Home
last modified time | relevance | path

Searched refs:current_element_delta (Results 1 - 1 of 1) sorted by relevance

/third_party/unity/src/
H A Dunity.c944 UNITY_FLOAT current_element_delta = delta; in UnityAssertWithinFloatArray() local
986 current_element_delta = *ptr_expected * UNITY_FLOAT_PRECISION; in UnityAssertWithinFloatArray()
988 if (current_element_delta < 0) in UnityAssertWithinFloatArray()
991 current_element_delta = -current_element_delta; in UnityAssertWithinFloatArray()
994 if (!UnityFloatsWithin(in_delta + current_element_delta, *ptr_expected, *ptr_actual)) in UnityAssertWithinFloatArray()
1172 UNITY_DOUBLE current_element_delta = delta; in UnityAssertWithinDoubleArray() local
1214 current_element_delta = *ptr_expected * UNITY_DOUBLE_PRECISION; in UnityAssertWithinDoubleArray()
1216 if (current_element_delta < 0) in UnityAssertWithinDoubleArray()
1219 current_element_delta in UnityAssertWithinDoubleArray()
[all...]

Completed in 3 milliseconds