Searched refs:dataOut (Results 1 - 8 of 8) sorted by relevance
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/ |
H A D | renderer_utils.h | 258 void GetMatrixUniform(GLenum type, GLfloat *dataOut, const GLfloat *source, bool transpose); 261 void GetMatrixUniform(GLenum type, NonFloatT *dataOut, const NonFloatT *source, bool transpose);
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H A D | renderer_utils.cpp | 834 void GetMatrixUniform(GLenum type, GLfloat *dataOut, const GLfloat *source, bool transpose) in GetMatrixUniform() argument 842 GLfloat *outptr = dataOut + ((col * rows) + row); in GetMatrixUniform() 851 void GetMatrixUniform(GLenum type, NonFloatT *dataOut, const NonFloatT *source, bool transpose) in GetMatrixUniform() argument
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/metal/ |
H A D | mtl_utils.h | 64 uint8_t *dataOut);
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H A D | mtl_resources.h | 204 uint8_t *dataOut);
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/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
H A D | Program.cpp | 103 void UniformStateQueryCastLoop(DestT *dataOut, const uint8_t *srcPointer, int components) in UniformStateQueryCastLoop() argument 111 dataOut[comp] = UniformStateQueryCast<DestT>(*typedSrcPointer); in UniformStateQueryCastLoop() 4184 DestT *dataOut, 4196 dataOut, reinterpret_cast<const uint8_t *>(tempValue), components); 4203 UniformStateQueryCastLoop<GLint>(dataOut, reinterpret_cast<const uint8_t *>(tempValue), 4211 UniformStateQueryCastLoop<GLuint>(dataOut, reinterpret_cast<const uint8_t *>(tempValue), 4220 dataOut, reinterpret_cast<const uint8_t *>(tempValue), components);
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H A D | Program.h | 841 DestT *dataOut,
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/ |
H A D | ProgramD3D.h | 481 void getUniformInternal(GLint location, DestT *dataOut) const;
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H A D | ProgramD3D.cpp | 3269 void ProgramD3D::getUniformInternal(GLint location, DestT *dataOut) const 3279 GetMatrixUniform(uniform.type, dataOut, reinterpret_cast<const DestT *>(srcPointer), true); 3283 memcpy(dataOut, srcPointer, uniform.getElementSize());
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