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Searched refs:cz1 (Results 1 - 3 of 3) sorted by relevance

/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/ray_query/
H A DvktRayQueryMiscTests.cpp706 const float cz1 = (p0.z() + p1.z() + p2.z()) / 3.0f; in createSurface() local
711 s.emplace_back(cx1, cy1, cz1); s.emplace_back(cx1, cy1, cz1); s.emplace_back(cx1, cy1, cz1); in createSurface()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/ray_query/
H A DvktRayQueryMiscTests.cpp706 const float cz1 = (p0.z() + p1.z() + p2.z()) / 3.0f; in createSurface() local
711 s.emplace_back(cx1, cy1, cz1); s.emplace_back(cx1, cy1, cz1); s.emplace_back(cx1, cy1, cz1); in createSurface()
/third_party/vk-gl-cts/framework/common/
H A DtcuTexLookupVerifier.cpp550 const Vec4 cz1 = c10*(1.0f - c1) + c11*c1; in is3DTrilinearFilterResultValid() local
552 if (isLinearRangeValid(prec, cz0, cz1, wBounds, result)) in is3DTrilinearFilterResultValid()

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