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/third_party/skia/third_party/externals/angle2/src/tests/egl_tests/
H A DEGLPresentPathD3D11Test.cpp256 ID3D11Texture2D *cpuTexture = nullptr; in checkPixelsUsingD3D() local
257 ASSERT_TRUE(SUCCEEDED(device->CreateTexture2D(&textureDesc, nullptr, &cpuTexture))); in checkPixelsUsingD3D()
259 context->CopyResource(cpuTexture, mOffscreenSurfaceD3D11Texture); in checkPixelsUsingD3D()
262 context->Map(cpuTexture, 0, D3D11_MAP_READ, 0, &mappedSubresource); in checkPixelsUsingD3D()
291 context->Unmap(cpuTexture, 0); in checkPixelsUsingD3D()
292 SafeRelease(cpuTexture); in checkPixelsUsingD3D()

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