/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
H A D | gl4cShaderTextureImageSamplesTests.cpp | 71 * @param cs_body Source code of the compute shader to use for compilation. 82 bool ShaderTextureImageSamplesTestBase::buildComputeProgram(const char* cs_body, bool should_link_po, in buildComputeProgram() argument 103 &cs_body, DE_NULL); /* length */ in buildComputeProgram() 229 std::string cs_body; in executeFunctionalTest() local 396 cs_body = cs_template_code; in executeFunctionalTest() 398 while ((samples_modifier_token_location = cs_body.find(samples_modifier_token)) != std::string::npos) in executeFunctionalTest() 400 cs_body.replace(samples_modifier_token_location, samples_modifier_token.length(), samples_modifier_token_value); in executeFunctionalTest() 403 while ((sampler_type_token_location = cs_body.find(sampler_type_token)) != std::string::npos) in executeFunctionalTest() 405 cs_body.replace(sampler_type_token_location, sampler_type_token.length(), sampler_type_token_value); in executeFunctionalTest() 409 if (!buildComputeProgram(cs_body in executeFunctionalTest() 668 const char* cs_body = "#version 440\\n" iterate() local 711 const char* cs_body = "#version 440\\n" iterate() local [all...] |
H A D | gl4cShaderTextureImageSamplesTests.hpp | 70 bool buildComputeProgram(const char* cs_body, bool should_link_po, bool should_succeed);
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H A D | gl3cCullDistanceTests.hpp | 50 static void buildProgram(const glw::Functions& gl, tcu::TestContext& testCtx, const glw::GLchar* cs_body,
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H A D | gl3cCullDistanceTests.cpp | 57 * @param [in] cs_body Compute shader source code 69 const glw::GLchar* cs_body, const glw::GLchar* fs_body, in buildProgram() 82 } shaders_configuration[] = { { GL_COMPUTE_SHADER, cs_body, 0 }, { GL_FRAGMENT_SHADER, fs_body, 0 }, in buildProgram() 691 std::string cs_body = cs_body_template; in iterate() local 815 } shader_bodies[] = { { &cs_body, GL_COMPUTE_SHADER }, { &fs_body, GL_FRAGMENT_SHADER }, in iterate() 915 gl, m_testCtx, current_stage.use_cs ? cs_body.c_str() : DE_NULL, in iterate() 68 buildProgram(const glw::Functions& gl, tcu::TestContext& testCtx, const glw::GLchar* cs_body, const glw::GLchar* fs_body, const glw::GLchar* gs_body, const glw::GLchar* tc_body, const glw::GLchar* te_body, const glw::GLchar* vs_body, const glw::GLuint& n_tf_varyings, const glw::GLchar** tf_varyings, glw::GLuint* out_program) buildProgram() argument
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H A D | gl4cPipelineStatisticsQueryTests.hpp | 414 void buildProgram(const char* cs_body, const char* fs_body, const char* gs_body, const char* tc_body,
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H A D | gl4cPipelineStatisticsQueryTests.cpp | 1700 * @param cs_body Compute shader body. If not NULL, all other arguments must 1702 * @param fs_body Fragment shader body. If not NULL, @param cs_body must be NULL. 1703 * @param gs_body Geometry shader body. If not NULL, @param cs_body must be NULL. 1704 * @param tc_body Tess control shader body. If not NULL, @param cs_body must be NULL. 1705 * @param te_body Tess evaluation shader body. If not NULL, @param cs_body must be NULL. 1706 * @param vs_body Vertex shader body. If not NULL, @param cs_body must be NULL. 1709 void PipelineStatisticsQueryTestFunctionalBase::buildProgram(const char* cs_body, const char* fs_body, in buildProgram() argument 1722 DE_ASSERT((cs_body != DE_NULL && (fs_body == DE_NULL && gs_body == DE_NULL && tc_body == DE_NULL && in buildProgram() 1724 (cs_body == DE_NULL && (fs_body != DE_NULL || gs_body != DE_NULL || tc_body != DE_NULL || in buildProgram() 1737 if (cs_body ! in buildProgram() [all...] |
H A D | gl4cSparseBufferTests.cpp | 1430 static const char* cs_body = in initTestCaseGlobal() local 1468 m_po = SparseBufferTestUtilities::createComputeProgram(m_gl, &cs_body, 1); /* n_cs_body_parts */ in initTestCaseGlobal() 2773 static const char* cs_body = "#version 430 core\n" in initTestCaseGlobal() local 2783 m_po = SparseBufferTestUtilities::createComputeProgram(m_gl, &cs_body, 1); /* n_cs_body_parts */ in initTestCaseGlobal() 4894 static const char* cs_body = 4912 m_po = SparseBufferTestUtilities::createComputeProgram(m_gl, &cs_body, 1); /* n_cs_body_parts */
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H A D | gl4cGPUShaderFP64Tests.cpp | 6086 const char* cs_body = "#version 420\n" in initProgramObjects() local 6129 gl.shaderSource(m_cs_id, 1 /* count */, &cs_body, DE_NULL /* length */); in initProgramObjects()
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