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Searched refs:current_program (Results 1 - 3 of 3) sorted by relevance

/third_party/mesa3d/src/mesa/state_tracker/
H A Dst_context.h268 struct gl_program *current_program[MESA_SHADER_STAGES]; member
H A Dst_program.c1320 if (st->current_program[prog->info.stage] == prog) { in st_finalize_program()
/third_party/vk-gl-cts/external/openglcts/modules/gl/
H A Dgl3cTransformFeedbackOverflowQueryTests.cpp1098 GLuint current_program = m_context.getContextInfo().getInt(GL_CURRENT_PROGRAM); in verifyQueryResult() local
1138 gl.useProgram(current_program); in verifyQueryResult()

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