Searched refs:createTextureCall (Results 1 - 3 of 3) sorted by relevance
/third_party/glslang/SPIRV/ |
H A D | SpvBuilder.h | 566 Id createTextureCall(Decoration precision, Id resultType, bool sparse, bool fetch, bool proj, bool gather,
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H A D | SpvBuilder.cpp | 2883 Id Builder::createTextureCall(Decoration precision, Id resultType, bool sparse, bool fetch, bool proj, bool gather, in createTextureCall() function in spv::Builder
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H A D | GlslangToSpv.cpp | 6255 spv::Id res = builder.createTextureCall(precision, resType, sparse, cracked.fetch, cracked.proj, in createImageTextureFunctionCall() 6308 builder.createTextureCall(precision, resultType(), sparse, cracked.fetch, cracked.proj, cracked.gather, in createImageTextureFunctionCall()
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