Home
last modified time | relevance | path

Searched refs:ctmInverse (Results 1 - 3 of 3) sorted by relevance

/third_party/skia/src/core/
H A DSkDraw_vertices.cpp309 const SkPaint& paint, const SkMatrix& ctmInverse, in drawFixedVertices()
383 !triShader->update(ctmInverse, positions, dstColors, in drawFixedVertices()
420 if (triShader && !triShader->update(ctmInverse, positions, dstColors, in drawFixedVertices()
435 if (triShader && !triShader->update(ctmInverse, positions, dstColors, in drawFixedVertices()
505 if (colorShader && !colorShader->update(ctmInverse, positions, dstColors,state.f0, in drawFixedVertices()
308 drawFixedVertices(const SkVertices* vertices, SkBlendMode blendMode, const SkPaint& paint, const SkMatrix& ctmInverse, const SkPoint* dev2, const SkPoint3* dev3, SkArenaAlloc* outerAlloc) const drawFixedVertices() argument
H A DSkDraw.h130 const SkMatrix& ctmInverse,
/third_party/skia/src/gpu/v1/
H A DSurfaceDrawContext.cpp1239 SkMatrix ctmInverse; in drawFastShadow() local
1240 if (viewMatrix.invert(&ctmInverse)) { in drawFastShadow()
1241 ctmInverse.mapPoints(&spotOffset, 1); in drawFastShadow()

Completed in 6 milliseconds