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Help
Searched
refs:dawnFormat
(Results
1 - 4
of
4
) sorted by relevance
/third_party/skia/src/gpu/dawn/
H
A
D
GrDawnCaps.cpp
42
wgpu::TextureFormat
dawnFormat
;
in isFormatTexturable()
local
43
return format.asDawnFormat(&
dawnFormat
);
in isFormatTexturable()
74
wgpu::TextureFormat
dawnFormat
;
in isFormatRenderable()
local
75
if (!format.isValid() || sampleCount > 1 || !format.asDawnFormat(&
dawnFormat
)) {
in isFormatRenderable()
79
return GrDawnFormatIsRenderable(
dawnFormat
);
in isFormatRenderable()
101
wgpu::TextureFormat
dawnFormat
;
in getRenderTargetSampleCount()
local
102
if (!backendFormat.asDawnFormat(&
dawnFormat
)) {
in getRenderTargetSampleCount()
105
return GrDawnFormatIsRenderable(
dawnFormat
) ? 1 : 0;
in getRenderTargetSampleCount()
135
wgpu::TextureFormat
dawnFormat
;
in computeFormatKey()
local
136
SkAssertResult(format.asDawnFormat(&
dawnFormat
));
in computeFormatKey()
[all...]
/third_party/skia/src/gpu/
H
A
D
GrBackendUtils.cpp
142
wgpu::TextureFormat
dawnFormat
;
in GrBackendFormatBytesPerBlock()
local
143
SkAssertResult(format.asDawnFormat(&
dawnFormat
));
in GrBackendFormatBytesPerBlock()
144
return GrDawnBytesPerBlock(
dawnFormat
);
in GrBackendFormatBytesPerBlock()
202
wgpu::TextureFormat
dawnFormat
;
in GrBackendFormatStencilBits()
local
203
SkAssertResult(format.asDawnFormat(&
dawnFormat
));
in GrBackendFormatStencilBits()
204
return GrDawnFormatStencilBits(
dawnFormat
);
in GrBackendFormatStencilBits()
/third_party/skia/third_party/externals/dawn/src/dawn_native/opengl/
H
A
D
GLFormat.cpp
24
auto AddFormat = [&table](wgpu::TextureFormat
dawnFormat
, GLenum internalFormat,
in BuildGLFormatTable()
26
size_t index = ComputeFormatIndex(
dawnFormat
);
in BuildGLFormatTable()
/third_party/skia/tests/
H
A
D
BackendAllocationTest.cpp
154
wgpu::TextureFormat
dawnFormat
;
in isBGRA8()
local
155
format.asDawnFormat(&
dawnFormat
);
in isBGRA8()
156
return
dawnFormat
== wgpu::TextureFormat::BGRA8Unorm;
in isBGRA8()
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