H A D | v3d_tiling.c | 36 v3d_utile_width(int cpp) in v3d_utile_width() argument 38 switch (cpp) { in v3d_utile_width() 48 unreachable("unknown cpp"); in v3d_utile_width() 54 v3d_utile_height(int cpp) in v3d_utile_height() argument 56 switch (cpp) { in v3d_utile_height() 66 unreachable("unknown cpp"); in v3d_utile_height() 77 v3d_get_utile_pixel_offset(uint32_t cpp, uint32_t x, uint32_t y) in v3d_get_utile_pixel_offset() argument 79 uint32_t utile_w = v3d_utile_width(cpp); in v3d_get_utile_pixel_offset() 81 assert(x < utile_w && y < v3d_utile_height(cpp)); in v3d_get_utile_pixel_offset() 83 return x * cpp in v3d_get_utile_pixel_offset() 92 v3d_get_lt_pixel_offset(uint32_t cpp, uint32_t image_h, uint32_t x, uint32_t y) v3d_get_lt_pixel_offset() argument 114 v3d_get_ublinear_pixel_offset(uint32_t cpp, uint32_t x, uint32_t y, int ublinear_number) v3d_get_ublinear_pixel_offset() argument 134 v3d_get_ublinear_2_column_pixel_offset(uint32_t cpp, uint32_t image_h, uint32_t x, uint32_t y) v3d_get_ublinear_2_column_pixel_offset() argument 141 v3d_get_ublinear_1_column_pixel_offset(uint32_t cpp, uint32_t image_h, uint32_t x, uint32_t y) v3d_get_ublinear_1_column_pixel_offset() argument 155 v3d_get_uif_pixel_offset(uint32_t cpp, uint32_t image_h, uint32_t x, uint32_t y, bool do_xor) v3d_get_uif_pixel_offset() argument 199 v3d_get_uif_xor_pixel_offset(uint32_t cpp, uint32_t image_h, uint32_t x, uint32_t y) v3d_get_uif_xor_pixel_offset() argument 206 v3d_get_uif_no_xor_pixel_offset(uint32_t cpp, uint32_t image_h, uint32_t x, uint32_t y) v3d_get_uif_no_xor_pixel_offset() argument 217 v3d_move_pixels_unaligned(void *gpu, uint32_t gpu_stride, void *cpu, uint32_t cpu_stride, int cpp, uint32_t image_h, const struct pipe_box *box, uint32_t (*get_pixel_offset)(uint32_t cpp, uint32_t image_h, uint32_t x, uint32_t y), bool is_load) v3d_move_pixels_unaligned() argument 257 v3d_move_pixels_general_percpp(void *gpu, uint32_t gpu_stride, void *cpu, uint32_t cpu_stride, int cpp, uint32_t image_h, const struct pipe_box *box, uint32_t (*get_pixel_offset)(uint32_t cpp, uint32_t image_h, uint32_t x, uint32_t y), bool is_load) v3d_move_pixels_general_percpp() argument 355 v3d_move_pixels_general(void *gpu, uint32_t gpu_stride, void *cpu, uint32_t cpu_stride, int cpp, uint32_t image_h, const struct pipe_box *box, uint32_t (*get_pixel_offset)(uint32_t cpp, uint32_t image_h, uint32_t x, uint32_t y), bool is_load) v3d_move_pixels_general() argument 404 v3d_move_tiled_image(void *gpu, uint32_t gpu_stride, void *cpu, uint32_t cpu_stride, enum v3d_tiling_mode tiling_format, int cpp, uint32_t image_h, const struct pipe_box *box, bool is_load) v3d_move_tiled_image() argument 459 v3d_load_tiled_image(void *dst, uint32_t dst_stride, void *src, uint32_t src_stride, enum v3d_tiling_mode tiling_format, int cpp, uint32_t image_h, const struct pipe_box *box) v3d_load_tiled_image() argument 479 v3d_store_tiled_image(void *dst, uint32_t dst_stride, void *src, uint32_t src_stride, enum v3d_tiling_mode tiling_format, int cpp, uint32_t image_h, const struct pipe_box *box) v3d_store_tiled_image() argument [all...] |