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Searched refs:customColorOut (Results 1 - 2 of 2) sorted by relevance

/third_party/vk-gl-cts/external/openglcts/modules/common/
H A DglcShaderLibraryCase.cpp731 const bool customColorOut = usesInout; in genFragmentShader() local
740 if (customColorOut) in genFragmentShader()
773 genCompareOp(shader, customColorOut ? "dEQP_FragColor" : "gl_FragColor", valueBlock, "v_", DE_NULL); in genFragmentShader()
847 const bool customColorOut = usesInout; in specializeFragmentShader() local
849 const char* fragColor = customColorOut ? "dEQP_FragColor" : "gl_FragColor"; in specializeFragmentShader()
854 if (customColorOut) in specializeFragmentShader()
904 const bool customColorOut = usesInout; in specializeShaders() local
952 const char* fragColor = customColorOut ? "dEQP_FragColor" : "gl_FragColor"; in specializeShaders()
957 if (customColorOut) in specializeShaders()
/third_party/vk-gl-cts/modules/glshared/
H A DglsShaderLibraryCase.cpp235 const bool customColorOut = usesInout; in genFragmentShader() local
245 if (customColorOut) in genFragmentShader()
276 genCompareOp(shader, customColorOut ? "dEQP_FragColor" : "gl_FragColor", spec.values, "v_", DE_NULL); in genFragmentShader()
363 const bool customColorOut = usesInout; in specializeFragmentShader() local
365 const char* const fragColor = customColorOut ? "dEQP_FragColor" : "gl_FragColor"; in specializeFragmentShader()
373 if (customColorOut) in specializeFragmentShader()
476 const bool customColorOut = usesInout; in generateFragmentSpecialization() local
477 const char* const fragColor = customColorOut ? "dEQP_FragColor" : "gl_FragColor"; in generateFragmentSpecialization()
485 if (customColorOut) in generateFragmentSpecialization()

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