelFetch2DArray()
415 int l = deChopFloatToInt32(c.in[0].z()); in evalTexelFetch2DArray()
416 int lod = deChopFloatToInt32(c.in[1].x()); in evalTexelFetch2DArray()
422 int x = deChopFloatToInt32(c.in[0].x())+p.offset.x(); in evalTexelFetch3D()
423 int y = deChopFloatToInt32(c.in[0].y())+p.offset.y(); in evalTexelFetch3D()
424 int z = deChopFloatToInt32( in evalTexelFetch3D()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/
H A DvktShaderRenderTextureFunctionTests.cpp660 int x = deChopFloatToInt32(c.in[0].x())+p.offset.x(); in evalTexelFetch2D()
661 int y = deChopFloatToInt32(c.in[0].y())+p.offset.y(); in evalTexelFetch2D()
662 int lod = deChopFloatToInt32(c.in[1].x()); in evalTexelFetch2D()
668 int x = deChopFloatToInt32(c.in[0].x())+p.offset.x(); in evalTexelFetch2DArray()
669 int y = deChopFloatToInt32(c.in[0].y())+p.offset.y(); in evalTexelFetch2DArray()
670 int l = deChopFloatToInt32(c.in[0].z()); in evalTexelFetch2DArray()
671 int lod = deChopFloatToInt32(c.in[1].x()); in evalTexelFetch2DArray()
677 int x = deChopFloatToInt32(c.in[0].x())+p.offset.x(); in evalTexelFetch3D()
678 int y = deChopFloatToInt32(c.in[0].y())+p.offset.y(); in evalTexelFetch3D()
679 int z = deChopFloatToInt32( in evalTexelFetch3D()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderrender/
H A DvktShaderRenderTextureFunctionTests.cpp657 int x = deChopFloatToInt32(c.in[0].x())+p.offset.x(); in evalTexelFetch2D()
658 int y = deChopFloatToInt32(c.in[0].y())+p.offset.y(); in evalTexelFetch2D()
659 int lod = deChopFloatToInt32(c.in[1].x()); in evalTexelFetch2D()
665 int x = deChopFloatToInt32(c.in[0].x())+p.offset.x(); in evalTexelFetch2DArray()
666 int y = deChopFloatToInt32(c.in[0].y())+p.offset.y(); in evalTexelFetch2DArray()
667 int l = deChopFloatToInt32(c.in[0].z()); in evalTexelFetch2DArray()
668 int lod = deChopFloatToInt32(c.in[1].x()); in evalTexelFetch2DArray()
674 int x = deChopFloatToInt32(c.in[0].x())+p.offset.x(); in evalTexelFetch3D()
675 int y = deChopFloatToInt32(c.in[0].y())+p.offset.y(); in evalTexelFetch3D()
676 int z = deChopFloatToInt32( in evalTexelFetch3D()
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/third_party/vk-gl-cts/framework/common/
H A DtcuVectorUtil.hpp111 inline int chopToInt (float a) { return deChopFloatToInt32(a); } in chopToInt()
/third_party/vk-gl-cts/external/openglcts/modules/gles3/
H A Des3cCopyTexImageConversionsTests.cpp7889 int delta = deChopFloatToInt32(downloaded_channel_ptr->float_data - reference_channel_ptr->float_data);

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