Searched refs:d3d12_compute_pipeline_state_stream_new_desc (Results 1 - 1 of 1) sorted by relevance
/third_party/mesa3d/src/microsoft/vulkan/ |
H A D | dzn_pipeline.c | 62 #define d3d12_compute_pipeline_state_stream_new_desc(__stream, __id, __type, __desc) \ macro 2045 d3d12_compute_pipeline_state_stream_new_desc(stream_desc, CS, D3D12_SHADER_BYTECODE, slot); in dzn_pipeline_cache_lookup_compute_pipeline() 2132 d3d12_compute_pipeline_state_stream_new_desc(stream_desc, CS, D3D12_SHADER_BYTECODE, cs); in dzn_compute_pipeline_compile_shader() 2143 d3d12_compute_pipeline_state_stream_new_desc(stream_desc, CS, D3D12_SHADER_BYTECODE, cs); in dzn_compute_pipeline_compile_shader()
|
Completed in 4 milliseconds