Home
last modified time | relevance | path

Searched refs:d3d12 (Results 1 - 25 of 111) sorted by relevance

12345

/third_party/skia/third_party/externals/dawn/src/tests/white_box/
H A DD3D12ResidencyTests.cpp16 #include "dawn_native/d3d12/BufferD3D12.h"
17 #include "dawn_native/d3d12/DeviceD3D12.h"
18 #include "dawn_native/d3d12/ResidencyManagerD3D12.h"
19 #include "dawn_native/d3d12/ShaderVisibleDescriptorAllocatorD3D12.h"
44 dawn_native::d3d12::Device* d3dDevice =
45 dawn_native::d3d12::ToBackend(dawn_native::FromAPI((device.Get())));
96 dawn_native::d3d12::Buffer* d3dBuffer = in CheckAllocationMethod()
97 dawn_native::d3d12::ToBackend(dawn_native::FromAPI((buffer.Get()))); in CheckAllocationMethod()
102 dawn_native::d3d12::Buffer* d3dBuffer = in CheckIfBufferIsResident()
103 dawn_native::d3d12 in CheckIfBufferIsResident()
[all...]
/third_party/skia/third_party/externals/dawn/src/dawn_native/d3d12/
H A DD3D12Error.h18 #include <d3d12.h>
22 namespace dawn_native { namespace d3d12 { namespace
35 ::dawn_native::d3d12::CheckHRESULTImpl( \
38 ::dawn_native::d3d12::CheckOutOfMemoryHRESULTImpl( \
43 }} // namespace dawn_native::d3d12
H A DIntegerTypes.h23 namespace dawn_native { namespace d3d12 { namespace
32 }} // namespace dawn_native::d3d12
H A Dd3d12_platform.h25 #include <d3d12.h>
H A DGPUDescriptorHeapAllocationD3D12.cpp15 #include "dawn_native/d3d12/GPUDescriptorHeapAllocationD3D12.h"
17 namespace dawn_native { namespace d3d12 { namespace
39 }} // namespace dawn_native::d3d12
H A DHeapD3D12.cpp15 #include "dawn_native/d3d12/HeapD3D12.h"
17 namespace dawn_native { namespace d3d12 { namespace
31 }} // namespace dawn_native::d3d12
H A DQueueD3D12.h20 #include "dawn_native/d3d12/CommandRecordingContext.h"
21 #include "dawn_native/d3d12/d3d12_platform.h"
23 namespace dawn_native { namespace d3d12 { namespace
35 }} // namespace dawn_native::d3d12
H A DD3D12Info.h20 #include "dawn_native/d3d12/d3d12_platform.h"
22 namespace dawn_native { namespace d3d12 { namespace
39 }} // namespace dawn_native::d3d12
H A DGPUDescriptorHeapAllocationD3D12.h19 #include "dawn_native/d3d12/IntegerTypes.h"
20 #include "dawn_native/d3d12/d3d12_platform.h"
22 namespace dawn_native { namespace d3d12 { namespace
42 }} // namespace dawn_native::d3d12
H A DHeapD3D12.h19 #include "dawn_native/d3d12/PageableD3D12.h"
20 #include "dawn_native/d3d12/d3d12_platform.h"
22 namespace dawn_native { namespace d3d12 { namespace
38 }} // namespace dawn_native::d3d12
H A DQuerySetD3D12.h19 #include "dawn_native/d3d12/d3d12_platform.h"
21 namespace dawn_native { namespace d3d12 { namespace
44 }} // namespace dawn_native::d3d12
H A DSamplerD3D12.h20 #include "dawn_native/d3d12/d3d12_platform.h"
22 namespace dawn_native { namespace d3d12 { namespace
38 }} // namespace dawn_native::d3d12
H A DCPUDescriptorHeapAllocationD3D12.h20 #include "dawn_native/d3d12/d3d12_platform.h"
22 namespace dawn_native { namespace d3d12 { namespace
45 }} // namespace dawn_native::d3d12
H A DStagingBufferD3D12.h19 #include "dawn_native/d3d12/ResourceHeapAllocationD3D12.h"
20 #include "dawn_native/d3d12/d3d12_platform.h"
22 namespace dawn_native { namespace d3d12 { namespace
39 }} // namespace dawn_native::d3d12
H A DPageableD3D12.h21 #include "dawn_native/d3d12/d3d12_platform.h"
23 namespace dawn_native { namespace d3d12 { namespace
78 }} // namespace dawn_native::d3d12
H A DHeapAllocatorD3D12.h20 #include "dawn_native/d3d12/d3d12_platform.h"
22 namespace dawn_native { namespace d3d12 { namespace
46 }} // namespace dawn_native::d3d12
H A DRenderPipelineD3D12.h20 #include "dawn_native/d3d12/ShaderModuleD3D12.h"
21 #include "dawn_native/d3d12/d3d12_platform.h"
23 namespace dawn_native { namespace d3d12 { namespace
60 }} // namespace dawn_native::d3d12
H A DQueueD3D12.cpp15 #include "dawn_native/d3d12/QueueD3D12.h"
21 #include "dawn_native/d3d12/CommandBufferD3D12.h"
22 #include "dawn_native/d3d12/D3D12Error.h"
23 #include "dawn_native/d3d12/DeviceD3D12.h"
27 namespace dawn_native { namespace d3d12 { namespace
54 }} // namespace dawn_native::d3d12
H A DD3D12Error.cpp15 #include "dawn_native/d3d12/D3D12Error.h"
21 namespace dawn_native { namespace d3d12 { namespace
51 }} // namespace dawn_native::d3d12
H A DComputePipelineD3D12.h20 #include "dawn_native/d3d12/d3d12_platform.h"
22 namespace dawn_native { namespace d3d12 { namespace
56 }} // namespace dawn_native::d3d12
/third_party/skia/third_party/externals/dawn/src/tests/end2end/
H A DD3D12ResourceWrappingTests.cpp18 #include <d3d12.h>
44 ComPtr<ID3D12Device> d3d12Device = dawn_native::d3d12::GetD3D12Device(device.Get());
95 std::unique_ptr<dawn_native::d3d12::ExternalImageDXGI>* in WrapSharedHandle()
111 dawn_native::d3d12::ExternalImageDescriptorDXGISharedHandle externalImageDesc; in WrapSharedHandle()
116 std::unique_ptr<dawn_native::d3d12::ExternalImageDXGI> externalImage = in WrapSharedHandle()
117 dawn_native::d3d12::ExternalImageDXGI::Create(device.Get(), &externalImageDesc); in WrapSharedHandle()
128 dawn_native::d3d12::ExternalImageAccessDescriptorDXGIKeyedMutex externalAccessDesc; in WrapSharedHandle()
380 dawn_native::d3d12::ExternalImageDescriptorDXGISharedHandle externalImageDesc = {}; in WrapAndClearD3D11Texture()
385 std::unique_ptr<dawn_native::d3d12::ExternalImageDXGI> externalImage = in WrapAndClearD3D11Texture()
386 dawn_native::d3d12 in WrapAndClearD3D11Texture()
[all...]
H A DD3D12VideoViewsTests.cpp18 #include <d3d12.h>
37 ComPtr<ID3D12Device> d3d12Device = dawn_native::d3d12::GetD3D12Device(device.Get());
211 dawn_native::d3d12::ExternalImageDescriptorDXGISharedHandle externalImageDesc; in CreateVideoTextureForTest()
216 std::unique_ptr<dawn_native::d3d12::ExternalImageDXGI> externalImage = in CreateVideoTextureForTest()
217 dawn_native::d3d12::ExternalImageDXGI::Create(device.Get(), &externalImageDesc); in CreateVideoTextureForTest()
222 dawn_native::d3d12::ExternalImageAccessDescriptorDXGIKeyedMutex externalAccessDesc; in CreateVideoTextureForTest()
/third_party/mesa3d/src/gallium/targets/libgl-gdi/tests/
H A Dwgl_tests.cpp144 /* Fixture for tests for the d3d12 backend. Will be skipped if
147 #include <directx/d3d12.h>
153 class d3d12 : public ::testing::Test class
158 void d3d12::SetUp() in SetUp()
196 TEST_F(d3d12, swapchain_cleanup) in TEST_F()
222 TEST_F(d3d12, context_reset) in TEST_F()
/third_party/skia/third_party/externals/dawn/src/utils/
H A DD3D12Binding.cpp37 dawn_native::d3d12::CreateNativeSwapChainImpl(mDevice, win32Window);
44 return dawn_native::d3d12::GetNativeSwapChainPreferredFormat(&mSwapchainImpl);
/third_party/skia/third_party/externals/dawn/src/include/dawn_native/
H A DD3D12Backend.h22 #include <d3d12.h>
31 namespace dawn_native { namespace d3d12 { namespace
104 }} // namespace dawn_native::d3d12

Completed in 13 milliseconds

12345