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Searched refs:currentQueueFamilyIndex (Results 1 - 6 of 6) sorted by relevance

/third_party/skia/tests/
H A DBackendSurfaceMutableStateTest.cpp75 REPORTER_ASSERT(reporter, initQueue == vkTexture->currentQueueFamilyIndex()); in DEF_GPUTEST_FOR_VULKAN_CONTEXT()
/third_party/skia/src/gpu/vk/
H A DGrVkImage.h149 uint32_t currentQueueFamilyIndex() const { return fMutableState->getQueueFamilyIndex(); } in currentQueueFamilyIndex() function in GrVkImage
H A DGrVkGpu.cpp1939 uint32_t currentQueueFamilyIndex = image->currentQueueFamilyIndex(); in set_layout_and_queue_from_mutable_state() local
1945 if (isSpecialQueue(currentQueueFamilyIndex) && isSpecialQueue(newQueueFamilyIndex)) { in set_layout_and_queue_from_mutable_state()
1975 texture->currentQueueFamilyIndex()); in setBackendSurfaceState()
H A DGrVkImage.cpp401 uint32_t currentQueueIndex = this->currentQueueFamilyIndex(); in setImageLayoutAndQueueIndex()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
H A Dvk_helpers.h1529 uint32_t currentQueueFamilyIndex,
H A Dvk_helpers.cpp4564 uint32_t currentQueueFamilyIndex, in initExternalMemory()
4591 mCurrentQueueFamilyIndex = currentQueueFamilyIndex; in initExternalMemory()
4557 initExternalMemory( Context *context, const MemoryProperties &memoryProperties, const VkMemoryRequirements &memoryRequirements, const VkSamplerYcbcrConversionCreateInfo *samplerYcbcrConversionCreateInfo, uint32_t extraAllocationInfoCount, const void **extraAllocationInfo, uint32_t currentQueueFamilyIndex, VkMemoryPropertyFlags flags) initExternalMemory() argument

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