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Searched refs:d3d12_context_state_table_entry (Results 1 - 1 of 1) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/d3d12/
H A Dd3d12_resource_state.cpp198 struct d3d12_context_state_table_entry struct
205 destroy_context_state_table_entry(d3d12_context_state_table_entry *entry) in destroy_context_state_table_entry()
224 destroy_context_state_table_entry((d3d12_context_state_table_entry *)entry->data); in d3d12_context_state_table_destroy()
240 init_state_table_entry(d3d12_context_state_table_entry *bo_state, d3d12_bo *bo) in init_state_table_entry()
259 static d3d12_context_state_table_entry *
262 d3d12_context_state_table_entry *bo_state = in find_or_create_state_entry()
263 (d3d12_context_state_table_entry *) _mesa_hash_table_u64_search(table, bo->unique_id); in find_or_create_state_entry()
265 bo_state = CALLOC_STRUCT(d3d12_context_state_table_entry); in find_or_create_state_entry()
347 destroy_context_state_table_entry((d3d12_context_state_table_entry *)data); in d3d12_context_state_resolve_submission()
355 d3d12_context_state_table_entry *bo_stat in d3d12_context_state_resolve_submission()
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