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Searched refs:dataOut (Results 1 - 8 of 8) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/
H A Drenderer_utils.h258 void GetMatrixUniform(GLenum type, GLfloat *dataOut, const GLfloat *source, bool transpose);
261 void GetMatrixUniform(GLenum type, NonFloatT *dataOut, const NonFloatT *source, bool transpose);
H A Drenderer_utils.cpp834 void GetMatrixUniform(GLenum type, GLfloat *dataOut, const GLfloat *source, bool transpose) in GetMatrixUniform() argument
842 GLfloat *outptr = dataOut + ((col * rows) + row); in GetMatrixUniform()
851 void GetMatrixUniform(GLenum type, NonFloatT *dataOut, const NonFloatT *source, bool transpose) in GetMatrixUniform() argument
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/metal/
H A Dmtl_utils.h64 uint8_t *dataOut);
H A Dmtl_resources.h204 uint8_t *dataOut);
/third_party/skia/third_party/externals/angle2/src/libANGLE/
H A DProgram.cpp103 void UniformStateQueryCastLoop(DestT *dataOut, const uint8_t *srcPointer, int components) in UniformStateQueryCastLoop() argument
111 dataOut[comp] = UniformStateQueryCast<DestT>(*typedSrcPointer); in UniformStateQueryCastLoop()
4184 DestT *dataOut,
4196 dataOut, reinterpret_cast<const uint8_t *>(tempValue), components);
4203 UniformStateQueryCastLoop<GLint>(dataOut, reinterpret_cast<const uint8_t *>(tempValue),
4211 UniformStateQueryCastLoop<GLuint>(dataOut, reinterpret_cast<const uint8_t *>(tempValue),
4220 dataOut, reinterpret_cast<const uint8_t *>(tempValue), components);
H A DProgram.h841 DestT *dataOut,
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/
H A DProgramD3D.h481 void getUniformInternal(GLint location, DestT *dataOut) const;
H A DProgramD3D.cpp3269 void ProgramD3D::getUniformInternal(GLint location, DestT *dataOut) const
3279 GetMatrixUniform(uniform.type, dataOut, reinterpret_cast<const DestT *>(srcPointer), true);
3283 memcpy(dataOut, srcPointer, uniform.getElementSize());

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