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Searched refs:count64 (Results 1 - 2 of 2) sorted by relevance

/third_party/skia/src/gpu/geometry/
H A DGrAATriangulator.cpp664 int64_t count64 = CountPoints(polys, SkPathFillType::kWinding); in polysToAATriangles() local
668 count64 += TRIANGULATOR_WIREFRAME ? 12 : 6; in polysToAATriangles()
671 if (0 == count64 || count64 > SK_MaxS32) { in polysToAATriangles()
674 int count = count64; in polysToAATriangles()
H A DGrTriangulator.cpp1598 int64_t count64 = CountPoints(polys, fPath.getFillType()); in polysToTriangles() local
1599 if (0 == count64 || count64 > SK_MaxS32) { in polysToTriangles()
1602 int count = count64; in polysToTriangles()

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